Commit graph

751 commits

Author SHA1 Message Date
James Lambert d99fd21ad6 work on hole cutting algorithm
change default controls
2023-09-20 20:29:02 -06:00
lambertjamesd 43ea3e4f1e
Merge pull request #253 from hackgrid/fix-make-2
Fix Makefile some more (fixes #252)
2023-09-19 19:23:12 -06:00
James Lambert bddedca707 Fix player collider to be a capsule 2023-09-19 19:22:24 -06:00
James Lambert 55fa62c57e Finish up portal trail effect 2023-09-18 21:08:52 -06:00
hackgrid 71f616f548
Fix Makefile 2023-09-18 21:05:26 +02:00
James Lambert 65eebe53d3 Work on portal ball trail 2023-09-17 22:35:38 -06:00
James Lambert 79b64c72ba Adjust goals before next release 2023-09-16 07:06:35 -06:00
James Lambert 32edc58997 Open portal after projectile hits 2023-09-16 07:05:26 -06:00
James Lambert a391432c72 Work on portal projectile effect 2023-09-15 22:08:32 -06:00
James Lambert aea526a537 Fix crash when firing 2023-09-15 18:52:17 -06:00
lambertjamesd ba4d272451
Merge pull request #251 from hackgrid/fix-make-1
Fix Makefile (Fixes #226)
2023-09-15 18:41:16 -06:00
James Lambert 66f19b3cd5 Start work on portal gun projectile 2023-09-14 22:45:02 -06:00
hackgrid 99f974bc0d
Fix Makefile 2023-09-14 09:57:13 +02:00
James Lambert 5582be9a3b Make fizzler look better
implement particle effects for exploding balls
2023-09-13 22:05:27 -06:00
James Lambert 6a48f7e405 Polish up fail portal splash particle effect 2023-09-13 20:46:01 -06:00
James Lambert 5aba1b3e77 Implemented very broken portal particle effect
Fixed portal hud indicator
2023-09-12 22:21:52 -06:00
James Lambert cfb98555c5 Make progress on particle effects 2023-09-12 21:43:55 -06:00
James Lambert 7499075c65 Better portal culling 2023-09-07 20:58:36 -06:00
James Lambert 7a469245ef Fix broken trigger in test chamber 11 2023-09-06 20:53:24 -06:00
James Lambert 801583dd07 Fix test chamber 05 2023-09-06 19:55:59 -06:00
James Lambert 2a643c5a73 Remove accidental double door 2023-09-05 22:04:51 -06:00
James Lambert de7a728c45 Add signage and indicator lights to another test chamber 2023-09-05 21:55:58 -06:00
James Lambert c3b06dbec7 Add signage and indicator lights to test chambers 2023-09-05 21:17:14 -06:00
lambertjamesd 993a3f162e
Merge pull request #235 from westonCoder/controls-menu-tweaks
Various Options Menu Improvements
2023-09-05 14:37:41 -06:00
lambertjamesd ab1b8cf6bd
Merge pull request #234 from westonCoder/readme-visability-improvement
Made README More Inviting
2023-09-05 14:34:16 -06:00
lambertjamesd 9cba1b5378
Merge pull request #233 from chatrat12/docker
Docker updates
2023-09-05 14:33:38 -06:00
westonCoder 44b59288c7 Various Options Menu Improvements
- fixed bug where you couldnt set L R or Z to an action because it would just change tabs
- instead of a global check for tab switch, each indiviudal menu tab determines if it should move to the next tab
- added an "invert camera yaw" option

Implements #218
2023-09-05 15:27:58 -05:00
westonCoder b958cddb59 Made README More Inviting
- added a slideshow gif of some in game images
- added some details about what the project is, and the major accomplishments
- added some hyperlinks to various pages for easy access

Fixes #229
2023-09-05 14:07:24 -05:00
Matt Thompson 122e9ae7bb Change blender dir in docker image. Added convert_all_png to docker makefile. 2023-09-05 12:17:20 -04:00
James Lambert 42f99d4c8b Mount entire project folder into docker again 2023-09-05 07:47:57 -06:00
lambertjamesd d7d56b2ac7
Merge pull request #231 from chatrat12/moving-portals-option-load-fix
Load correct flag when setting gameplayOptions->movingPortals.checked
2023-09-04 21:48:27 -06:00
lambertjamesd 451f4d9733
Merge branch 'master' into moving-portals-option-load-fix 2023-09-04 21:47:50 -06:00
lambertjamesd 1979703825
Merge pull request #230 from chatrat12/trigger-tab-navigation
Can now navigate option menus with triggers
2023-09-04 21:46:22 -06:00
lambertjamesd 6fdfeb6006
Merge pull request #228 from chatrat12/portal-gun-near-clip
Render portal gun with smaller near clip plane.
2023-09-04 21:45:54 -06:00
lambertjamesd f1283a397a
Merge pull request #227 from chatrat12/wide-screen-support
Added simple wide screen support #187
2023-09-04 21:40:25 -06:00
James Lambert 83bbcfab9d Update level todo list 2023-09-04 20:41:53 -06:00
James Lambert 6a603395ab Add indicator lights for signals 2023-09-04 20:39:42 -06:00
Matt Thompson 1e2361b6d6 Load correct flag when setting gameplayOptions->movingPortals.checked 2023-09-04 14:44:39 -04:00
Matt Thompson e974aa687b Can now navigate option menues with triggers 2023-09-04 14:36:56 -04:00
James Lambert daae636cc4 Only allow cubes that have started sleeping to activate triggers 2023-09-04 10:42:58 -06:00
James Lambert 6a661c76da Revert "Only allow sleeping cubes to activate triggers"
This reverts commit 1646e32fa1.
2023-09-04 10:32:27 -06:00
James Lambert 1646e32fa1 Only allow sleeping cubes to activate triggers 2023-09-04 10:27:47 -06:00
James Lambert 73f4e6f9a7 Fix some trigger related bugs 2023-09-04 10:22:38 -06:00
Matt Thompson 1beff969b1 Only modify projectionView if portal gun is visible. 2023-09-04 03:49:55 -04:00
Matt Thompson 510623ca54 Render portal gun with smaller near clip plane. 2023-09-04 00:45:16 -04:00
James Lambert 1839294448 Create material for indicator_lights 2023-09-03 22:15:59 -06:00
James Lambert 1800535ab2 Remove temporary debugging instructions 2023-09-03 20:38:48 -06:00
Matt Thompson 221f2e6909 Added simple wide screen support #187 2023-09-03 21:23:51 -04:00
James Lambert 1afc1cd2ce fix make issue 2023-09-03 15:17:18 -06:00
James Lambert 298dab67f6 Implement test chamber 05 failsafe 2023-09-03 15:13:40 -06:00