Add signage and indicator lights to another test chamber
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README.md
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README.md
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@ -140,25 +140,19 @@ That will generate the rom at `/build/portal64.z64`
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<br />
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## Current Level Checklist
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- [ ] Add indicator lights for signals
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- [ ] Apply rotation to static content
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- [ ] Remove overlap underneath doors
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## Current New Feature TODO List
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- [ ] rumble pak support?
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- [ ] Change default controls
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- [ ] Add puzzle element connections and additional signs
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- [ ] Use a much nearer clipping plane when rendering the portal gun
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- [ ] Investigate crash after falling into death water on test chamber 8
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- [ ] Add particle effects (shooting portal gun, energy pellet)
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- [ ] Add auto save checkpoints
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- [ ] Correct elevator timing
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- [ ] Adding loading notice between levels #45
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- [ ] ball velocity in test chamber 11
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- [ ] test chamber 04 has seams in a corner
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- [ ] pausing while glados is speaking can end her speech early
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- [x] Use a much nearer clipping plane when rendering the portal gun
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- [x] test chamber 04 has seams in a corner
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- [x] Add puzzle element connections and additional signs
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- [x] don't count boxes on buttons until it is released and stable
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- [x] Portal not rendering recursively sometimes #138
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- [x] disable portal surfaces manually on some surfaces #135
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@ -173,10 +167,10 @@ That will generate the rom at `/build/portal64.z64`
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## Current Bug TODO List (Hardware Verified) (High->Low priority)
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----------------------- v8
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- [ ] player can clip through back of elevator by jumping and strafeing at the back corners while inside.
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- [ ] Player can trap themselves in chamber 5 by following instructions issue #75
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- [ ] Two wall portals next to eachother can be used to clip any object out of any level by pushing it into corner, then dropping.
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- [ ] Passing into a ceiling portal can sometimes mess with the player rotation
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- [ ] various visual glitches when running NTSC on PAL console #65
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- [ ] various visual glitches when running PAL on NTSC console #65
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- [x] Player can trap themselves in chamber 5 by following instructions issue #75
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- [x] Can shoot portals, and walk through signage
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- [x] Can place portals on ground after final fizzler on all levels
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