portal64-still-alive/skelatool64/lua
Matt Penny b29b5c2b8d Autogenerate static collision for fizzler sides (#70)
Eliminates the two stationary dynamic collision objects that were
previously used.

This change refactors entities.lua and collision_export.lua to support
autogenerated static collision for any object which may need it in the
future.
2024-06-06 23:39:56 -04:00
..
sk_animation.lua Fix off by one error which omitted final frame of animations 2024-03-16 00:47:29 -04:00
sk_definition_writer.lua Bring changes over from work done for n64 game jam 2023-08-05 13:07:08 -06:00
sk_math.lua Autogenerate static collision for fizzler sides (#70) 2024-06-06 23:39:56 -04:00
sk_scene.lua Work on animation export code 2022-12-29 21:58:29 -07:00