portal64-still-alive/skelatool64
Matt Penny 6607838b8d Rename skeletool loadScene() isLevel argument to shouldSimplify and invert logic
This is more accurate to what the code is actually used for, making it
easier to understand.
2024-10-05 00:07:13 -04:00
..
doc Build out level animation export logic 2022-12-30 20:28:27 -07:00
lua Autogenerate static collision for fizzler sides (#70) 2024-06-06 23:39:56 -04:00
schema Work on static lighting 2023-06-06 08:14:49 -06:00
src Rename skeletool loadScene() isLevel argument to shouldSimplify and invert logic 2024-10-05 00:07:13 -04:00
.gitignore Ignore skeletool and vtf2png binaries with file extensions 2024-01-08 22:43:20 -05:00
config.ld Start lua documentation 2022-10-02 20:39:36 -06:00
main.cpp Rename skeletool loadScene() isLevel argument to shouldSimplify and invert logic 2024-10-05 00:07:13 -04:00
makefile Support building Skeletool on Windows 2024-01-14 00:37:34 -05:00
setup_dependencies.sh skelatool64: make setup_dependencies.sh more robust 2023-12-13 15:04:41 +01:00