Commit graph

178 commits

Author SHA1 Message Date
James Lambert 8887125fe4 Fixup some portal firing logic 2023-10-07 20:50:06 -06:00
hackgrid ea39e18ca1
add new german_audio target to Makefile 2023-10-07 22:22:32 +02:00
James Lambert 5526034235 Work on piston moving sound effects 2023-10-06 22:12:02 -06:00
James Lambert d08cbbb0b8 Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
James Lambert 5bdefbf465 Merge coplanar static meshes to reduce culling load 2023-10-02 21:20:52 -06:00
James Lambert 7dc17db4a8 turn on optimizations 2023-10-01 20:16:05 -06:00
lambertjamesd 43ea3e4f1e
Merge pull request #253 from hackgrid/fix-make-2
Fix Makefile some more (fixes #252)
2023-09-19 19:23:12 -06:00
hackgrid 71f616f548
Fix Makefile 2023-09-18 21:05:26 +02:00
James Lambert 65eebe53d3 Work on portal ball trail 2023-09-17 22:35:38 -06:00
James Lambert aea526a537 Fix crash when firing 2023-09-15 18:52:17 -06:00
lambertjamesd ba4d272451
Merge pull request #251 from hackgrid/fix-make-1
Fix Makefile (Fixes #226)
2023-09-15 18:41:16 -06:00
James Lambert 66f19b3cd5 Start work on portal gun projectile 2023-09-14 22:45:02 -06:00
hackgrid 99f974bc0d
Fix Makefile 2023-09-14 09:57:13 +02:00
James Lambert 5582be9a3b Make fizzler look better
implement particle effects for exploding balls
2023-09-13 22:05:27 -06:00
James Lambert 5aba1b3e77 Implemented very broken portal particle effect
Fixed portal hud indicator
2023-09-12 22:21:52 -06:00
James Lambert cfb98555c5 Make progress on particle effects 2023-09-12 21:43:55 -06:00
James Lambert 42f99d4c8b Mount entire project folder into docker again 2023-09-05 07:47:57 -06:00
James Lambert 6a603395ab Add indicator lights for signals 2023-09-04 20:39:42 -06:00
James Lambert 73f4e6f9a7 Fix some trigger related bugs 2023-09-04 10:22:38 -06:00
James Lambert 1afc1cd2ce fix make issue 2023-09-03 15:17:18 -06:00
James Lambert 298dab67f6 Implement test chamber 05 failsafe 2023-09-03 15:13:40 -06:00
James Lambert 60485246d1 Add collision to portal border 2023-08-20 21:57:49 -06:00
James Lambert a452dbea3e Reduce scene scale by half 2023-07-15 21:26:22 -06:00
James Lambert 69a44eba1d Move animated meshes to be dynamically loaded 2023-07-15 21:08:37 -06:00
James Lambert 8470c4ae22 Fix some fizzler related issues 2023-07-15 15:35:37 -06:00
James Lambert 77a44b2e64 Only load some models when needed 2023-07-15 11:28:43 -06:00
James Lambert 148534a67f Start work on dynamic loading of models 2023-07-14 23:10:48 -06:00
James Lambert cf3efa84aa Add portal cleanser sides 2023-07-14 21:03:34 -06:00
James Lambert 4ae24a854f Security cameras can now detach from wall 2023-07-01 08:31:49 -06:00
James Lambert 617baaaf6e Add security cameras 2023-06-30 23:03:09 -06:00
James Lambert bcba882efd Add clock object 2023-06-29 08:44:11 -06:00
David Voswinkel 2cc5ffb974 Remove docker command from main makefile 2023-05-16 20:20:20 +02:00
David Voswinkel e7aa6a96ae Make docker build work 2023-05-16 20:15:11 +02:00
James Lambert 0602f6c30e Work on controls settings 2023-05-12 08:21:47 -06:00
James Lambert 3fe76c2d30 Start work on joystick options 2023-05-10 21:20:07 -06:00
James Lambert 6a2b490112 Implement menu sounds 2023-05-09 20:41:36 -06:00
westonCoder 0b504bf482 Romfix and Makefile Info
- Added info on how to fix a rom if having hardware issues
- made the readme a little prettier with specific types of code blocks
- fixed the makefile to add build dependencies to game_menu
- added a make option "fix" that fixes a rom that is already made
2023-05-06 18:37:00 -05:00
hackgrid 588bf1d377
Fix Makefile 2023-05-01 20:22:09 +02:00
James Lambert 4adbef10b4 Start work on load game menu 2023-04-29 21:32:38 -06:00
Weston Salinas 5dece6e607 Require clips.h When Compiling Menus
- was unable to build withoug clips.h being built before test_chamber_00.h
2023-04-29 11:15:26 -05:00
James Lambert bba255a357 Work on controls menu 2023-04-25 21:20:32 -06:00
James Lambert e648add422 Breakup menu code into multiple files 2023-04-22 22:33:29 -06:00
James Lambert 8621a04d3c Made a lot of progress on new game menu 2023-04-22 17:32:28 -06:00
James Lambert ba5f97b346 Work on main menu camera 2023-04-21 23:32:46 -06:00
James Lambert 6b311659d6 Start work on main menu 2023-04-21 21:05:14 -06:00
James Lambert aa3ea24c16 Get font rendering working 2023-04-21 16:46:26 -06:00
James Lambert fbcedbec80 Refine portal_pak_dir extraction process 2023-04-15 00:30:21 -06:00
James Lambert 0d312e1f79 More work on test chamber 07 2023-03-31 21:10:42 -06:00
James Lambert 0cdb9bf8c0 More work on test chamber 07 2023-03-30 16:40:49 -06:00
James Lambert e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
James Lambert f4b149d24b Start work on test chamber 07 2023-03-13 21:13:47 -06:00
Weston Salinas 66bccd2b5b Flickering Signage Addition
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert affd0de279 work on test chamber 06 2023-02-26 22:05:06 -07:00
James Lambert d66003f315 Start work on test chamber 06 2023-02-23 21:55:57 -07:00
James Lambert 9878d18821 Finish up test chamber 05 2023-02-21 21:02:24 -07:00
James Lambert e0789a13fc Add ball burn marks 2023-02-11 21:17:44 -07:00
James Lambert 95f9239d7e Underwater graphics done
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert 8938c24ae7 Work on test chamber 04 2023-02-03 21:56:10 -07:00
James Lambert b578bf11f8 Work on test chamber 04 2023-02-02 21:26:13 -07:00
James Lambert 7148d79a91 Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
James Lambert 7d71ed2708 Implement test chamber 6 2023-01-21 22:00:41 -07:00
James Lambert 65523d12fb Fix some bugs with the ball launcher 2023-01-17 20:59:04 -07:00
James Lambert 1ff35c25f2 Start work on ball launcher, ball catcher, and ball 2023-01-16 14:36:32 -07:00
James Lambert 7f965d28f3 Work on switch object 2023-01-02 15:45:39 -07:00
James Lambert be1f6dd243 Allow static to be modfied by a transform 2022-12-30 21:58:05 -07:00
James Lambert 226057dd61 Build out level animation export logic 2022-12-30 20:28:27 -07:00
James Lambert 4501b312b7 Fix collision grid issue 2022-12-27 21:53:00 -07:00
James Lambert 9b7077aa09 Some work on the next test chamber 2022-12-15 21:07:50 -07:00
James Lambert 95ab27db2f Refactor animation system 2022-12-02 22:06:19 -07:00
James Lambert 121ca8a2f2 Fix some render issues 2022-11-25 20:52:02 -07:00
James Lambert 6e5c516084 Add t-posing chell 2022-11-25 19:45:15 -07:00
James Lambert 1c703b2e70 Create chell 3d model 2022-11-24 21:50:25 -07:00
James Lambert f10fc3ef95 Only keep one clipper result in the render plan 2022-11-14 20:59:21 -07:00
James Lambert 5db7dc544a Finish out render plan code 2022-11-13 19:48:40 -07:00
James Lambert 4e97e820b1 Separate camera setup from apply 2022-11-12 20:01:34 -07:00
James Lambert f767fdf8ab Add freecam 2022-09-27 19:33:56 -06:00
James Lambert 766857dad7 Merge branch 'master' of github.com:lambertjamesd/portal64 2022-08-31 07:36:55 -06:00
skarard 25b35d6fa5 build: updated the make file to build the pedestal along with the other models 2022-08-29 17:52:41 +01:00
skarard 26164a0c61 build: convert all pngs first to allow .ims to combine files, do not convert file with unsupported file type 2022-08-29 12:07:03 +01:00
skarard 68df8146c2 build: Ensure the image textures are genereated before the models are built 2022-08-29 10:40:50 +01:00
skarard 8c3e706a5e build: Simplified vpk directory structure 2022-08-29 10:34:48 +01:00
skarard b4f3d219d0 build: Make file runs setup_dependencies.sh for skelatool64 2022-08-29 10:32:08 +01:00
James Lambert b59695f2a4 work on next test chamber 2022-08-26 21:20:14 -06:00
James Lambert 338b197dcc Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert 18a879d7fa Fixup skeletal animation 2022-08-07 13:55:50 -06:00
James Lambert ec0c6a79dc Work on portal gun pedestal
work on movement polish
2022-08-04 12:58:10 -06:00
James Lambert c24ac7b527 Work on swept collision 2022-07-26 21:41:19 -06:00
James Lambert 475a182a79 Start work on loading next level 2022-07-25 08:23:27 -06:00
James Lambert b6821b5de6 v0.5.1 2022-07-25 07:43:37 -06:00
James Lambert 20f84f1fd4 Fix pointers after loading level from cart 2022-07-24 16:03:29 -06:00
James Lambert 0a8db5cc0e Seperate levels from code segment 2022-07-24 08:52:28 -06:00
James Lambert 738b238cd2 Work on swept epa 2022-07-22 08:34:50 -06:00
James Lambert 8feee14f58 turn on release mode 2022-07-16 16:33:25 -06:00
James Lambert 221bec7848 Fix some bugs 2022-07-13 08:46:22 -06:00
James Lambert 5efc317b23 bug fixes 2022-07-12 20:35:46 -06:00
James Lambert a1d670faf6 Start work on portal animation 2022-07-09 21:47:40 -06:00
James Lambert 5f517da095 Implement basics for polygon screen cover 2022-07-09 16:37:12 -06:00
James Lambert c70db7b9e8 Polish up passing through portals
polish up portal border
2022-07-06 21:38:22 -06:00
James Lambert 17ef47fe2c Work on portal surface hole cutting 2022-06-26 18:57:00 -06:00