turn on release mode

This commit is contained in:
James Lambert 2022-07-16 16:33:25 -06:00
parent 97a0ef5699
commit 8feee14f58
2 changed files with 5 additions and 4 deletions

View file

@ -16,7 +16,7 @@ SFZ2N64:=sfz2n64
$(SKELATOOL64):
make -C skelatool64
OPTIMIZER := -O0
OPTIMIZER := -O2
LCDEFS := -DDEBUG -g -Isrc/ -I/usr/include/n64/nustd -Werror -Wall
N64LIB := -lultra_rom -lnustd

View file

@ -84,8 +84,7 @@ Where `/home/james/Blender/blender-2.93.1-linux-x64` is the folder where Blender
## Current TODO list
- [ ] Fix crash
- [ ] Determine why bad gfx cause RDP crash
- [ ] Fix bug where opening a portal can trigger a teleportation
- [ ] Turn level indicator board into a game object
- [ ] Presort portal gun polygon order
- [ ] Implement level transitions
@ -99,4 +98,6 @@ Where `/home/james/Blender/blender-2.93.1-linux-x64` is the folder where Blender
- [x] Get an optimized build working
- [x] Portal animations
- [x] Figure out why clip is silent
- [x] Fix z fighting in elevator
- [x] Fix z fighting in elevator
- [x] Fix crash
- [x] Determine why bad gfx cause RDP crash