James Lambert
|
be1f6dd243
|
Allow static to be modfied by a transform
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2022-12-30 21:58:05 -07:00 |
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James Lambert
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226057dd61
|
Build out level animation export logic
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2022-12-30 20:28:27 -07:00 |
|
James Lambert
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4501b312b7
|
Fix collision grid issue
|
2022-12-27 21:53:00 -07:00 |
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James Lambert
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9b7077aa09
|
Some work on the next test chamber
|
2022-12-15 21:07:50 -07:00 |
|
James Lambert
|
95ab27db2f
|
Refactor animation system
|
2022-12-02 22:06:19 -07:00 |
|
James Lambert
|
121ca8a2f2
|
Fix some render issues
|
2022-11-25 20:52:02 -07:00 |
|
James Lambert
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6e5c516084
|
Add t-posing chell
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2022-11-25 19:45:15 -07:00 |
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James Lambert
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1c703b2e70
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Create chell 3d model
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2022-11-24 21:50:25 -07:00 |
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James Lambert
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f10fc3ef95
|
Only keep one clipper result in the render plan
|
2022-11-14 20:59:21 -07:00 |
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James Lambert
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5db7dc544a
|
Finish out render plan code
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2022-11-13 19:48:40 -07:00 |
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James Lambert
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4e97e820b1
|
Separate camera setup from apply
|
2022-11-12 20:01:34 -07:00 |
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James Lambert
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f767fdf8ab
|
Add freecam
|
2022-09-27 19:33:56 -06:00 |
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James Lambert
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766857dad7
|
Merge branch 'master' of github.com:lambertjamesd/portal64
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2022-08-31 07:36:55 -06:00 |
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skarard
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25b35d6fa5
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build: updated the make file to build the pedestal along with the other models
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2022-08-29 17:52:41 +01:00 |
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skarard
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26164a0c61
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build: convert all pngs first to allow .ims to combine files, do not convert file with unsupported file type
|
2022-08-29 12:07:03 +01:00 |
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skarard
|
68df8146c2
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build: Ensure the image textures are genereated before the models are built
|
2022-08-29 10:40:50 +01:00 |
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skarard
|
8c3e706a5e
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build: Simplified vpk directory structure
|
2022-08-29 10:34:48 +01:00 |
|
skarard
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b4f3d219d0
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build: Make file runs setup_dependencies.sh for skelatool64
|
2022-08-29 10:32:08 +01:00 |
|
James Lambert
|
b59695f2a4
|
work on next test chamber
|
2022-08-26 21:20:14 -06:00 |
|
James Lambert
|
338b197dcc
|
Fix bugs in level transitions
|
2022-08-11 19:04:13 -06:00 |
|
James Lambert
|
6f78076558
|
work on dynamic signage
|
2022-08-09 12:59:09 -06:00 |
|
James Lambert
|
18a879d7fa
|
Fixup skeletal animation
|
2022-08-07 13:55:50 -06:00 |
|
James Lambert
|
ec0c6a79dc
|
Work on portal gun pedestal
work on movement polish
|
2022-08-04 12:58:10 -06:00 |
|
James Lambert
|
c24ac7b527
|
Work on swept collision
|
2022-07-26 21:41:19 -06:00 |
|
James Lambert
|
475a182a79
|
Start work on loading next level
|
2022-07-25 08:23:27 -06:00 |
|
James Lambert
|
b6821b5de6
|
v0.5.1
|
2022-07-25 07:43:37 -06:00 |
|
James Lambert
|
20f84f1fd4
|
Fix pointers after loading level from cart
|
2022-07-24 16:03:29 -06:00 |
|
James Lambert
|
0a8db5cc0e
|
Seperate levels from code segment
|
2022-07-24 08:52:28 -06:00 |
|
James Lambert
|
738b238cd2
|
Work on swept epa
|
2022-07-22 08:34:50 -06:00 |
|
James Lambert
|
8feee14f58
|
turn on release mode
|
2022-07-16 16:33:25 -06:00 |
|
James Lambert
|
221bec7848
|
Fix some bugs
|
2022-07-13 08:46:22 -06:00 |
|
James Lambert
|
5efc317b23
|
bug fixes
|
2022-07-12 20:35:46 -06:00 |
|
James Lambert
|
a1d670faf6
|
Start work on portal animation
|
2022-07-09 21:47:40 -06:00 |
|
James Lambert
|
5f517da095
|
Implement basics for polygon screen cover
|
2022-07-09 16:37:12 -06:00 |
|
James Lambert
|
c70db7b9e8
|
Polish up passing through portals
polish up portal border
|
2022-07-06 21:38:22 -06:00 |
|
James Lambert
|
17ef47fe2c
|
Work on portal surface hole cutting
|
2022-06-26 18:57:00 -06:00 |
|
James Lambert
|
916d9828fd
|
Separate out graphics scale into model scale and fixed point scale
|
2022-06-21 21:49:14 -06:00 |
|
James Lambert
|
41b81594f2
|
work on automatic elevator doors
|
2022-06-21 14:56:27 -06:00 |
|
James Lambert
|
6d282ffa69
|
Fixup mesh collision
|
2022-06-20 20:07:50 -06:00 |
|
James Lambert
|
7f45487a22
|
Implement mesh collider generation
|
2022-06-20 14:31:23 -06:00 |
|
James Lambert
|
abaa802e00
|
Refactor skelatool to scale output types
|
2022-06-19 21:40:29 -06:00 |
|
James Lambert
|
f3759000e9
|
Start work on elevator
|
2022-06-17 22:11:58 -06:00 |
|
James Lambert
|
a845dbcb6d
|
Radio now sings
|
2022-06-11 11:30:42 -06:00 |
|
James Lambert
|
58ad8f63ae
|
Add the radio
|
2022-06-10 21:35:24 -06:00 |
|
James Lambert
|
8596ec8183
|
The button moves now
|
2022-06-04 08:47:04 -06:00 |
|
James Lambert
|
4956892ae1
|
Add level signage
|
2022-05-28 17:49:03 -06:00 |
|
James Lambert
|
762dec32cc
|
Beginnings of cylinder physics
|
2022-05-26 20:14:57 -06:00 |
|
James Lambert
|
e65b6dbfec
|
Add door model
|
2022-05-24 21:36:55 -06:00 |
|
James Lambert
|
10440621f0
|
Fix sphere culling
|
2022-05-24 20:49:06 -06:00 |
|
James Lambert
|
c96f607427
|
Start work on cutscenes and sound
|
2022-05-20 20:21:16 -06:00 |
|
James Lambert
|
eb74c203e7
|
Start work on level triggers
|
2022-05-19 22:07:01 -06:00 |
|
James Lambert
|
feccb13a58
|
Start work on sound effects
|
2022-05-19 19:26:54 -06:00 |
|
James Lambert
|
6e00caff73
|
Include dynamic objects in sorting and culling logic
|
2022-05-19 07:54:17 -06:00 |
|
James Lambert
|
6149bad68b
|
Start work on transparent surfaces
|
2022-05-18 22:18:52 -06:00 |
|
James Lambert
|
de394ca30c
|
Include skelatool as part of the project to ensure the skelatool version matches the portal version
dockerize the project
|
2022-05-17 20:46:03 -06:00 |
|
James Lambert
|
6f14aa0d4c
|
Update build instructions and attempt to make a working docker image for build
|
2022-05-16 22:23:13 -06:00 |
|
James Lambert
|
ba6fb4ed2b
|
Add portal gun
|
2022-05-11 22:44:05 -06:00 |
|
James Lambert
|
04e889521d
|
Add hud
|
2022-05-09 22:37:42 -06:00 |
|
James Lambert
|
e16517d9ba
|
Work on generated levels
|
2022-05-05 22:49:52 -06:00 |
|
James Lambert
|
b9480a4766
|
Work on level build process
|
2022-05-03 21:44:29 -06:00 |
|
James Lambert
|
59c03abe37
|
Work on build process
|
2022-04-30 21:51:08 -06:00 |
|
James Lambert
|
494a29f470
|
Work on level generation
|
2022-04-17 20:35:32 -06:00 |
|
James Lambert
|
c75a8bac49
|
Work on level build process
|
2022-04-07 21:41:58 -06:00 |
|
James Lambert
|
6c494d7adc
|
Initial commit
|
2022-02-27 16:41:51 -07:00 |
|