Commit graph

208 commits

Author SHA1 Message Date
James Lambert e0789a13fc Add ball burn marks 2023-02-11 21:17:44 -07:00
James Lambert 26c8fa5f99 Some test chamber polish 2023-02-11 14:28:14 -07:00
James Lambert 4ac92e6163 Fix infinite jump glitch 2023-02-10 22:15:20 -07:00
James Lambert 95f9239d7e Underwater graphics done
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert e02dfdc08c Fix constraints 2023-01-09 21:31:00 -07:00
James Lambert cc3a224012 Work on some level generation bugs 2022-12-25 13:24:36 -07:00
James Lambert a2f8d743c5 Fix some level details 2022-12-07 22:09:44 -07:00
Benjamin Jackson b492ad586b
Fix 'pedestal' spelling. 2022-11-29 00:52:31 -05:00
Benjamin Jackson 6c4d267ac2
Add period and comma. 2022-11-29 00:28:49 -05:00
Benjamin Jackson b393670f21
README improvements. 2022-11-29 00:16:13 -05:00
James Lambert b916035ed1 Fix farplane bug 2022-11-16 21:39:05 -07:00
James Lambert 4e97e820b1 Separate camera setup from apply 2022-11-12 20:01:34 -07:00
James Lambert f767fdf8ab Add freecam 2022-09-27 19:33:56 -06:00
James Lambert 0236fcc42c Cancel all cutscenes between levels 2022-08-31 08:25:56 -06:00
James Lambert d56aac8c1d Fixup some bugs 2022-08-15 08:22:44 -06:00
James Lambert 333b17f9ad Fix player standing logic
fix lighting logic on rotated meshes with an armature
2022-08-12 21:02:18 -06:00
James Lambert 338b197dcc Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
James Lambert d48c57a19e Work on signage for all levels 2022-08-10 08:24:24 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert 0fafeee5b0 Work on pedestal animation 2022-08-08 08:37:33 -06:00
James Lambert ec0c6a79dc Work on portal gun pedestal
work on movement polish
2022-08-04 12:58:10 -06:00
James Lambert 8feee14f58 turn on release mode 2022-07-16 16:33:25 -06:00
James Lambert c38a5d5472 Some minor bug fixes 2022-07-14 16:57:44 -06:00
James Lambert 221bec7848 Fix some bugs 2022-07-13 08:46:22 -06:00
James Lambert 5efc317b23 bug fixes 2022-07-12 20:35:46 -06:00
James Lambert a1d670faf6 Start work on portal animation 2022-07-09 21:47:40 -06:00
James Lambert abf2c858db Implement special case logic when standing close to a portal 2022-07-06 12:42:44 -06:00
James Lambert 17ef47fe2c Work on portal surface hole cutting 2022-06-26 18:57:00 -06:00
James Lambert 40cdc0d02a Work on player collision logic some 2022-06-25 15:24:50 -06:00
James Lambert 474d8f9d76 Work on elevator cutscene logic 2022-06-22 16:56:38 -06:00
kernel-dev 677ae334a0
Merge branch 'master' into master 2022-06-21 03:22:41 +02:00
kernel-dev f18e0160c4 fix(README): corrections for codeblocks 2022-06-19 02:33:32 +02:00
kernel-dev 4b55d3018b fix(README): add task completion syntax 2022-06-19 02:31:09 +02:00
kernel-dev cbda951bdb update(README): improve formatting/markdown 2022-06-19 02:30:03 +02:00
James Lambert 7db1d880c8 Implement fizzler for cube 2022-06-15 21:09:38 -06:00
James Lambert 4411a99bdc Implement fizzle 2022-06-14 13:01:26 -06:00
James Lambert f6718c5ea7 Got player button pressing working but standing on things is way unstable now 2022-06-13 19:17:20 -06:00
James Lambert 7676510a12 Adjust contact constraint 2022-06-11 14:04:39 -06:00
James Lambert 58ad8f63ae Add the radio 2022-06-10 21:35:24 -06:00
James Lambert 3bf0f4bd0f Work on cylinder raycasting 2022-06-07 13:07:19 -06:00
James Lambert 5d21991592 Fix some minor bugs 2022-06-07 12:38:02 -06:00
James Lambert bbe5c38eff Rework player collider 2022-06-07 08:32:16 -06:00
James Lambert a6aba230c5 Allow player to raycast through doorways 2022-06-06 21:13:22 -06:00
James Lambert 5bcb339dcc Misc bug fixes 2022-06-06 20:37:31 -06:00
James Lambert 56b278a47f Fix portal backface culling 2022-06-06 13:04:37 -06:00
James Lambert e98a6d8b68 Misc bug fixes 2022-06-06 08:41:36 -06:00
James Lambert 7fac95979d Begin work on GJK overlap algorithm 2022-05-30 16:54:21 -06:00
James Lambert a4f23b8c23 Start work on collision cylinder 2022-05-26 08:21:10 -06:00
James Lambert 334b1561b8 Refactor rendering pipeline 2022-05-25 17:30:34 -06:00
James Lambert feccb13a58 Start work on sound effects 2022-05-19 19:26:54 -06:00
James Lambert de394ca30c Include skelatool as part of the project to ensure the skelatool version matches the portal version
dockerize the project
2022-05-17 20:46:03 -06:00
James Lambert 62a34c0bda Remove redundant step 2022-05-16 22:27:02 -06:00
James Lambert 6f14aa0d4c Update build instructions and attempt to make a working docker image for build 2022-05-16 22:23:13 -06:00
kernelBPD cce0e816fe fix(README): a few typos 2022-05-15 14:40:37 +02:00
James Lambert 59c03abe37 Work on build process 2022-04-30 21:51:08 -06:00
James Lambert c75a8bac49 Work on level build process 2022-04-07 21:41:58 -06:00
James Lambert d14cc482e5 Update readme 2022-03-05 14:49:34 -07:00
James Lambert 6c494d7adc Initial commit 2022-02-27 16:41:51 -07:00