James Lambert
101cc3494f
Update readme todo list
2023-09-21 20:26:56 -06:00
James Lambert
21ef5d46f3
Fix up some hole cutting issues
2023-09-21 20:26:17 -06:00
James Lambert
d99fd21ad6
work on hole cutting algorithm
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change default controls
2023-09-20 20:29:02 -06:00
lambertjamesd
43ea3e4f1e
Merge pull request #253 from hackgrid/fix-make-2
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Fix Makefile some more (fixes #252 )
2023-09-19 19:23:12 -06:00
James Lambert
bddedca707
Fix player collider to be a capsule
2023-09-19 19:22:24 -06:00
James Lambert
55fa62c57e
Finish up portal trail effect
2023-09-18 21:08:52 -06:00
hackgrid
71f616f548
Fix Makefile
2023-09-18 21:05:26 +02:00
James Lambert
65eebe53d3
Work on portal ball trail
2023-09-17 22:35:38 -06:00
James Lambert
79b64c72ba
Adjust goals before next release
2023-09-16 07:06:35 -06:00
James Lambert
32edc58997
Open portal after projectile hits
2023-09-16 07:05:26 -06:00
James Lambert
a391432c72
Work on portal projectile effect
2023-09-15 22:08:32 -06:00
James Lambert
aea526a537
Fix crash when firing
2023-09-15 18:52:17 -06:00
lambertjamesd
ba4d272451
Merge pull request #251 from hackgrid/fix-make-1
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Fix Makefile (Fixes #226 )
2023-09-15 18:41:16 -06:00
James Lambert
66f19b3cd5
Start work on portal gun projectile
2023-09-14 22:45:02 -06:00
hackgrid
99f974bc0d
Fix Makefile
2023-09-14 09:57:13 +02:00
James Lambert
5582be9a3b
Make fizzler look better
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implement particle effects for exploding balls
2023-09-13 22:05:27 -06:00
James Lambert
6a48f7e405
Polish up fail portal splash particle effect
2023-09-13 20:46:01 -06:00
James Lambert
5aba1b3e77
Implemented very broken portal particle effect
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Fixed portal hud indicator
2023-09-12 22:21:52 -06:00
James Lambert
cfb98555c5
Make progress on particle effects
2023-09-12 21:43:55 -06:00
James Lambert
7499075c65
Better portal culling
2023-09-07 20:58:36 -06:00
James Lambert
7a469245ef
Fix broken trigger in test chamber 11
2023-09-06 20:53:24 -06:00
James Lambert
801583dd07
Fix test chamber 05
2023-09-06 19:55:59 -06:00
James Lambert
2a643c5a73
Remove accidental double door
2023-09-05 22:04:51 -06:00
James Lambert
de7a728c45
Add signage and indicator lights to another test chamber
2023-09-05 21:55:58 -06:00
James Lambert
c3b06dbec7
Add signage and indicator lights to test chambers
2023-09-05 21:17:14 -06:00
lambertjamesd
993a3f162e
Merge pull request #235 from westonCoder/controls-menu-tweaks
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Various Options Menu Improvements
2023-09-05 14:37:41 -06:00
lambertjamesd
ab1b8cf6bd
Merge pull request #234 from westonCoder/readme-visability-improvement
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Made README More Inviting
2023-09-05 14:34:16 -06:00
lambertjamesd
9cba1b5378
Merge pull request #233 from chatrat12/docker
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Docker updates
2023-09-05 14:33:38 -06:00
westonCoder
44b59288c7
Various Options Menu Improvements
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- fixed bug where you couldnt set L R or Z to an action because it would just change tabs
- instead of a global check for tab switch, each indiviudal menu tab determines if it should move to the next tab
- added an "invert camera yaw" option
Implements #218
2023-09-05 15:27:58 -05:00
westonCoder
b958cddb59
Made README More Inviting
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- added a slideshow gif of some in game images
- added some details about what the project is, and the major accomplishments
- added some hyperlinks to various pages for easy access
Fixes #229
2023-09-05 14:07:24 -05:00
Matt Thompson
122e9ae7bb
Change blender dir in docker image. Added convert_all_png to docker makefile.
2023-09-05 12:17:20 -04:00
James Lambert
42f99d4c8b
Mount entire project folder into docker again
2023-09-05 07:47:57 -06:00
lambertjamesd
d7d56b2ac7
Merge pull request #231 from chatrat12/moving-portals-option-load-fix
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Load correct flag when setting gameplayOptions->movingPortals.checked
2023-09-04 21:48:27 -06:00
lambertjamesd
451f4d9733
Merge branch 'master' into moving-portals-option-load-fix
2023-09-04 21:47:50 -06:00
lambertjamesd
1979703825
Merge pull request #230 from chatrat12/trigger-tab-navigation
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Can now navigate option menus with triggers
2023-09-04 21:46:22 -06:00
lambertjamesd
6fdfeb6006
Merge pull request #228 from chatrat12/portal-gun-near-clip
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Render portal gun with smaller near clip plane.
2023-09-04 21:45:54 -06:00
lambertjamesd
f1283a397a
Merge pull request #227 from chatrat12/wide-screen-support
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Added simple wide screen support #187
2023-09-04 21:40:25 -06:00
James Lambert
83bbcfab9d
Update level todo list
2023-09-04 20:41:53 -06:00
James Lambert
6a603395ab
Add indicator lights for signals
2023-09-04 20:39:42 -06:00
Matt Thompson
1e2361b6d6
Load correct flag when setting gameplayOptions->movingPortals.checked
2023-09-04 14:44:39 -04:00
Matt Thompson
e974aa687b
Can now navigate option menues with triggers
2023-09-04 14:36:56 -04:00
James Lambert
daae636cc4
Only allow cubes that have started sleeping to activate triggers
2023-09-04 10:42:58 -06:00
James Lambert
6a661c76da
Revert "Only allow sleeping cubes to activate triggers"
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This reverts commit 1646e32fa1
.
2023-09-04 10:32:27 -06:00
James Lambert
1646e32fa1
Only allow sleeping cubes to activate triggers
2023-09-04 10:27:47 -06:00
James Lambert
73f4e6f9a7
Fix some trigger related bugs
2023-09-04 10:22:38 -06:00
Matt Thompson
1beff969b1
Only modify projectionView if portal gun is visible.
2023-09-04 03:49:55 -04:00
Matt Thompson
510623ca54
Render portal gun with smaller near clip plane.
2023-09-04 00:45:16 -04:00
James Lambert
1839294448
Create material for indicator_lights
2023-09-03 22:15:59 -06:00
James Lambert
1800535ab2
Remove temporary debugging instructions
2023-09-03 20:38:48 -06:00
Matt Thompson
221f2e6909
Added simple wide screen support #187
2023-09-03 21:23:51 -04:00