James Lambert
|
e0789a13fc
|
Add ball burn marks
|
2023-02-11 21:17:44 -07:00 |
|
James Lambert
|
26c8fa5f99
|
Some test chamber polish
|
2023-02-11 14:28:14 -07:00 |
|
James Lambert
|
4ac92e6163
|
Fix infinite jump glitch
|
2023-02-10 22:15:20 -07:00 |
|
James Lambert
|
95f9239d7e
|
Underwater graphics done
moved autoportal frames to be a decor object
|
2023-02-10 21:11:58 -07:00 |
|
James Lambert
|
53f2d4dc58
|
Work on water death
|
2023-02-08 22:01:46 -07:00 |
|
James Lambert
|
0b7aee7f22
|
saving and loading checkpoints
|
2023-02-07 21:56:24 -07:00 |
|
James Lambert
|
18e6a4090f
|
Add death overlay
|
2023-02-06 08:45:07 -07:00 |
|
James Lambert
|
90f775c43f
|
Work on test chamber 4 triggers
|
2023-02-04 21:43:31 -07:00 |
|
James Lambert
|
8938c24ae7
|
Work on test chamber 04
|
2023-02-03 21:56:10 -07:00 |
|
James Lambert
|
b578bf11f8
|
Work on test chamber 04
|
2023-02-02 21:26:13 -07:00 |
|
James Lambert
|
b538f022c6
|
Implement light bridge texture
|
2023-01-31 21:43:12 -07:00 |
|
James Lambert
|
3b937e619c
|
Work on test chamber 7
|
2023-01-28 20:56:21 -07:00 |
|
James Lambert
|
994271f762
|
work on test chamber 3
|
2023-01-27 21:06:54 -07:00 |
|
James Lambert
|
1a65e4e28f
|
Work on test chamber 7
|
2023-01-26 21:51:35 -07:00 |
|
James Lambert
|
7148d79a91
|
Texture ball catcher and ball launcher
|
2023-01-25 21:03:23 -07:00 |
|
James Lambert
|
9574122e5d
|
Work on ball polish
|
2023-01-22 16:47:00 -07:00 |
|
James Lambert
|
7d71ed2708
|
Implement test chamber 6
|
2023-01-21 22:00:41 -07:00 |
|
James Lambert
|
970d45687c
|
Start implementing ball catcher
|
2023-01-20 21:50:13 -07:00 |
|
James Lambert
|
b2553911b4
|
Fix 32bit textures
|
2023-01-20 19:42:41 -07:00 |
|
James Lambert
|
f5bf61d664
|
Make quads collide only on one side
|
2023-01-20 12:51:41 -07:00 |
|
James Lambert
|
77e4066259
|
Work on ball launcher
|
2023-01-18 21:00:21 -07:00 |
|
James Lambert
|
65523d12fb
|
Fix some bugs with the ball launcher
|
2023-01-17 20:59:04 -07:00 |
|
James Lambert
|
1ff35c25f2
|
Start work on ball launcher, ball catcher, and ball
|
2023-01-16 14:36:32 -07:00 |
|
James Lambert
|
861fcc542c
|
Build out portal paradox
|
2023-01-06 08:48:52 -07:00 |
|
James Lambert
|
7dcd493cdc
|
remove chells face from the bottom of her feet #42
|
2023-01-04 17:30:09 -07:00 |
|
James Lambert
|
8d0be1c12a
|
Get animation working with cutscenes and get switch object workings
|
2023-01-02 20:10:29 -07:00 |
|
James Lambert
|
7f965d28f3
|
Work on switch object
|
2023-01-02 15:45:39 -07:00 |
|
James Lambert
|
9b7077aa09
|
Some work on the next test chamber
|
2022-12-15 21:07:50 -07:00 |
|
James Lambert
|
a0bed76f85
|
Work on next test chamber
|
2022-12-14 21:46:24 -07:00 |
|
James Lambert
|
a2f8d743c5
|
Fix some level details
|
2022-12-07 22:09:44 -07:00 |
|
James Lambert
|
266ee8c24e
|
Work on test chamber 1
|
2022-12-06 20:52:15 -07:00 |
|
James Lambert
|
89004dcb4f
|
Add player animation blending
|
2022-12-05 21:54:21 -07:00 |
|
James Lambert
|
46a66b4419
|
Add some player animations
|
2022-12-04 21:45:30 -07:00 |
|
James Lambert
|
e870980259
|
Work on player run animation
|
2022-12-04 16:43:39 -07:00 |
|
James Lambert
|
98be397cdb
|
Add bones to chell
|
2022-11-26 11:58:59 -07:00 |
|
James Lambert
|
121ca8a2f2
|
Fix some render issues
|
2022-11-25 20:52:02 -07:00 |
|
James Lambert
|
1c703b2e70
|
Create chell 3d model
|
2022-11-24 21:50:25 -07:00 |
|
James Lambert
|
beadfaf2e0
|
Add window frame medium
|
2022-11-12 21:14:36 -07:00 |
|
James Lambert
|
d4a662e638
|
Fix some test chamber issues
|
2022-11-12 20:41:53 -07:00 |
|
James Lambert
|
f767fdf8ab
|
Add freecam
|
2022-09-27 19:33:56 -06:00 |
|
James Lambert
|
b74c779c4b
|
Work on test_chamber_02
|
2022-08-31 22:02:58 -06:00 |
|
James Lambert
|
0236fcc42c
|
Cancel all cutscenes between levels
|
2022-08-31 08:25:56 -06:00 |
|
James Lambert
|
766857dad7
|
Merge branch 'master' of github.com:lambertjamesd/portal64
|
2022-08-31 07:36:55 -06:00 |
|
James Lambert
|
e7601c2e4d
|
Small elevator details
|
2022-08-31 07:36:07 -06:00 |
|
skarard
|
a30d6bcba6
|
wip: pedestal animation broken (but builds)
|
2022-08-29 17:53:23 +01:00 |
|
skarard
|
d3c585a030
|
build: fix a error when resetting canvas metadata
|
2022-08-29 11:49:26 +01:00 |
|
James Lambert
|
b59695f2a4
|
work on next test chamber
|
2022-08-26 21:20:14 -06:00 |
|
James Lambert
|
f7ee3f1880
|
Level polish
|
2022-08-19 21:21:22 -06:00 |
|
James Lambert
|
d56aac8c1d
|
Fixup some bugs
|
2022-08-15 08:22:44 -06:00 |
|
James Lambert
|
338b197dcc
|
Fix bugs in level transitions
|
2022-08-11 19:04:13 -06:00 |
|
James Lambert
|
d48c57a19e
|
Work on signage for all levels
|
2022-08-10 08:24:24 -06:00 |
|
James Lambert
|
a2a88ac1aa
|
Have signage room number count
|
2022-08-09 21:50:47 -06:00 |
|
James Lambert
|
6f78076558
|
work on dynamic signage
|
2022-08-09 12:59:09 -06:00 |
|
James Lambert
|
c8c56abdb5
|
Fixup skeletal animation and armatures
|
2022-08-08 22:08:00 -06:00 |
|
James Lambert
|
0fafeee5b0
|
Work on pedestal animation
|
2022-08-08 08:37:33 -06:00 |
|
James Lambert
|
0a9071805b
|
Work on portal gun pedestal
|
2022-08-07 18:57:12 -06:00 |
|
James Lambert
|
18a879d7fa
|
Fixup skeletal animation
|
2022-08-07 13:55:50 -06:00 |
|
James Lambert
|
ec0c6a79dc
|
Work on portal gun pedestal
work on movement polish
|
2022-08-04 12:58:10 -06:00 |
|
James Lambert
|
6ced424472
|
Work on test chambers 2 and 3
|
2022-08-02 13:13:46 -06:00 |
|
James Lambert
|
0b72b423a8
|
work on test chamber 01
|
2022-08-01 19:43:24 -06:00 |
|
James Lambert
|
475a182a79
|
Start work on loading next level
|
2022-07-25 08:23:27 -06:00 |
|
James Lambert
|
b6821b5de6
|
v0.5.1
|
2022-07-25 07:43:37 -06:00 |
|
James Lambert
|
20f84f1fd4
|
Fix pointers after loading level from cart
|
2022-07-24 16:03:29 -06:00 |
|
James Lambert
|
0a8db5cc0e
|
Seperate levels from code segment
|
2022-07-24 08:52:28 -06:00 |
|
James Lambert
|
407aaf7bdc
|
Update test chamber
|
2022-07-16 16:32:31 -06:00 |
|
James Lambert
|
c38a5d5472
|
Some minor bug fixes
|
2022-07-14 16:57:44 -06:00 |
|
James Lambert
|
221bec7848
|
Fix some bugs
|
2022-07-13 08:46:22 -06:00 |
|
James Lambert
|
a1d670faf6
|
Start work on portal animation
|
2022-07-09 21:47:40 -06:00 |
|
James Lambert
|
16bf155b16
|
Fix some hole cutting bugs
|
2022-07-08 20:48:11 -06:00 |
|
James Lambert
|
1e2e20d828
|
Some more portal polish
|
2022-07-07 22:43:56 -06:00 |
|
James Lambert
|
c70db7b9e8
|
Polish up passing through portals
polish up portal border
|
2022-07-06 21:38:22 -06:00 |
|
James Lambert
|
f7167ecd72
|
Allow collision surface to portal surface to be a many to many relationship
|
2022-07-05 13:57:09 -06:00 |
|
James Lambert
|
cdd72f9f49
|
More work on hole cutting algorithm
|
2022-06-28 08:31:05 -06:00 |
|
James Lambert
|
c8a5301eaf
|
Get -02 optimizations working
Fix some small bugs
|
2022-06-27 21:41:33 -06:00 |
|
James Lambert
|
17ef47fe2c
|
Work on portal surface hole cutting
|
2022-06-26 18:57:00 -06:00 |
|
James Lambert
|
40cdc0d02a
|
Work on player collision logic some
|
2022-06-25 15:24:50 -06:00 |
|
James Lambert
|
3d7f85f25d
|
Split triggers and cutscenes and allow cutscenes to reference other cutscenes
|
2022-06-25 14:10:18 -06:00 |
|
James Lambert
|
e788782e57
|
work on second test chamber
|
2022-06-24 22:30:12 -06:00 |
|
James Lambert
|
7ee68bb904
|
Implement test chamber 2 logic
|
2022-06-23 22:43:03 -06:00 |
|
James Lambert
|
6c45c3437f
|
Work on second test chamber
|
2022-06-23 17:20:48 -06:00 |
|
James Lambert
|
f2b6ebd66f
|
Work on elevator logic
|
2022-06-22 23:20:48 -06:00 |
|
James Lambert
|
916d9828fd
|
Separate out graphics scale into model scale and fixed point scale
|
2022-06-21 21:49:14 -06:00 |
|
James Lambert
|
54f7ab8002
|
Elevator now opens
|
2022-06-21 14:56:27 -06:00 |
|
James Lambert
|
41b81594f2
|
work on automatic elevator doors
|
2022-06-21 14:56:27 -06:00 |
|
James Lambert
|
6d282ffa69
|
Fixup mesh collision
|
2022-06-20 20:07:50 -06:00 |
|
James Lambert
|
7f45487a22
|
Implement mesh collider generation
|
2022-06-20 14:31:23 -06:00 |
|
James Lambert
|
f3759000e9
|
Start work on elevator
|
2022-06-17 22:11:58 -06:00 |
|
James Lambert
|
7db1d880c8
|
Implement fizzler for cube
|
2022-06-15 21:09:38 -06:00 |
|
James Lambert
|
3e0194aa32
|
Make cube a regular decor object
|
2022-06-15 19:24:33 -06:00 |
|
James Lambert
|
65e61a54c3
|
Add fizzler to level editor
|
2022-06-14 21:11:29 -06:00 |
|
James Lambert
|
cf146b19cf
|
Work on fizzler material
|
2022-06-14 20:13:25 -06:00 |
|
James Lambert
|
4411a99bdc
|
Implement fizzle
|
2022-06-14 13:01:26 -06:00 |
|
James Lambert
|
3de4d1283f
|
Turn z buffer off for drawing the portal gun
|
2022-06-11 16:10:14 -06:00 |
|
James Lambert
|
ace04c87f5
|
Add bias to portal clipping plane
|
2022-06-11 16:03:44 -06:00 |
|
James Lambert
|
7676510a12
|
Adjust contact constraint
|
2022-06-11 14:04:39 -06:00 |
|
James Lambert
|
799e613732
|
Decor can be added with the level editor
|
2022-06-11 12:11:34 -06:00 |
|
James Lambert
|
a845dbcb6d
|
Radio now sings
|
2022-06-11 11:30:42 -06:00 |
|
James Lambert
|
58ad8f63ae
|
Add the radio
|
2022-06-10 21:35:24 -06:00 |
|
James Lambert
|
5d21991592
|
Fix some minor bugs
|
2022-06-07 12:38:02 -06:00 |
|
James Lambert
|
5bcb339dcc
|
Misc bug fixes
|
2022-06-06 20:37:31 -06:00 |
|
James Lambert
|
e98a6d8b68
|
Misc bug fixes
|
2022-06-06 08:41:36 -06:00 |
|
James Lambert
|
b0e4348420
|
work on first level
|
2022-06-05 20:11:08 -06:00 |
|
James Lambert
|
7e5c49e094
|
Add some more sound effects
|
2022-06-05 19:37:10 -06:00 |
|
James Lambert
|
f01c0a828e
|
Implement signals
|
2022-06-05 13:33:26 -06:00 |
|
James Lambert
|
8083c5082a
|
Work on button and door logic
|
2022-06-04 17:07:53 -06:00 |
|
James Lambert
|
8596ec8183
|
The button moves now
|
2022-06-04 08:47:04 -06:00 |
|
James Lambert
|
4a9986a75b
|
Work on skinned meshes
|
2022-06-03 21:56:19 -06:00 |
|
James Lambert
|
0cbec888d4
|
implement cylinder collider
|
2022-06-02 14:01:59 -06:00 |
|
James Lambert
|
e9384716a3
|
Work on stabilizing the physics a bit
|
2022-06-02 07:44:53 -06:00 |
|
James Lambert
|
ef17c51a8b
|
The physics engine is kinda working again
|
2022-06-01 23:06:33 -06:00 |
|
James Lambert
|
4ccb63dfc4
|
fix some epa bugs
|
2022-05-31 17:10:08 -06:00 |
|
James Lambert
|
7fac95979d
|
Begin work on GJK overlap algorithm
|
2022-05-30 16:54:21 -06:00 |
|
James Lambert
|
7c240a8393
|
work on cylinder collider
|
2022-05-29 16:10:50 -06:00 |
|
James Lambert
|
4956892ae1
|
Add level signage
|
2022-05-28 17:49:03 -06:00 |
|
James Lambert
|
ce9b51aa9b
|
Small bug fixes
|
2022-05-27 21:26:08 -06:00 |
|
James Lambert
|
bdd6d69868
|
Add another observation room
|
2022-05-27 13:18:30 -06:00 |
|
James Lambert
|
ab432a481e
|
Work on test chamber watching room
|
2022-05-27 08:50:48 -06:00 |
|
James Lambert
|
0efc94f11d
|
Add window frame
|
2022-05-27 08:35:15 -06:00 |
|
James Lambert
|
e97b2ebdd5
|
work on cylinder raycasting
|
2022-05-26 21:51:09 -06:00 |
|
James Lambert
|
762dec32cc
|
Beginnings of cylinder physics
|
2022-05-26 20:14:57 -06:00 |
|
James Lambert
|
334b1561b8
|
Refactor rendering pipeline
|
2022-05-25 17:30:34 -06:00 |
|
James Lambert
|
e65b6dbfec
|
Add door model
|
2022-05-24 21:36:55 -06:00 |
|
James Lambert
|
10440621f0
|
Fix sphere culling
|
2022-05-24 20:49:06 -06:00 |
|
James Lambert
|
f1f362157d
|
work on button
|
2022-05-24 20:07:18 -06:00 |
|
James Lambert
|
10000854a5
|
Work on room culling and collision optimization
|
2022-05-23 19:18:52 -06:00 |
|
James Lambert
|
0b66517cca
|
Logic for crossing between rooms
|
2022-05-21 21:34:33 -06:00 |
|
James Lambert
|
d1d8ed9b76
|
Work on room culling
|
2022-05-21 20:39:01 -06:00 |
|
James Lambert
|
22995afadf
|
Start work on room segmentation
|
2022-05-21 16:39:15 -06:00 |
|
James Lambert
|
e57ea9d8b7
|
Fill out level contents
|
2022-05-20 22:40:00 -06:00 |
|
James Lambert
|
c96f607427
|
Start work on cutscenes and sound
|
2022-05-20 20:21:16 -06:00 |
|
James Lambert
|
31f18ea374
|
Work on cutscene encoding
|
2022-05-20 12:53:27 -06:00 |
|
James Lambert
|
eb74c203e7
|
Start work on level triggers
|
2022-05-19 22:07:01 -06:00 |
|
James Lambert
|
feccb13a58
|
Start work on sound effects
|
2022-05-19 19:26:54 -06:00 |
|
James Lambert
|
6e00caff73
|
Include dynamic objects in sorting and culling logic
|
2022-05-19 07:54:17 -06:00 |
|
James Lambert
|
6149bad68b
|
Start work on transparent surfaces
|
2022-05-18 22:18:52 -06:00 |
|
James Lambert
|
ba6fb4ed2b
|
Add portal gun
|
2022-05-11 22:44:05 -06:00 |
|
James Lambert
|
04e889521d
|
Add hud
|
2022-05-09 22:37:42 -06:00 |
|
James Lambert
|
ea0f4ce45c
|
Working portal gun
|
2022-05-09 17:17:46 -06:00 |
|
James Lambert
|
9e6903f11b
|
Start work on portal gun
|
2022-05-08 14:58:29 -06:00 |
|
James Lambert
|
e16517d9ba
|
Work on generated levels
|
2022-05-05 22:49:52 -06:00 |
|
James Lambert
|
b9480a4766
|
Work on level build process
|
2022-05-03 21:44:29 -06:00 |
|
James Lambert
|
59c03abe37
|
Work on build process
|
2022-04-30 21:51:08 -06:00 |
|