Commit graph

193 commits

Author SHA1 Message Date
James Lambert 53f2d4dc58 Work on water death 2023-02-08 22:01:46 -07:00
James Lambert 0b7aee7f22 saving and loading checkpoints 2023-02-07 21:56:24 -07:00
James Lambert 90f775c43f Work on test chamber 4 triggers 2023-02-04 21:43:31 -07:00
James Lambert 3b937e619c Work on test chamber 7 2023-01-28 20:56:21 -07:00
James Lambert 6a274ab71c work on test chamber 03 2023-01-21 21:55:06 -07:00
James Lambert 1ff35c25f2 Start work on ball launcher, ball catcher, and ball 2023-01-16 14:36:32 -07:00
James Lambert 45e6194bd0 Animated surfaces can now recieve portals 2023-01-04 08:39:08 -07:00
James Lambert 26db9cf101 Get animatable colliders working 2023-01-03 22:12:25 -07:00
James Lambert 565e60584a Correctly cull animated scene elements 2023-01-02 21:03:04 -07:00
James Lambert 8d0be1c12a Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
James Lambert c000fd60cb Fix a bug with cutscene triggers
fix some animation bugs
2023-01-01 21:14:32 -07:00
James Lambert 058ad8fd98 Work on animations playable from cutscenes
Allow animator to run backwards or at any speed
2023-01-01 16:53:08 -07:00
James Lambert 44c9974afb Get animations working for now 2022-12-31 16:12:35 -07:00
James Lambert 687b14d7b8 Fixup how meshes are converted into world space 2022-12-31 13:32:01 -07:00
James Lambert be1f6dd243 Allow static to be modfied by a transform 2022-12-30 21:58:05 -07:00
James Lambert 226057dd61 Build out level animation export logic 2022-12-30 20:28:27 -07:00
James Lambert ff3545d409 Work on animation export code 2022-12-29 21:58:29 -07:00
James Lambert 0b0daca75c Modify lua scripts to output named macros 2022-12-28 21:32:51 -07:00
James Lambert fd4ba7a739 Fix some portal surface bugs 2022-12-28 19:09:54 -07:00
James Lambert 4501b312b7 Fix collision grid issue 2022-12-27 21:53:00 -07:00
James Lambert cc3a224012 Work on some level generation bugs 2022-12-25 13:24:36 -07:00
James Lambert 84bff8a669 Fix winding issue 2022-12-24 12:10:03 -07:00
James Lambert 13810c40d6 Fix trigger generation from lua 2022-12-24 12:02:12 -07:00
James Lambert 107b5efd97 fix issue with collision grid generation 2022-12-24 11:33:18 -07:00
James Lambert e348d8163e More work on level generation via luascript 2022-12-23 19:20:25 -07:00
James Lambert 9f6891b6fd Work on translating export script 2022-12-22 22:02:08 -07:00
James Lambert 6332f2f5cf Start work on trigger 2022-12-22 10:54:42 -07:00
James Lambert 55411ce6e2 Finish up portal surface mapping 2022-12-21 21:12:49 -07:00
James Lambert 80a762eee8 Work on portal surface generation in lua 2022-12-21 20:35:54 -07:00
James Lambert 7a0318e5ea Work on lua level export script 2022-12-19 22:16:31 -07:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert ec0c6a79dc Work on portal gun pedestal
work on movement polish
2022-08-04 12:58:10 -06:00
James Lambert 20f84f1fd4 Fix pointers after loading level from cart 2022-07-24 16:03:29 -06:00
James Lambert 0a8db5cc0e Seperate levels from code segment 2022-07-24 08:52:28 -06:00
James Lambert edd22cd670 Work on swept collision 2022-07-24 08:27:12 -06:00
James Lambert c38a5d5472 Some minor bug fixes 2022-07-14 16:57:44 -06:00
James Lambert 5efc317b23 bug fixes 2022-07-12 20:35:46 -06:00
James Lambert 16bf155b16 Fix some hole cutting bugs 2022-07-08 20:48:11 -06:00
James Lambert eb74c203e7 Start work on level triggers 2022-05-19 22:07:01 -06:00
James Lambert feccb13a58 Start work on sound effects 2022-05-19 19:26:54 -06:00
James Lambert e16517d9ba Work on generated levels 2022-05-05 22:49:52 -06:00
James Lambert 494a29f470 Work on level generation 2022-04-17 20:35:32 -06:00
James Lambert c75a8bac49 Work on level build process 2022-04-07 21:41:58 -06:00