..
ai
decomp3: more engine stuff, detect non-virtual state inheritance ( #3377 )
2024-03-03 15:15:27 -05:00
ambient
Decompile foreground and bones ( #3427 )
2024-03-16 14:50:41 -04:00
anim
[jak3] A bunch of small fixes to get game.cgo
to load ( #3435 )
2024-03-24 16:30:28 -04:00
camera
[jak3] A bunch of small fixes to get game.cgo
to load ( #3435 )
2024-03-24 16:30:28 -04:00
collide
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
common-obs
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
data
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
debug
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
dma
[jak3] Decompile sprite ( #3412 )
2024-03-09 12:14:12 -05:00
draw
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
engine
decomp3: more engine stuff, detect non-virtual state inheritance ( #3377 )
2024-03-03 15:15:27 -05:00
entity
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
game
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
geometry
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
gfx
[jak3] A bunch of small fixes to get game.cgo
to load ( #3435 )
2024-03-24 16:30:28 -04:00
level
[jak3] A bunch of small fixes to get game.cgo
to load ( #3435 )
2024-03-24 16:30:28 -04:00
load
Decompile level
( #3433 )
2024-03-23 13:03:01 -04:00
math
[jak3] A bunch of small fixes to get game.cgo
to load ( #3435 )
2024-03-24 16:30:28 -04:00
nav
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
physics
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
process-drawable
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
ps2
decomp3: game-info
, game-task
, game-save
, level-info
, process-drawable
and more ( #3374 )
2024-02-15 11:16:07 +00:00
scene
decomp3: more engine files, get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print ( #3432 )
2024-03-23 09:25:11 -04:00
sound
Decompile level
( #3433 )
2024-03-23 13:03:01 -04:00
spatial-hash
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
target
Decompile level
( #3433 )
2024-03-23 13:03:01 -04:00
ui
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
util
Decompile foreground and bones ( #3427 )
2024-03-16 14:50:41 -04:00