jak-project/goal_src/levels/firecanyon/firecanyon-obs.gc
ManDude 27bb6c6384
[decompiler] decompile particle defs using specialized macros (#1077)
* [decompiler] `defpart` and `defpartgroup`

* support sounds in part defs natively

* make `meters_to_string`

* update refs

* clang

* make macros in pair only work inside `(unquote ...`

* update source

* update finish

* fix
2022-01-15 20:01:38 -05:00

786 lines
28 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: firecanyon-obs.gc
;; name in dgo: firecanyon-obs
;; dgos: L1, FIC, OGR
(define-extern *balloon-sg* skeleton-group)
(define-extern *crate-darkeco-cluster-sg* skeleton-group)
(define-extern *spike-sg* skeleton-group)
(declare-type spike process-drawable)
(declare-type balloon process-drawable)
;; DECOMP BEGINS
(deftype balloon (process-drawable)
((root-override collide-shape :offset 112)
)
:heap-base #x40
:method-count-assert 20
:size-assert #xb0
:flag-assert #x14004000b0
(:states
balloon-idle
balloon-popping
)
)
(defpartgroup group-balloon
:id 227
:duration 5
:bounds (static-bspherem 0 0 0 15)
:parts
((sp-item 1006) (sp-item 1007) (sp-item 1008))
)
(defpart 1007
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 8.0)
(sp-rnd-flt spt-x (meters -1) (meters 2) 1.0)
(sp-rnd-flt spt-y (meters 1) (meters 2) 1.0)
(sp-rnd-flt spt-z (meters -1) (meters 2) 1.0)
(sp-rnd-flt spt-scale-x (meters 3) (meters 3) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 96.0)
(sp-flt spt-g 96.0)
(sp-flt spt-b 255.0)
(sp-rnd-flt spt-a 32.0 32.0 1.0)
(sp-rnd-flt spt-rotvel-z (degrees -1.2) (degrees 2.4) 1.0)
(sp-flt spt-fade-a -0.42666668)
(sp-int spt-timer 150)
(sp-cpuinfo-flags bit2 bit3)
)
)
(defpart 1008
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 16.0)
(sp-flt spt-y (meters 2))
(sp-rnd-flt spt-scale-x (meters 0.5) (meters 1) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 96.0)
(sp-flt spt-g 96.0)
(sp-flt spt-b 255.0)
(sp-rnd-flt spt-a 32.0 32.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.08) 1.0)
(sp-rnd-flt spt-rotvel-z (degrees -1.2) (degrees 2.4) 1.0)
(sp-flt spt-fade-a -0.85333335)
(sp-flt spt-friction 0.98)
(sp-int spt-timer 75)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 180.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-flt spt-conerot-radius (meters 1.5))
)
)
(defpart 1006
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-y (meters 2))
(sp-flt spt-scale-x (meters 12))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 100.0 28.0 1.0)
(sp-flt spt-g 100.0)
(sp-flt spt-b 80.0)
(sp-flt spt-a 96.0)
(sp-flt spt-fade-a -0.08)
(sp-int spt-timer 15)
(sp-cpuinfo-flags bit2 bit3)
)
)
(defstate balloon-popping (balloon)
:code
(behavior ()
(ja-channel-set! 0)
(clear-collide-with-as (-> self root-override))
(ja-post)
(sound-play-by-name (static-sound-name "cool-balloon") (new-sound-id) 1024 0 0 1 #t)
(let ((gp-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when gp-1
(let ((t9-6 (method-of-type part-tracker activate)))
(t9-6 (the-as part-tracker gp-1) *entity-pool* 'part-tracker (the-as pointer #x70004000))
)
(run-now-in-process
gp-1
part-tracker-init
(-> *part-group-id-table* 227)
-1
#f
#f
#f
(-> self root-override trans)
)
(-> gp-1 ppointer)
)
)
(suspend)
(dummy-18 self)
(deactivate self)
(none)
)
)
(defstate balloon-idle (balloon)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('attack)
(send-event arg0 'heat -10.0)
(go balloon-popping)
)
)
)
:code
(behavior ()
(transform-post)
(while #t
(let ((a0-0 (-> self skel root-channel 0)))
(set! (-> a0-0 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set! (-> a0-0 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-0 param 1) 1.0)
(set! (-> a0-0 frame-num) 0.0)
(joint-control-channel-group!
a0-0
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-1 (-> self skel root-channel 0)))
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
(set! (-> a0-1 param 1) 1.0)
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
(none)
)
:post
(the-as (function none :behavior balloon) ja-post)
)
(defmethod init-from-entity! balloon ((obj balloon) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s3-0 local-sphere) 0.0 8192.0 0.0 8192.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *balloon-sg* '())
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 227) obj))
(go balloon-idle)
(none)
)
(deftype spike (process-drawable)
((root-override collide-shape :offset 112)
(num-alts int32 :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb4
:flag-assert #x14005000b4
(:states
spike-down
spike-idle
spike-up
)
)
(defskelgroup *spike-sg* spike
0
3
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 8 0 10.2)
:longest-edge (meters 5)
)
(defstate spike-up (spike)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (if (= v1-0 'go-spike-up)
#t
)
)
)
)
:trans
(behavior ()
(when (nonzero? (-> self num-alts))
(let ((s5-0 (/ (-> self num-alts) 2))
(gp-0 #t)
)
(while (< s5-0 (+ (-> self num-alts) -1))
(let ((v1-2 (entity-actor-lookup (-> self entity) 'alt-actor s5-0)))
(if (and v1-2 (-> v1-2 extra process) (let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'go-spike-up)
(not (send-event-function
(if v1-2
(-> v1-2 extra process)
)
a1-1
)
)
)
)
(set! gp-0 #f)
)
)
(+! s5-0 1)
)
(when gp-0
(set! (-> self num-alts) 0)
0
)
)
)
(none)
)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set! (-> a0-0 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set! (-> a0-0 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-0 param 1) 1.0)
(set! (-> a0-0 frame-num) 0.0)
(joint-control-channel-group!
a0-0
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(transform-post)
(suspend)
(let ((a0-1 (-> self skel root-channel 0)))
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
(set! (-> a0-1 param 1) 1.0)
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
)
)
(while #t
(suspend)
)
(none)
)
)
(defstate spike-down (spike)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (when (= v1-0 'go-spike-up)
(go spike-up)
#t
)
)
)
)
:trans
(behavior ()
(when (nonzero? (-> self num-alts))
(let ((s5-0 0)
(gp-0 #t)
)
(while (< s5-0 (/ (-> self num-alts) 2))
(let ((v1-1 (entity-actor-lookup (-> self entity) 'alt-actor s5-0)))
(if (and v1-1 (-> v1-1 extra process) (let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'go-spike-up)
(not (send-event-function
(if v1-1
(-> v1-1 extra process)
)
a1-1
)
)
)
)
(set! gp-0 #f)
)
)
(+! s5-0 1)
)
(when gp-0
(set! (-> self num-alts) 0)
0
)
)
)
(none)
)
:code
(behavior ()
(transform-post)
(while #t
(suspend)
)
(none)
)
)
(defstate spike-idle (spike)
:trans
(behavior ()
(when (and *target*
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 1)
(set! (-> a1-0 message) 'query)
(set! (-> a1-0 param 0) (the-as uint 'mode))
(= (send-event-function *target* a1-0) 'racer)
)
(< (vector-vector-distance (-> self root-override trans) (target-pos 0)) 225280.0)
)
(sound-play-by-name (static-sound-name "magma-rock") (new-sound-id) 1024 0 0 1 #t)
(let ((v1-8 (entity-actor-count (-> self entity) 'alt-actor)))
0
(cond
((>= 1 v1-8)
(go spike-up)
)
((let* ((v1-11 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-12 (the-as number (logior #x3f800000 v1-11)))
)
(< (+ -1.0 (the-as float v1-12)) 0.5)
)
(go spike-down)
)
(else
(go spike-up)
)
)
)
)
(none)
)
:code
(behavior ()
(transform-post)
(while #t
(suspend)
)
(none)
)
)
(defmethod init-from-entity! spike ((obj spike) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 4) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 24576.0 0.0 40960.0)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core action) (collide-action solid))
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
(set! (-> s2-0 transform-index) 3)
(set-vector! (-> s2-0 local-sphere) 0.0 8192.0 0.0 16384.0)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-1 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core action) (collide-action solid))
(set! (-> s2-1 prim-core offense) (collide-offense indestructible))
(set! (-> s2-1 transform-index) 3)
(set-vector! (-> s2-1 local-sphere) 0.0 20480.0 0.0 16384.0)
(append-prim s3-0 s2-1)
)
(let ((s2-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-2 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-2 collide-with) (collide-kind target))
(set! (-> s2-2 prim-core action) (collide-action solid))
(set! (-> s2-2 prim-core offense) (collide-offense indestructible))
(set! (-> s2-2 transform-index) 3)
(set-vector! (-> s2-2 local-sphere) 0.0 32768.0 0.0 16384.0)
(append-prim s3-0 s2-2)
)
(let ((s2-3 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-3 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-3 collide-with) (collide-kind target))
(set! (-> s2-3 prim-core action) (collide-action solid))
(set! (-> s2-3 prim-core offense) (collide-offense indestructible))
(set! (-> s2-3 transform-index) 3)
(set-vector! (-> s2-3 local-sphere) 0.0 45056.0 0.0 16384.0)
(append-prim s3-0 s2-3)
)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *spike-sg* '())
(set! (-> obj draw origin-joint-index) (the-as uint 3))
(set! (-> obj num-alts) (entity-actor-count (-> obj entity) 'alt-actor))
(if (zero? (-> obj num-alts))
(go spike-down)
(go spike-idle)
)
(none)
)
(defskelgroup *crate-darkeco-cluster-sg* crate-darkeco-cluster
0
3
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 1.6 0 3.3)
:longest-edge (meters 0)
)
(deftype crate-darkeco-cluster (process-drawable)
((root-override collide-shape :offset 112)
)
:heap-base #x40
:method-count-assert 22
:size-assert #xb0
:flag-assert #x16004000b0
(:methods
(idle () _type_ :state 20)
(die () _type_ :state 21)
)
)
(defpartgroup group-dark-cluster-explosion
:id 228
:duration 600
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 12)
:parts
((sp-item 2100 :period 600 :length 5)
(sp-item 2101 :period 600 :length 40)
(sp-item 2102 :period 600 :length 20)
(sp-item 2103 :period 600 :length 20)
(sp-item 2104 :fade-after (meters 100) :period 600 :length 5 :binding 296)
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
(sp-item 296 :flags (start-dead launch-asap) :binding 297)
(sp-item 297 :fade-after (meters 80) :falloff-to (meters 100) :flags (start-dead))
)
)
(defpart 2104
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 32.0)
(sp-rnd-flt spt-x (meters -2) (meters 4) 1.0)
(sp-rnd-flt spt-y (meters 1) (meters 2) 1.0)
(sp-rnd-flt spt-z (meters -2) (meters 4) 1.0)
(sp-flt spt-scale-x (meters 0.1))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-a 0.0)
(sp-rnd-flt spt-vel-y (meters 0.053333335) (meters 0.026666667) 1.0)
(sp-flt spt-accel-y -1.3653333)
(sp-flt spt-friction 0.94)
(sp-int spt-timer 240)
(sp-cpuinfo-flags bit3)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 140.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defpart 2101
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 12.0)
(sp-rnd-flt spt-y (meters 1) (meters 3) 1.0)
(sp-rnd-flt spt-scale-x (meters 0.4) (meters 0.8) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 128.0 128.0 1.0)
(sp-rnd-flt spt-g 0.0 32.0 1.0)
(sp-rnd-flt spt-b 128.0 128.0 1.0)
(sp-rnd-flt spt-a 32.0 96.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.16) 1.0)
(sp-flt spt-scalevel-x (meters -0.0026666666))
(sp-copy-from-other spt-scalevel-y -4)
(sp-rnd-flt spt-accel-y -0.68266666 -0.68266666 1.0)
(sp-flt spt-friction 0.9)
(sp-int spt-timer 300)
(sp-cpuinfo-flags bit2 bit14)
(sp-int-plain-rnd spt-next-time 30 89 1)
(sp-launcher-by-id spt-next-launcher 2105)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 2) (meters 4) 1.0)
)
)
(defpart 2105
:init-specs
((sp-flt spt-fade-a -1.0666667))
)
(defpart 2103
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 12.0)
(sp-rnd-flt spt-y (meters 1) (meters 3) 1.0)
(sp-flt spt-scale-x (meters 0.3))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 180.0) 1.0)
(sp-flt spt-scale-y (meters 12))
(sp-rnd-flt spt-r 128.0 128.0 1.0)
(sp-rnd-flt spt-g 0.0 32.0 1.0)
(sp-rnd-flt spt-b 128.0 64.0 1.0)
(sp-rnd-flt spt-a 32.0 64.0 1.0)
(sp-flt spt-scalevel-y (meters 1.04))
(sp-flt spt-fade-a -1.6)
(sp-int spt-timer 60)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2100
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-y (meters 2))
(sp-flt spt-scale-x (meters 24))
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 192.0 64.0 1.0)
(sp-rnd-flt spt-g 0.0 32.0 1.0)
(sp-rnd-flt spt-b 128.0 128.0 1.0)
(sp-flt spt-a 128.0)
(sp-flt spt-fade-a -2.3272727)
(sp-int spt-timer 54)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2102
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 16.0)
(sp-rnd-flt spt-y (meters 1) (meters 3) 1.0)
(sp-rnd-flt spt-scale-x (meters 3) (meters 1.5) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 0.0 96.0 1.0)
(sp-rnd-flt spt-g 0.0 32.0 1.0)
(sp-rnd-flt spt-b 64.0 32.0 1.0)
(sp-rnd-flt spt-a 64.0 64.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.08) (meters 0.04) 1.0)
(sp-flt spt-scalevel-x (meters 0.02))
(sp-rnd-flt spt-rotvel-z (degrees -0.6) (degrees 1.2) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-a -0.28444445)
(sp-rnd-flt spt-accel-y 0.68266666 0.68266666 1.0)
(sp-flt spt-friction 0.8)
(sp-int spt-timer 510)
(sp-cpuinfo-flags bit2 bit14)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 0) (meters 4) 1.0)
)
)
(defstate die (crate-darkeco-cluster)
:virtual #t
:code
(behavior ()
(ja-channel-set! 0)
(clear-collide-with-as (-> self root-override))
(ja-post)
(sound-play-by-name (static-sound-name "dcrate-break") (new-sound-id) 1024 0 0 1 #t)
(let ((gp-1 (get-process *default-dead-pool* part-tracker #x4000)))
(when gp-1
(let ((t9-6 (method-of-type part-tracker activate)))
(t9-6 (the-as part-tracker gp-1) *entity-pool* 'part-tracker (the-as pointer #x70004000))
)
(run-now-in-process
gp-1
part-tracker-init
(-> *part-group-id-table* 228)
-1
#f
#f
#f
(-> self root-override trans)
)
(-> gp-1 ppointer)
)
)
(suspend)
(dummy-18 self)
(deactivate self)
(none)
)
)
(defstate idle (crate-darkeco-cluster)
:virtual #t
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('attack 'touch)
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 2)
(set! (-> a1-3 message) 'attack)
(set! (-> a1-3 param 0) (-> arg3 param 0))
(let ((a2-2 (new 'static 'attack-info :mask #x20)))
(set! (-> a2-2 mode) 'darkeco)
(set! (-> a1-3 param 1) (the-as uint a2-2))
)
(send-event-function arg0 a1-3)
)
(go-virtual die)
)
)
)
:code
(behavior ()
(transform-post)
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
(none)
)
)
(defmethod init-from-entity! crate-darkeco-cluster ((obj crate-darkeco-cluster) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind crate))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense touch))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 6553.6 0.0 13516.8)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *crate-darkeco-cluster-sg* '())
(go (method-of-object obj idle))
(none)
)