mirror of
https://github.com/open-goal/jak-project.git
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24578b64b9
* hardcode `time-frame`things * Update cam-states_REF.gc * Update level-info_REF.gc * update refs 1 * update refs 2 * update refs 3 * update refs 4 * update refs 5 * update detection and casting * Update FormExpressionAnalysis.cpp * update refs 6 * update mood decomp * update refs 7 * update refs 8 * remove temp entity birth code * update time-frame casts * fix compiler * hardcode stuff and fix some types * fix some bitfield detection being wrong * bug fixes * detect seconds on adds with immediate * update refs 9 * fix casts and rand-vu-int-range bugs (update refs 10) * update refs 11 * update 12 * update 13 * update 14 * Update game-info_REF.gc * improve cpad macros detection * remove unused code * update refs * clang * update source code * Update cam-states.gc * `lavatube-energy` finish * update refs * fix actor bank stuff * Update navigate.gc * reduce entity default stack size * Update transformq-h.gc * oops forgot these * fix code and tests * fix mood sound stuff * Update load-dgo.gc * Update README.md |
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.. | ||
beach | ||
citadel | ||
common | ||
darkcave | ||
demo | ||
finalboss | ||
firecanyon | ||
flut_common | ||
intro | ||
jungle | ||
jungleb | ||
l1_only | ||
lavatube | ||
maincave | ||
misty | ||
ogre | ||
racer_common | ||
robocave | ||
rolling | ||
snow | ||
sunken | ||
swamp | ||
title | ||
training | ||
village1 | ||
village2 | ||
village3 | ||
village_common |