jak-project/game/graphics/opengl_renderer/shaders
2022-02-25 16:53:39 -05:00
..
debug_red.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
debug_red.vert [runtime] Fix progress menu aspect ratios (#1055) 2022-01-08 13:39:17 -05:00
direct_basic.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
direct_basic.vert [graphics] MERC (#1124) 2022-02-03 22:45:41 -05:00
direct_basic_textured.frag fix texturing settings (#1201) 2022-02-25 16:53:39 -05:00
direct_basic_textured.vert fix texturing settings (#1201) 2022-02-25 16:53:39 -05:00
sky.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
sky.vert [runtime] Fix progress menu aspect ratios (#1055) 2022-01-08 13:39:17 -05:00
sky_blend.frag [runtime] GPU sprite renderer (#1075) 2022-01-15 12:31:38 -05:00
sky_blend.vert [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
sprite3_3d.frag various sprite fixes (#1185) 2022-02-19 20:43:03 -05:00
sprite3_3d.vert various sprite fixes (#1185) 2022-02-19 20:43:03 -05:00
sprite_3d.frag [runtime] GPU sprite renderer (#1075) 2022-01-15 12:31:38 -05:00
sprite_3d.vert more small fixes (#1094) 2022-01-19 19:39:36 -05:00
test_shader.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
test_shader.vert [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
tfrag3.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
tfrag3.vert [runtime] GPU sprite renderer (#1075) 2022-01-15 12:31:38 -05:00
tfrag3_decal.frag [graphics] TIE extractor (#1026) 2021-12-26 12:33:51 -05:00
tfrag3_decal.vert [graphics] TIE extractor (#1026) 2021-12-26 12:33:51 -05:00
tfrag3_no_tex.frag [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) 2022-01-06 18:47:20 -05:00
tfrag3_no_tex.vert [runtime] Fix progress menu aspect ratios (#1055) 2022-01-08 13:39:17 -05:00