..
task
d/jak2: first pass at decompiling the core vehicle/traffic code ( #2058 )
2023-01-14 12:01:33 -05:00
effect-control-h.gc
target code bugfixes ( #2034 )
2022-11-21 20:25:20 -05:00
effect-control.gc
target code bugfixes ( #2034 )
2022-11-21 20:25:20 -05:00
fact-h.gc
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug ( #2084 )
2023-01-02 10:05:22 -05:00
game-h.gc
[decomp] collectables, fix float bug in a few files ( #2082 )
2023-01-01 18:05:31 -05:00
game-info-h.gc
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug ( #2084 )
2023-01-02 10:05:22 -05:00
game-info.gc
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug ( #2084 )
2023-01-02 10:05:22 -05:00
game-save.gc
[decomp] hud, hud-classes, add some new basic alignment options, fix type bug ( #2084 )
2023-01-02 10:05:22 -05:00
idle-control.gc
decomp: tomb-*
files, target-indax
, grunt-mech
, breakable-wall
, pillar-collapse
, mechtest-obs
, ruins-obs
( #2114 )
2023-01-14 13:53:31 -05:00
main-h.gc
decomp: ai-task-h
, whack
, bot
, sig
, ash
files ( #2127 )
2023-01-14 16:12:03 -05:00
main.gc
g/jak2: initial Discord RPC implementation ( #2100 )
2023-01-07 10:34:01 -05:00
penetrate-h.gc
[decomp] Decompile first batch of files in engine ( #1787 )
2022-08-24 00:29:51 -04:00
pilot-h.gc
d/jak2: finish jetboard training mission (mostly) and scouts mission ( #2090 )
2023-01-04 20:43:34 -05:00
settings-h.gc
[decomp] target cleanup ( #2021 )
2022-11-13 19:09:34 -05:00
settings.gc
target code bugfixes ( #2034 )
2022-11-21 20:25:20 -05:00