jak-project/game/graphics/opengl_renderer/buckets.h
ManDude 217a979048
[decompiler] jak 2 cutscene file support (#2390)
fixes #2332 

also fills out the japanese character set
2023-03-22 21:31:13 +00:00

430 lines
7.8 KiB
C++

#pragma once
/*!
* Matches the bucket-id enum in GOAL
*/
namespace jak1 {
enum class BucketId {
BUCKET0 = 0,
BUCKET1 = 1,
// 2
SKY_DRAW = 3,
OCEAN_MID_AND_FAR = 4,
TFRAG_TEX_LEVEL0 = 5,
TFRAG_LEVEL0 = 6,
TFRAG_NEAR_LEVEL0 = 7,
TIE_NEAR_LEVEL0 = 8,
TIE_LEVEL0 = 9,
MERC_TFRAG_TEX_LEVEL0 = 10,
GENERIC_TFRAG_TEX_LEVEL0 = 11,
TFRAG_TEX_LEVEL1 = 12,
TFRAG_LEVEL1 = 13,
TFRAG_NEAR_LEVEL1 = 14,
TIE_NEAR_LEVEL1 = 15,
TIE_LEVEL1 = 16,
MERC_TFRAG_TEX_LEVEL1 = 17,
GENERIC_TFRAG_TEX_LEVEL1 = 18,
SHRUB_TEX_LEVEL0 = 19,
SHRUB_NORMAL_LEVEL0 = 20,
// 21
SHRUB_BILLBOARD_LEVEL0 = 22,
SHRUB_TRANS_LEVEL0 = 23,
SHRUB_GENERIC_LEVEL0 = 24,
SHRUB_TEX_LEVEL1 = 25,
SHRUB_NORMAL_LEVEL1 = 26,
// 27
SHRUB_BILLBOARD_LEVEL1 = 28,
SHRUB_TRANS_LEVEL1 = 29,
SHRUB_GENERIC_LEVEL1 = 30,
ALPHA_TEX_LEVEL0 = 31,
TFRAG_TRANS0_AND_SKY_BLEND_LEVEL0 = 32,
// 33
TFRAG_DIRT_LEVEL0 = 34,
// 35
TFRAG_ICE_LEVEL0 = 36,
// 37
ALPHA_TEX_LEVEL1 = 38,
TFRAG_TRANS1_AND_SKY_BLEND_LEVEL1 = 39,
// 40
TFRAG_DIRT_LEVEL1 = 41,
// 42
TFRAG_ICE_LEVEL1 = 43,
// 44
MERC_AFTER_ALPHA = 45,
GENERIC_ALPHA = 46,
SHADOW = 47,
PRIS_TEX_LEVEL0 = 48,
MERC_PRIS_LEVEL0 = 49,
GENERIC_PRIS_LEVEL0 = 50,
PRIS_TEX_LEVEL1 = 51,
MERC_PRIS_LEVEL1 = 52,
GENERIC_PRIS_LEVEL1 = 53,
MERC_EYES_AFTER_PRIS = 54,
MERC_AFTER_PRIS = 55,
GENERIC_PRIS = 56,
WATER_TEX_LEVEL0 = 57,
MERC_WATER_LEVEL0 = 58,
GENERIC_WATER_LEVEL0 = 59,
WATER_TEX_LEVEL1 = 60,
MERC_WATER_LEVEL1 = 61,
GENERIC_WATER_LEVEL1 = 62,
OCEAN_NEAR = 63,
DEPTH_CUE = 64,
PRE_SPRITE_TEX = 65, // maybe it's just common textures?
SPRITE = 66,
DEBUG = 67,
DEBUG_NO_ZBUF = 68,
SUBTITLE = 69,
MAX_BUCKETS = 70
};
}
namespace jak2 {
enum class BucketId {
BUCKET_0,
BUCKET_1,
BUCKET_2,
BUCKET_3,
TEX_LCOM_SKY_PRE,
SKY_DRAW,
OCEAN_MID_FAR,
TEX_L0_TFRAG,
TFRAG_L0_TFRAG,
TIE_L0_TFRAG,
ETIE_L0_TFRAG,
TFRAG_S_L0_TFRAG,
TIE_S_L0_TFRAG,
ETIE_S_L0_TFRAG,
MERC_L0_TFRAG,
EMERC_L0_TFRAG,
GMERC_L0_TFRAG,
TIE_V_L0_TFRAG,
TEX_L1_TFRAG,
TFRAG_L1_TFRAG,
TIE_L1_TFRAG,
ETIE_L1_TFRAG,
TFRAG_S_L1_TFRAG,
TIE_S_L1_TFRAG,
ETIE_S_L1_TFRAG,
MERC_L1_TFRAG,
EMERC_L1_TFRAG,
GMERC_L1_TFRAG,
TIE_V_L1_TFRAG,
TEX_L2_TFRAG,
TFRAG_L2_TFRAG,
TIE_L2_TFRAG,
ETIE_L2_TFRAG,
TFRAG_S_L2_TFRAG,
TIE_S_L2_TFRAG,
ETIE_S_L2_TFRAG,
MERC_L2_TFRAG,
EMERC_L2_TFRAG,
GMERC_L2_TFRAG,
TIE_V_L2_TFRAG,
TEX_L3_TFRAG,
TFRAG_L3_TFRAG,
TIE_L3_TFRAG,
ETIE_L3_TFRAG,
TFRAG_S_L3_TFRAG,
TIE_S_L3_TFRAG,
ETIE_S_L3_TFRAG,
MERC_L3_TFRAG,
EMERC_L3_TFRAG,
GMERC_L3_TFRAG,
TIE_V_L3_TFRAG,
TEX_L4_TFRAG,
TFRAG_L4_TFRAG,
TIE_L4_TFRAG,
ETIE_L4_TFRAG,
TFRAG_S_L4_TFRAG,
TIE_S_L4_TFRAG,
ETIE_S_L4_TFRAG,
MERC_L4_TFRAG,
EMERC_L4_TFRAG,
GMERC_L4_TFRAG,
TIE_V_L4_TFRAG,
TEX_L5_TFRAG,
TFRAG_L5_TFRAG,
TIE_L5_TFRAG,
ETIE_L5_TFRAG,
TFRAG_S_L5_TFRAG,
TIE_S_L5_TFRAG,
ETIE_S_L5_TFRAG,
MERC_L5_TFRAG,
EMERC_L5_TFRAG,
GMERC_L5_TFRAG,
TIE_V_L5_TFRAG,
TEX_L0_SHRUB,
SHRUB_L0_SHRUB,
SHRUB_N_L0_SHRUB,
BILLBOARD_L0_SHRUB,
SHRUB_V_L0_SHRUB,
SHRUB_NT_L0_SHRUB,
MERC_L0_SHRUB,
EMERC_L0_SHRUB,
GMERC_L0_SHRUB,
TEX_L1_SHRUB,
SHRUB_L1_SHRUB,
SHRUB_N_L1_SHRUB,
BILLBOARD_L1_SHRUB,
SHRUB_V_L1_SHRUB,
SHRUB_NT_L1_SHRUB,
MERC_L1_SHRUB,
EMERC_L1_SHRUB,
GMERC_L1_SHRUB,
TEX_L2_SHRUB,
SHRUB_L2_SHRUB,
SHRUB_N_L2_SHRUB,
BILLBOARD_L2_SHRUB,
SHRUB_V_L2_SHRUB,
SHRUB_NT_L2_SHRUB,
MERC_L2_SHRUB,
EMERC_L2_SHRUB,
GMERC_L2_SHRUB,
TEX_L3_SHRUB,
SHRUB_L3_SHRUB,
SHRUB_N_L3_SHRUB,
BILLBOARD_L3_SHRUB,
SHRUB_V_L3_SHRUB,
SHRUB_NT_L3_SHRUB,
MERC_L3_SHRUB,
EMERC_L3_SHRUB,
GMERC_L3_SHRUB,
TEX_L4_SHRUB,
SHRUB_L4_SHRUB,
SHRUB_N_L4_SHRUB,
BILLBOARD_L4_SHRUB,
SHRUB_V_L4_SHRUB,
SHRUB_NT_L4_SHRUB,
MERC_L4_SHRUB,
EMERC_L4_SHRUB,
GMERC_L4_SHRUB,
TEX_L5_SHRUB,
SHRUB_L5_SHRUB,
SHRUB_N_L5_SHRUB,
BILLBOARD_L5_SHRUB,
SHRUB_V_L5_SHRUB,
SHRUB_NT_L5_SHRUB,
MERC_L5_SHRUB,
EMERC_L5_SHRUB,
GMERC_L5_SHRUB,
TEX_L0_ALPHA,
TFRAG_T_L0_ALPHA,
TIE_T_L0_ALPHA,
ETIE_T_L0_ALPHA,
MERC_L0_ALPHA,
EMERC_L0_ALPHA,
GMERC_L0_ALPHA,
TFRAG_ST_L0_ALPHA,
TIE_ST_L0_ALPHA,
ETIE_ST_L0_ALPHA,
TEX_L1_ALPHA,
TFRAG_T_L1_ALPHA,
TIE_T_L1_ALPHA,
ETIE_T_L1_ALPHA,
MERC_L1_ALPHA,
EMERC_L1_ALPHA,
GMERC_L1_ALPHA,
TFRAG_ST_L1_ALPHA,
TIE_ST_L1_ALPHA,
ETIE_ST_L1_ALPHA,
TEX_L2_ALPHA,
TFRAG_T_L2_ALPHA,
TIE_T_L2_ALPHA,
ETIE_T_L2_ALPHA,
MERC_L2_ALPHA,
EMERC_L2_ALPHA,
GMERC_L2_ALPHA,
TFRAG_ST_L2_ALPHA,
TIE_ST_L2_ALPHA,
ETIE_ST_L2_ALPHA,
TEX_L3_ALPHA,
TFRAG_T_L3_ALPHA,
TIE_T_L3_ALPHA,
ETIE_T_L3_ALPHA,
MERC_L3_ALPHA,
EMERC_L3_ALPHA,
GMERC_L3_ALPHA,
TFRAG_ST_L3_ALPHA,
TIE_ST_L3_ALPHA,
ETIE_ST_L3_ALPHA,
TEX_L4_ALPHA,
TFRAG_T_L4_ALPHA,
TIE_T_L4_ALPHA,
ETIE_T_L4_ALPHA,
MERC_L4_ALPHA,
EMERC_L4_ALPHA,
GMERC_L4_ALPHA,
TFRAG_ST_L4_ALPHA,
TIE_ST_L4_ALPHA,
ETIE_ST_L4_ALPHA,
TEX_L5_ALPHA,
TFRAG_T_L5_ALPHA,
TIE_T_L5_ALPHA,
ETIE_T_L5_ALPHA,
MERC_L5_ALPHA,
EMERC_L5_ALPHA,
GMERC_L5_ALPHA,
TFRAG_ST_L5_ALPHA,
TIE_ST_L5_ALPHA,
ETIE_ST_L5_ALPHA,
TEX_LCOM_TFRAG,
MERC_LCOM_TFRAG,
EMERC_LCOM_TFRAG,
GMERC_LCOM_TFRAG,
TEX_LCOM_SHRUB,
MERC_LCOM_SHRUB,
EMERC_LCOM_SHRUB,
GMERC_LCOM_SHRUB,
SHADOW,
TEX_L0_PRIS,
MERC_L0_PRIS,
EMERC_L0_PRIS,
GMERC_L0_PRIS,
TEX_L1_PRIS,
MERC_L1_PRIS,
EMERC_L1_PRIS,
GMERC_L1_PRIS,
TEX_L2_PRIS,
MERC_L2_PRIS,
EMERC_L2_PRIS,
GMERC_L2_PRIS,
TEX_L3_PRIS,
MERC_L3_PRIS,
EMERC_L3_PRIS,
GMERC_L3_PRIS,
TEX_L4_PRIS,
MERC_L4_PRIS,
EMERC_L4_PRIS,
GMERC_L4_PRIS,
TEX_L5_PRIS,
MERC_L5_PRIS,
EMERC_L5_PRIS,
GMERC_L5_PRIS,
TEX_LCOM_PRIS,
MERC_LCOM_PRIS,
EMERC_LCOM_PRIS,
GMERC_LCOM_PRIS,
TEX_L0_PRIS2,
MERC_L0_PRIS2,
EMERC_L0_PRIS2,
GMERC_L0_PRIS2,
TEX_L1_PRIS2,
MERC_L1_PRIS2,
EMERC_L1_PRIS2,
GMERC_L1_PRIS2,
TEX_L2_PRIS2,
MERC_L2_PRIS2,
EMERC_L2_PRIS2,
GMERC_L2_PRIS2,
TEX_L3_PRIS2,
MERC_L3_PRIS2,
EMERC_L3_PRIS2,
GMERC_L3_PRIS2,
TEX_L4_PRIS2,
MERC_L4_PRIS2,
EMERC_L4_PRIS2,
GMERC_L4_PRIS2,
TEX_L5_PRIS2,
MERC_L5_PRIS2,
EMERC_L5_PRIS2,
GMERC_L5_PRIS2,
TEX_LCOM_PRIS2,
MERC_LCOM_PRIS2,
EMERC_LCOM_PRIS2,
GMERC_LCOM_PRIS2,
TEX_L0_WATER,
MERC_L0_WATER,
GMERC_L0_WATER,
TFRAG_W_L0_WATER,
TIE_W_L0_WATER,
ETIE_W_L0_WATER,
TIE_SW_L0_WATER,
TFRAG_WS_L0_WATER,
ETIE_SW_L0_WATER,
TEX_L1_WATER,
MERC_L1_WATER,
GMERC_L1_WATER,
TFRAG_W_L1_WATER,
TIE_W_L1_WATER,
ETIE_W_L1_WATER,
TIE_SW_L1_WATER,
TFRAG_WS_L1_WATER,
ETIE_SW_L1_WATER,
TEX_L2_WATER,
MERC_L2_WATER,
GMERC_L2_WATER,
TFRAG_W_L2_WATER,
TIE_W_L2_WATER,
ETIE_W_L2_WATER,
TIE_SW_L2_WATER,
TFRAG_WS_L2_WATER,
TIE_ESW_L2_WATER,
TEX_L3_WATER,
MERC_L3_WATER,
GMERC_L3_WATER,
TFRAG_W_L3_WATER,
TIE_W_L3_WATER,
ETIE_W_L3_WATER,
TIE_SW_L3_WATER,
TFRAG_WS_L3_WATER,
ETIE_SW_L3_WATER,
TEX_L4_WATER,
MERC_L4_WATER,
GMERC_L4_WATER,
TFRAG_W_L4_WATER,
TIE_W_L4_WATER,
ETIE_W_L4_WATER,
TIE_SW_L4_WATER,
TFRAG_WS_L4_WATER,
ETIE_SW_L4_WATER,
TEX_L5_WATER,
MERC_L5_WATER,
GMERC_L5_WATER,
TFRAG_W_L5_WATER,
TIE_W_L5_WATER,
ETIE_W_L5_WATER,
TIE_SW_L5_WATER,
TFRAG_WS_L5_WATER,
ETIE_SW_L5_WATER,
TEX_LCOM_WATER,
MERC_LCOM_WATER,
GMERC_LCOM_WATER,
TEX_LCOM_SKY_POST,
OCEAN_NEAR,
DEPTH_CUE,
TEX_ALL_SPRITE,
PARTICLES,
SHADOW2,
EFFECTS,
TEX_ALL_WARP,
GMERC_WARP,
DEBUG_NO_ZBUF1,
TEX_ALL_MAP,
PROGRESS,
SCREEN_FILTER,
SUBTITLE,
BUCKET_323,
DEBUG2,
DEBUG_NO_ZBUF2,
DEBUG3,
MAX_BUCKETS
};
}
enum class BucketCategory {
TFRAG,
TIE,
SHRUB,
TEX,
MERC,
GENERIC,
SPRITE,
OCEAN,
OTHER,
MAX_CATEGORIES
};
constexpr const char* BUCKET_CATEGORY_NAMES[(int)BucketCategory::MAX_CATEGORIES] = {
"tfrag", "tie", "shrub", "tex", "merc", "generic", "sprite", "ocean", "other"};