jak-project/goal_src/jak3/engine/common-obs
water111 82a23c747e
Some checks are pending
Build / 🖥️ Windows (push) Waiting to run
Build / 🐧 Linux (push) Waiting to run
Build / 🍎 MacOS (push) Waiting to run
Inform Pages Repo / Generate Documentation (push) Waiting to run
Lint / 📝 Required Checks (push) Waiting to run
Lint / 📝 Optional Checks (push) Waiting to run
Lint / 📝 Formatting (push) Waiting to run
[jak3] prim rendering for cloth (#3607)
2024-07-26 20:31:32 -04:00
..
airlock.gc jak3: airlock speed hacks + make cutscenes skip properly (#3543) 2024-06-02 15:03:58 +01:00
base-plat.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
basebutton.gc decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
blocking-plane.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
bouncer.gc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
cloth-art-h.gc [jak3] prim rendering for cloth (#3607) 2024-07-26 20:31:32 -04:00
collectables-part.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
collectables.gc [jak3] implement autocollect and city turbo board cheats, fix actor heap and level flags (#3541) 2024-05-31 16:41:35 +01:00
crates.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
curves.gc decomp3: support for virtual states inheriting from their own type's virtual states, gun-yellow-shot, gun-red-shot, gun-dark-shot (#3438) 2024-03-31 11:14:14 -04:00
debris.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
dir-tpages.gc jak3: add goal_src skeleton (#3069) 2023-10-10 15:41:05 +02:00
elevator.gc decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
enemy-part.gc decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
enemy-states.gc decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
gem-pool.gc decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
generic-obs-h.gc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
generic-obs.gc jak3: shadow culling hack + finish region debugging tools + fix bigmap crashes (#3532) 2024-05-23 23:43:38 +01:00
guard-projectile.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
metalhead-projectile.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
particle-curves.gc decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483) 2024-04-28 08:59:46 -04:00
plat.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
powerups.gc decomp3: decompile remaining mission code (#3515) 2024-05-16 16:21:44 +02:00
prim-beam-h.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
prim-h.gc decomp3: decompile remaining mission code (#3515) 2024-05-16 16:21:44 +02:00
prim.gc decomp3: decompile remaining mission code (#3515) 2024-05-16 16:21:44 +02:00
proc-focusable-spawner.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
projectile-h.gc [jak3] fix process stack overflow + collision renderer (#3473) 2024-04-16 04:26:01 +01:00
projectile.gc [jak3] fix process stack overflow + collision renderer (#3473) 2024-04-16 04:26:01 +01:00
ragdoll-test.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
rigid-body-plat.gc decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
scene-actor.gc [jak3] A few bug fixes (#3606) 2024-07-26 13:48:43 -04:00
secrets-menu.gc decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
shield-sphere.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
speech-manager.gc decomp3: traffic/citizen/faction code, desert-rescue (#3506) 2024-05-09 19:18:55 -04:00
vent.gc decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
voicebox.gc [jak3] Fix defskelgroup (#3460) 2024-04-07 13:07:30 -04:00
warp-gate.gc decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
water-anim.gc decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
water-flow.gc jak3: fix some collide decomp + fix projectiles aiming at intangible objects (#3485) 2024-04-26 16:22:26 +01:00
water-h.gc decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432) 2024-03-23 09:25:11 -04:00
water-info-h.gc decomp3: more headers (#3356) 2024-02-01 17:58:10 -05:00
water-part.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
water.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00