.. |
dma.cpp
|
lint: add include sorting config to clang-format (#1517)
|
2022-06-22 23:37:46 -04:00 |
dma.h
|
Initial Sound Implementation (#1325)
|
2022-05-19 16:54:36 -04:00 |
fake_iso.cpp
|
[jak2] fix crash with *print-column* loading the wrong memory (#2281)
|
2023-02-26 21:04:05 +00:00 |
fake_iso.h
|
Add #pragma once to all headers
|
2020-09-13 21:36:35 -04:00 |
iso.cpp
|
Properly update VAG volume (#2002)
|
2022-11-03 22:28:12 +00:00 |
iso.h
|
Properly update VAG volume (#2002)
|
2022-11-03 22:28:12 +00:00 |
iso_api.cpp
|
logs: replace every fmt::print with a lg call instead (#1368)
|
2022-10-01 11:58:36 -04:00 |
iso_api.h
|
Initial Sound Implementation (#1325)
|
2022-05-19 16:54:36 -04:00 |
iso_cd.cpp
|
logs: replace every fmt::print with a lg call instead (#1368)
|
2022-10-01 11:58:36 -04:00 |
iso_cd.h
|
lint: add include sorting config to clang-format (#1517)
|
2022-06-22 23:37:46 -04:00 |
iso_queue.cpp
|
Implement IOP semaphores. (#1747)
|
2022-08-14 13:51:00 -04:00 |
iso_queue.h
|
lint: add include sorting config to clang-format (#1517)
|
2022-06-22 23:37:46 -04:00 |
isocommon.cpp
|
lint: add include sorting config to clang-format (#1517)
|
2022-06-22 23:37:46 -04:00 |
isocommon.h
|
g/jak2: Add missing DGO files to game.gp lost in the shuffle (#2178)
|
2023-01-30 20:45:45 -05:00 |
overlord.cpp
|
Run IOP Vblank handler on the IOP thread (#1752)
|
2022-08-14 17:21:02 -04:00 |
overlord.h
|
Use libco for cooperative threading in overlord (#1684)
|
2022-07-22 11:54:27 -04:00 |
ramdisk.cpp
|
[ckernel] split by game version (#1559)
|
2022-06-26 18:17:11 -04:00 |
ramdisk.h
|
Initial Sound Implementation (#1325)
|
2022-05-19 16:54:36 -04:00 |
sbank.cpp
|
Fix sound bank allocation (#2107)
|
2023-01-08 11:23:59 -05:00 |
sbank.h
|
989snd: Support version >= 2 sound effects (#1991)
|
2022-12-02 18:08:44 -05:00 |
soundcommon.cpp
|
989snd: Support version >= 2 sound effects (#1991)
|
2022-12-02 18:08:44 -05:00 |
soundcommon.h
|
989snd: Support version >= 2 sound effects (#1991)
|
2022-12-02 18:08:44 -05:00 |
srpc.cpp
|
Fix sound bank allocation (#2107)
|
2023-01-08 11:23:59 -05:00 |
srpc.h
|
Overlord: mirror sound RPC command (#2094)
|
2023-01-04 18:22:18 -05:00 |
ssound.cpp
|
Overlord: mirror sound RPC command (#2094)
|
2023-01-04 18:22:18 -05:00 |
ssound.h
|
Overlord: mirror sound RPC command (#2094)
|
2023-01-04 18:22:18 -05:00 |
stream.cpp
|
[jak2] workaround for cutscene playing (#2131)
|
2023-01-16 13:37:29 -05:00 |
stream.h
|
Add the STR RPC to overlord and game code (#134)
|
2020-11-22 12:59:55 -05:00 |
todo.txt
|
check in existing work
|
2020-08-22 22:30:12 -04:00 |