jak-project/game/overlord/soundcommon.h
Ziemas 5b99929394
989snd: Support version >= 2 sound effects (#1991)
Supports most of the grain types now while maintaining compatibility
with the old stuff (at least the subset of things jak1 uses)

Would benefit from some testing in Jak 1 to make sure I didn't break
anything.

Sorry the git history is a mess, I'll do something about it later.
2022-12-02 18:08:44 -05:00

14 lines
332 B
C

#pragma once
#ifndef JAK_V2_SOUNDCOMMON_H
#define JAK_V2_SOUNDCOMMON_H
#include "common/common_types.h"
#include "game/overlord/sbank.h"
void strcpy_toupper(char* dest, const char* source);
void PrintBankInfo(SoundBank* buffer);
void ReadBankSoundInfo(SoundBank* bank, SoundBank* unk, s32 unk2);
#endif // JAK_V2_SOUNDCOMMON_H