jak-project/goal_src/engine
Tyler Wilding 506b5d8ceb
Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done

* tests/ref: Update all reference tests

* decomp: `video` done

* decomp: Add `video` to src

* decomp: `vol-h` done

* tests/ref: Update reference tests again

* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!

* decomp: `air-h` done, compiler issue though

* decomp: `nav-enemy-h` done, compiler issue though

* decomp: `rigid-body-h` done, compiler issue though

* Address feedback and fix the failing to compile files

* linting

* finish `video` off
2021-06-12 21:52:55 -04:00
..
ambient decomp: mood-tables (#460) 2021-05-12 19:33:29 -04:00
anim [decompiler] process-drawable-h (#561) 2021-06-05 23:55:36 -04:00
camera Decompilation: Next batch of files (#539) 2021-06-06 23:01:30 -04:00
collide Decompilation: Next batch of files (#539) 2021-06-06 23:01:30 -04:00
data [decomp] gsound (#583) 2021-06-12 10:48:38 -04:00
debug [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
dma Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
draw [decomp] gsound (#583) 2021-06-12 10:48:38 -04:00
engine [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410) 2021-05-05 17:38:16 -04:00
entity [decomp] start on actor-link-h (#579) 2021-06-11 19:04:47 -04:00
game Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575) 2021-06-12 21:52:55 -04:00
geometry Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575) 2021-06-12 21:52:55 -04:00
gfx Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575) 2021-06-12 21:52:55 -04:00
level [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
load [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00
math [decomp] gsound (#583) 2021-06-12 10:48:38 -04:00
nav Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
physics decomp: decompile trajectory (#499) 2021-05-18 21:50:08 -04:00
ps2 [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00
sound [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00
sparticle [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
target [decomp] joint-mod-h (#560) 2021-06-05 20:22:03 -04:00
ui Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575) 2021-06-12 21:52:55 -04:00
util random clean-up (#551) 2021-06-04 13:22:50 -04:00