jak-project/goal_src/engine/ui
Tyler Wilding 506b5d8ceb
Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done

* tests/ref: Update all reference tests

* decomp: `video` done

* decomp: Add `video` to src

* decomp: `vol-h` done

* tests/ref: Update reference tests again

* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!

* decomp: `air-h` done, compiler issue though

* decomp: `nav-enemy-h` done, compiler issue though

* decomp: `rigid-body-h` done, compiler issue though

* Address feedback and fix the failing to compile files

* linting

* finish `video` off
2021-06-12 21:52:55 -04:00
..
progress Support "game count" and v4 objects (#140) 2020-11-24 20:48:38 -05:00
credits.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
hud-classes.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
hud-h.gc [TypeSystem] add heap-base property to types (#431) 2021-05-09 19:40:36 -04:00
hud.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
progress-h.gc Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575) 2021-06-12 21:52:55 -04:00
text-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
text.gc Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00