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https://github.com/open-goal/jak-project.git
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2969833b2d
- `speech` - `ambient` - `water-h` - `vol-h` - `generic-obs` - `carry-h` - `pilot-h` - `board-h` - `gun-h` - `flut-h` - `indax-h` - `lightjak-h` - `darkjak-h` - `target-util` - `history` - `collide-reaction-target` - `logic-target` - `sidekick` - `projectile` - `voicebox` - `ragdoll-edit` - most of `ragdoll` (not added to gsrc yet) - `curves` - `find-nearest` - `lightjak-wings` - `target-handler` - `target-anim` - `target` - `target2` - `target-swim` - `target-lightjak` - `target-invisible` - `target-death` - `target-gun` - `gun-util` - `board-util` - `target-board` - `board-states` - `mech-h` - `vol` - `vent` - `viewer` - `gem-pool` - `collectables` - `crates` - `secrets-menu` Additionally: - Detection of non-virtual state inheritance - Added a config file that allows overriding the process stack size set by `stack-size-set!` calls - Fix for integer multiplication with `r0` - Fixed detection for the following macros: - `static-attack-info` - `defpart` and `defpartgroup` (probably still needs adjustments, uses Jak 2 implementation at the moment) - `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a `sound-group` of 0, so the macro has been temporarily defaulted to use that) One somewhat significant change made here that should be noted is that the return type of `process::init-from-entity!` was changed to `object`. I've been thinking about this for a while, since it looks a bit nicer without the `(none)` at the end and I have recently encountered init methods that early return `0`.
92 lines
1.9 KiB
Common Lisp
92 lines
1.9 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: gem-pool.gc
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;; name in dgo: gem-pool
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;; dgos: GAME
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;; DECOMP BEGINS
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(defun get-gem-pool-size ((arg0 int))
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(case arg0
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((1)
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(cond
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((task-node-closed? (game-task-node city-power-game-resolution))
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1000.0
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)
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((task-node-closed? (game-task-node city-port-assault-resolution))
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120.0
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)
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((task-node-closed? (game-task-node city-port-assault-introduction))
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90.0
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)
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(else
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60.0
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)
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)
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)
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((2)
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10.0
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)
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(else
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0.0
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)
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)
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)
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(defun compare-gems ((arg0 int) (arg1 (pointer float)))
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(< (-> arg1 0) (get-gem-pool-size arg0))
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)
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(defun gems-available? ((arg0 int))
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(let ((v1-0 arg0))
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(cond
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((zero? v1-0)
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#t
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)
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((= v1-0 1)
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(let ((a1-1 (task-perm-by-index *game-info* 6)))
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(compare-gems arg0 (the-as (pointer float) a1-1))
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)
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)
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((= v1-0 2)
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(let ((a1-3 (task-perm-by-index *game-info* 41)))
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(compare-gems arg0 (the-as (pointer float) a1-3))
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)
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)
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(else
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#f
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)
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)
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)
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)
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(defun notify-gem-pickup ((arg0 uint))
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(let ((v1-0 arg0))
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(cond
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((zero? v1-0)
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#f
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)
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((= v1-0 1)
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(let ((v1-2 (task-perm-by-index *game-info* 6)))
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(logior! (-> v1-2 status) (entity-perm-status bit-5))
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(set! (-> v1-2 user-object 0) (+ 1.0 (the-as float (-> v1-2 user-object 0))))
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(logior! (-> v1-2 status) (entity-perm-status bit-14))
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)
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#t
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)
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((= v1-0 2)
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(let ((v1-4 (task-perm-by-index *game-info* 41)))
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(logior! (-> v1-4 status) (entity-perm-status bit-5))
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(set! (-> v1-4 user-object 0) (+ 1.0 (the-as float (-> v1-4 user-object 0))))
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(logior! (-> v1-4 status) (entity-perm-status bit-14))
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)
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#t
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)
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(else
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#f
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)
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)
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)
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)
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