jak-project/goal_src/jak3
Hat Kid 2969833b2d
decomp3: more engine stuff, detect non-virtual state inheritance (#3377)
- `speech`
- `ambient`
- `water-h`
- `vol-h`
- `generic-obs`
- `carry-h`
- `pilot-h`
- `board-h`
- `gun-h`
- `flut-h`
- `indax-h`
- `lightjak-h`
- `darkjak-h`
- `target-util`
- `history`
- `collide-reaction-target`
- `logic-target`
- `sidekick`
- `projectile`
- `voicebox`
- `ragdoll-edit`
- most of `ragdoll` (not added to gsrc yet)
- `curves`
- `find-nearest`
- `lightjak-wings`
- `target-handler`
- `target-anim`
- `target`
- `target2`
- `target-swim`
- `target-lightjak`
- `target-invisible`
- `target-death`
- `target-gun`
- `gun-util`
- `board-util`
- `target-board`
- `board-states`
- `mech-h`
- `vol`
- `vent`
- `viewer`
- `gem-pool`
- `collectables`
- `crates`
- `secrets-menu`

Additionally:

- Detection of non-virtual state inheritance
- Added a config file that allows overriding the process stack size set
by `stack-size-set!` calls
- Fix for integer multiplication with `r0`
- Fixed detection for the following macros:
	- `static-attack-info`
- `defpart` and `defpartgroup` (probably still needs adjustments, uses
Jak 2 implementation at the moment)
- `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a
`sound-group` of 0, so the macro has been temporarily defaulted to use
that)

One somewhat significant change made here that should be noted is that
the return type of `process::init-from-entity!` was changed to `object`.
I've been thinking about this for a while, since it looks a bit nicer
without the `(none)` at the end and I have recently encountered init
methods that early return `0`.
2024-03-03 15:15:27 -05:00
..
build decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
dgos Jak3 Build Environment (#3098) 2024-01-15 20:37:16 -05:00
engine decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
kernel decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00
levels [jak3] misc. headers (#3345) 2024-01-27 14:06:21 -05:00
lib Jak3 Build Environment (#3098) 2024-01-15 20:37:16 -05:00
compiler-setup.gc [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
game.gp Jak3 Build Environment (#3098) 2024-01-15 20:37:16 -05:00
kernel-defs.gc decomp3: loader-h, capture-h, math-camera-h, math-camera, connect, gs, texture-h (#3333) 2024-01-25 15:44:26 +01:00