lambertjamesd
9cba1b5378
Merge pull request #233 from chatrat12/docker
...
Docker updates
2023-09-05 14:33:38 -06:00
westonCoder
44b59288c7
Various Options Menu Improvements
...
- fixed bug where you couldnt set L R or Z to an action because it would just change tabs
- instead of a global check for tab switch, each indiviudal menu tab determines if it should move to the next tab
- added an "invert camera yaw" option
Implements #218
2023-09-05 15:27:58 -05:00
westonCoder
b958cddb59
Made README More Inviting
...
- added a slideshow gif of some in game images
- added some details about what the project is, and the major accomplishments
- added some hyperlinks to various pages for easy access
Fixes #229
2023-09-05 14:07:24 -05:00
Matt Thompson
122e9ae7bb
Change blender dir in docker image. Added convert_all_png to docker makefile.
2023-09-05 12:17:20 -04:00
James Lambert
42f99d4c8b
Mount entire project folder into docker again
2023-09-05 07:47:57 -06:00
lambertjamesd
d7d56b2ac7
Merge pull request #231 from chatrat12/moving-portals-option-load-fix
...
Load correct flag when setting gameplayOptions->movingPortals.checked
2023-09-04 21:48:27 -06:00
lambertjamesd
451f4d9733
Merge branch 'master' into moving-portals-option-load-fix
2023-09-04 21:47:50 -06:00
lambertjamesd
1979703825
Merge pull request #230 from chatrat12/trigger-tab-navigation
...
Can now navigate option menus with triggers
2023-09-04 21:46:22 -06:00
lambertjamesd
6fdfeb6006
Merge pull request #228 from chatrat12/portal-gun-near-clip
...
Render portal gun with smaller near clip plane.
2023-09-04 21:45:54 -06:00
lambertjamesd
f1283a397a
Merge pull request #227 from chatrat12/wide-screen-support
...
Added simple wide screen support #187
2023-09-04 21:40:25 -06:00
James Lambert
83bbcfab9d
Update level todo list
2023-09-04 20:41:53 -06:00
James Lambert
6a603395ab
Add indicator lights for signals
2023-09-04 20:39:42 -06:00
Matt Thompson
1e2361b6d6
Load correct flag when setting gameplayOptions->movingPortals.checked
2023-09-04 14:44:39 -04:00
Matt Thompson
e974aa687b
Can now navigate option menues with triggers
2023-09-04 14:36:56 -04:00
James Lambert
daae636cc4
Only allow cubes that have started sleeping to activate triggers
2023-09-04 10:42:58 -06:00
James Lambert
6a661c76da
Revert "Only allow sleeping cubes to activate triggers"
...
This reverts commit 1646e32fa1
.
2023-09-04 10:32:27 -06:00
James Lambert
1646e32fa1
Only allow sleeping cubes to activate triggers
2023-09-04 10:27:47 -06:00
James Lambert
73f4e6f9a7
Fix some trigger related bugs
2023-09-04 10:22:38 -06:00
Matt Thompson
1beff969b1
Only modify projectionView if portal gun is visible.
2023-09-04 03:49:55 -04:00
Matt Thompson
510623ca54
Render portal gun with smaller near clip plane.
2023-09-04 00:45:16 -04:00
James Lambert
1839294448
Create material for indicator_lights
2023-09-03 22:15:59 -06:00
James Lambert
1800535ab2
Remove temporary debugging instructions
2023-09-03 20:38:48 -06:00
Matt Thompson
221f2e6909
Added simple wide screen support #187
2023-09-03 21:23:51 -04:00
James Lambert
1afc1cd2ce
fix make issue
2023-09-03 15:17:18 -06:00
James Lambert
298dab67f6
Implement test chamber 05 failsafe
2023-09-03 15:13:40 -06:00
James Lambert
f0be2b4048
Refactor triggers to be triggable by things other than the player
2023-09-02 22:13:49 -06:00
James Lambert
445ad90eed
Generate cutscenes and logic from yaml files instead of blend files
2023-09-02 19:31:24 -06:00
James Lambert
6395378285
Generate cutscene yaml and operators yaml
2023-09-02 17:59:01 -06:00
James Lambert
e83a23325e
Correctly apply ball marks to cieling and floor #109
2023-09-02 10:22:06 -06:00
James Lambert
bf08ffeeb8
Update docker image
2023-09-02 08:52:31 -06:00
James Lambert
ec52a15372
Fix portal gun z issues
2023-09-01 22:01:14 -06:00
James Lambert
5827e3f4c2
Implement rotating portals
2023-09-01 20:48:39 -06:00
James Lambert
6170af53c8
Make movable portals off by default and add an option to enable them in the settings
2023-09-01 19:12:59 -06:00
James Lambert
e8129554fb
Add tank controls option
2023-09-01 18:46:23 -06:00
James Lambert
cff4d0a624
Only invert pitch with inverted controls
2023-09-01 18:05:55 -06:00
James Lambert
e3a033545f
give chell a portal gun
2023-08-31 21:49:18 -06:00
James Lambert
d116010557
Prevent portals from opening on top of each other
2023-08-30 22:29:30 -06:00
James Lambert
297c0f44c4
Fix decals on wall zfighting with portals
2023-08-30 21:46:34 -06:00
James Lambert
9ea0659ce6
fix yet another portal surface cutting bug
2023-08-30 21:27:11 -06:00
James Lambert
20b850a975
Fix condition in surface generator where portalSurfaceConnectToPoint connects to exact same position
2023-08-29 22:23:11 -06:00
James Lambert
8c2295005c
Use sphere casting to determine player footing
2023-08-28 22:39:45 -06:00
James Lambert
b66f5a037f
Make logic for checking when a new portal hole nees to be cut more robust
2023-08-28 21:10:41 -06:00
James Lambert
80d98219e2
fix some surface generator bugs after refactor
2023-08-28 12:17:07 -06:00
James Lambert
d51d939ec6
refactor portable surfaces
2023-08-27 15:16:08 -06:00
James Lambert
a2da66a7dc
Fix bug with portals being on the same surface
2023-08-26 16:29:21 -06:00
James Lambert
00a1077030
Only trigger button with cubes speech triggers if the cube is sleeping
2023-08-26 15:36:05 -06:00
James Lambert
4bf67a467e
Fix weird glitch with back to back portals
2023-08-26 15:18:23 -06:00
James Lambert
17b6d10324
Fix bobbing camera
2023-08-26 14:45:59 -06:00
James Lambert
0ed4fa8244
Fix savefiles
2023-08-26 13:51:08 -06:00
James Lambert
4d66641be7
Update lookTransform when teleporting the player
2023-08-25 22:17:10 -06:00