Commit graph

141 commits

Author SHA1 Message Date
lambertjamesd f46c9920ff
Merge pull request #304 from westonCoder/elevator-voiceline-wait
Made Elevator to Wait for Voicelines to Move
2023-10-16 11:43:58 -06:00
westonCoder 90fe5d3564 updated the TODO lists in the README to reflect various recent changes. 2023-10-15 22:24:14 -05:00
hackgrid f0903dc379
Update README.md 2023-10-15 14:16:40 +02:00
James Lambert e82418ca65 Add decor objects to observation in test chamber 07 2023-10-14 21:25:22 -06:00
hackgrid ccf57b164a
Update README.md 2023-10-11 11:02:38 +02:00
lambertjamesd b88d4d1192
Merge pull request #275 from westonCoder/subtitles-dynamic-enhancements
Dynamic Captions Building and Enhancements
2023-10-10 20:33:37 -06:00
James Lambert 67cb8c34c0 Add list of things to do before moving first slice out of beta 2023-10-09 21:13:51 -06:00
westonCoder b46a5f8772 added minimum 1 caption file statement in readme 2023-10-09 21:49:23 -05:00
westonCoder b2bde849ba Dynamic Captions Building and Enhancements
- python file added and invoked at make that produces a subtitles.c and subtitles.h synamically based on the closed captions files present inside of the resource/ folder
- added an in-game  slider to choose from the languages which were dynamically loaded at time of building.
- if no closecaption files are present at the time of building, the script will still make the subtitles.c/.h but it just wont have any data. This will also result in the two menu items relating to closed captions being removed.
- the names of subtitles in the .yaml files are the upercase versions of the names of subtitles in each subtitle file, so that they are easy to find.
- fixed margins on sides of subtitles
- fixed color of subtitles to be more visible
- sped up the fade in and out animations.
- automated new-line breaks.

Issues I have seen:
- if you load more than like 6 closed caption languages into the resource/ folder the game doesnt seem to want to start up once built. I think this is due to the sheer size of the subtitles.c file that is generated. I would love some feedback on how to make this work a little better/be more memory efficient, as it would be nice to have every closed caption language available on every build.
- languages with very unique characters (chinese, japanese, korean, greek, etc.) do not work because the python codec that is used to decode/encode the files doesnt support them. for now that logic is in a try/except so it wont fail, it will simply skip a language that is not supported.
2023-10-09 21:09:22 -05:00
lambertjamesd dc2f5bf37e
Merge pull request #267 from hackgrid/german-audio
Add build support for supported audio languages
2023-10-08 20:19:40 -06:00
Weston 74e04eb576
Merge pull request #272 from hackgrid/fix-readme 2023-10-08 09:36:41 -05:00
hackgrid 93af0419eb
Update README.md 2023-10-08 13:05:24 +02:00
hackgrid e259331616
add new vpk files to readme 2023-10-08 12:22:32 +02:00
hackgrid 7982bb408a
Merge branch 'lambertjamesd:master' into german-audio 2023-10-08 12:19:46 +02:00
Boreal c3f64a7c1e
Fix capitalization 2023-10-08 01:37:49 -07:00
James Lambert 8887125fe4 Fixup some portal firing logic 2023-10-07 20:50:06 -06:00
hackgrid fe96c4442e
Update README.md 2023-10-07 22:31:51 +02:00
James Lambert ba67c38665 Wake up objects when portals are shot underneath then 2023-10-01 20:41:48 -06:00
James Lambert 2546a0ef46 Mark another task off the README 2023-09-30 18:03:11 -06:00
James Lambert 2641d98eeb Fix floor in test chamber 02 around pedestal 2023-09-28 22:09:24 -06:00
James Lambert 80d7720a98 Change default controls 2023-09-28 20:29:16 -06:00
James Lambert 81d446a80e Polish up ball launcher 2023-09-28 18:04:36 -06:00
James Lambert 6344908bd8 Fix portal gun elevator teleportation bug
fix some broken walls in test chamber 07
2023-09-26 18:53:33 -06:00
James Lambert 55142fe61c Fix some small portal rendering bugs 2023-09-23 16:57:39 -06:00
James Lambert 8ff28b0c11 Document some more TODO 2023-09-22 08:17:37 -06:00
James Lambert 101cc3494f Update readme todo list 2023-09-21 20:26:56 -06:00
James Lambert d99fd21ad6 work on hole cutting algorithm
change default controls
2023-09-20 20:29:02 -06:00
James Lambert 79b64c72ba Adjust goals before next release 2023-09-16 07:06:35 -06:00
James Lambert 7a469245ef Fix broken trigger in test chamber 11 2023-09-06 20:53:24 -06:00
James Lambert 801583dd07 Fix test chamber 05 2023-09-06 19:55:59 -06:00
James Lambert de7a728c45 Add signage and indicator lights to another test chamber 2023-09-05 21:55:58 -06:00
westonCoder b958cddb59 Made README More Inviting
- added a slideshow gif of some in game images
- added some details about what the project is, and the major accomplishments
- added some hyperlinks to various pages for easy access

Fixes #229
2023-09-05 14:07:24 -05:00
James Lambert 83bbcfab9d Update level todo list 2023-09-04 20:41:53 -06:00
James Lambert 6395378285 Generate cutscene yaml and operators yaml 2023-09-02 17:59:01 -06:00
James Lambert e83a23325e Correctly apply ball marks to cieling and floor #109 2023-09-02 10:22:06 -06:00
James Lambert bf08ffeeb8 Update docker image 2023-09-02 08:52:31 -06:00
James Lambert 00a1077030 Only trigger button with cubes speech triggers if the cube is sleeping 2023-08-26 15:36:05 -06:00
James Lambert c56db8c2e9 Finish up some level polish 2023-08-24 22:12:40 -06:00
James Lambert 519feb9505 Update some todos on the readme 2023-08-21 20:47:14 -06:00
lambertjamesd 40c1dacceb
Merge pull request #210 from westonCoder/chamber-7-staircase-collision
Fixes Collision Issue in Chamber 7
2023-08-06 20:11:32 -06:00
James Lambert 1a991fdd98 Update readme todo 2023-08-06 19:44:25 -06:00
westonCoder 70befbce47 Fixes Collision Issue in Chamber 7
Fixed collision layer in blender file so player cant fall out of map in chamber 7.

also marked off a few things in readme.
2023-08-06 17:38:03 -05:00
James Lambert 262070c799 Fix weird rotation glitch with held objects 2023-07-16 20:59:56 -06:00
James Lambert 8470c4ae22 Fix some fizzler related issues 2023-07-15 15:35:37 -06:00
James Lambert 77a44b2e64 Only load some models when needed 2023-07-15 11:28:43 -06:00
James Lambert 1e45fbc6aa Add ability to turn off portals on specific surfaces 2023-07-14 21:33:39 -06:00
James Lambert a74d670699 Some minor polish 2023-07-13 08:21:14 -06:00
James Lambert 2eb87888a1 Fix crash around collision of objects 2023-07-13 08:00:43 -06:00
James Lambert 0e701017c6 Fix portal surface generation bug 2023-07-11 08:18:03 -06:00
James Lambert 15e74f60d9 Do lighting in test chamber 06 2023-07-08 20:04:45 -06:00