portal64-still-alive/tools
Matt Penny 79e77030c1 Fail explicitly when level armatures nest bones
Level animations use global coordinates, but sk_animation uses relative
offsets for child bones. Updating sk_animation to use global coordinates
works, but would break support for model animations (which use relative
offsets).

Although model animation export logic is currently implemented on the
C++ side and would not be immediately affected, eventually it'd be worth
it to move it over to Lua for simplicity and consistency.

So to avoid a future breaking change, and since complex armatures for
level animations are not likely to be needed, I'm leaving the current
behavior as-is until it is proven to be useful/necessary. Levels which
break this rule will now fail to export, to avoid surprises for anyone
who tries.
2024-02-11 18:41:14 -05:00
..
level_scripts Fail explicitly when level armatures nest bones 2024-02-11 18:41:14 -05:00
auto_uv.py Implement auto uv as a blender script 2023-06-14 22:09:11 -06:00
bake_lighting.py Work on level light baking 2023-06-24 21:11:15 -06:00
debug_simplex.py Fix crash around collision of objects 2023-07-13 08:00:43 -06:00
debug_surface_builder.py fix some surface generator bugs after refactor 2023-08-28 12:17:07 -06:00
dump_rcp_state.py bug fixes 2022-07-12 20:35:46 -06:00
export_fbx.py do not triangulate when exporting 2023-10-26 19:06:42 -06:00
export_level.lua Switch over to rendering from bvh index 2023-11-01 20:28:26 -06:00
font_converter.js Add support for fonts with more than 256 chracters 2023-10-28 12:31:30 -06:00
generate_animation_ld.js Work on portal gun pedestal 2022-08-04 12:58:10 -06:00
generate_dynamic_animated_model_list.js Have profiler label nested display lists 2023-12-12 18:00:47 -07:00
generate_dynamic_model_list.js Have profiler label nested display lists 2023-12-12 18:00:47 -07:00
generate_level_ld.js Start work on dynamic loading of models 2023-07-14 23:10:48 -06:00
generate_level_list.js Fix pointers after loading level from cart 2022-07-24 16:03:29 -06:00
generate_sound_config.js Start work on level triggers 2022-05-19 22:07:01 -06:00
generate_sound_ids.js fix audio language sorting 2023-11-29 21:49:22 +01:00
jsox.js work on dynamic signage 2022-08-09 12:59:09 -06:00
profile_parser.js more profile work 2023-12-23 18:15:51 -07:00
romfix64.sh relocate romfix.sh 2023-12-17 17:57:38 -06:00
setup.sh reorganized the readme and move files. 2023-12-21 18:22:06 -05:00
zimage_formatter.js more profile work 2023-12-23 18:15:51 -07:00