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* set_signal * clear_signal * wait_for_signal * teleport_player * load_level * label * goto * start_cutscene * stop_cutscene * wait_for_cutscene
826 B
826 B
teleport_player
Moves the player to a specified location.
Syntax
teleport_player SOURCE_LOCATION_NAME TARGET_LOCATION_NAME
Arguments
Name | Description |
---|---|
SOURCE_LOCATION_NAME |
The location the player is being teleported from. Used to calculate relative position and rotation for the destination. |
TARGET_LOCATION_NAME |
The location to teleport the player to. They are positioned with the same relative position and rotation they had from the source. |