Commit graph

203 commits

Author SHA1 Message Date
James Lambert e9851b9b33 Fix gap in wall at the end of test chamber 11 #113 2023-05-08 21:10:32 -06:00
James Lambert 5fd18ff408 Fix glitchy surface in test chamber #122 2023-05-08 21:04:45 -06:00
James Lambert 6d5110aac3 Finish up serialization 2023-05-07 20:51:36 -06:00
James Lambert e1014a3924 Implement box dropper serialization 2023-05-07 20:51:36 -06:00
Weston Salinas 6393e2ff71 Simply Added center Reticle
- adds center reticle to HUD
- made asset myself lol

Fixes #110
2023-05-04 22:10:52 -05:00
lambertjamesd d1e4d7c071
Merge pull request #148 from westonCoder/box-drop-trigger-update
Fixed Box Dropper Trigger in Chamber 4
2023-05-03 21:00:01 -06:00
James Lambert 42caf31ea8 Work on new save menu 2023-05-02 20:12:03 -06:00
Weston Salinas 676cb60038 Fixed Box Dropper Trigger in Chamber 4
Fixes #104
- simply encompassed the entire chamber past the glass in chamber 4 with the box dropper trigger
2023-04-30 20:44:49 -05:00
James Lambert 16adc80e11 Implement control icons 2023-04-26 22:03:41 -06:00
James Lambert 8621a04d3c Made a lot of progress on new game menu 2023-04-22 17:32:28 -06:00
James Lambert ba5f97b346 Work on main menu camera 2023-04-21 23:32:46 -06:00
James Lambert 6b311659d6 Start work on main menu 2023-04-21 21:05:14 -06:00
James Lambert aa3ea24c16 Get font rendering working 2023-04-21 16:46:26 -06:00
James Lambert 33e997309e Start work on font rendering 2023-04-20 08:32:40 -06:00
James Lambert d574d1df95 release 0.8 2023-04-18 21:16:27 -06:00
James Lambert 7b8d96c9e1 Add fizzler to test chamber 07 2023-04-13 06:48:01 -06:00
James Lambert c2bb0772f4 Fixup uv rotations 2023-04-12 20:26:41 -06:00
lambertjamesd 975a5bd827
Merge pull request #95 from westonCoder/switch-sounds
Added All Switch Sounds
2023-04-10 16:38:51 -06:00
James Lambert a1964cf75e Finish up test chamber 07 2023-04-10 16:34:55 -06:00
James Lambert a0ee1f87bc Finish up test chamber 07 2023-04-09 14:20:24 -06:00
James Lambert e84e11acfa Finish up test chamber 07 2023-04-09 14:16:54 -06:00
James Lambert d4105b04a7 fix broken test chamber 07 2023-04-09 10:31:37 -06:00
James Lambert 926882261f make much progress on test chamber 07 2023-04-08 18:28:58 -06:00
Weston Salinas 18e0b0068b Added All Switch Sounds
- switch has activate sound
- switch has countdown timer sound
- the player now doesnt make the deniedSelect sound when clicking the switch, and makes the select sound instead
- tested on n64 hardware, no issues
2023-04-08 17:16:58 -05:00
James Lambert 25126503d4 Test chamber 07 progress 2023-04-08 15:40:00 -06:00
Weston Salinas f9982e3c25 Added 3 New Sound Effects
- elevator chime arrive sound
- button release "beep" sound
- ball catcher activate sound
- updated TODO in readme
2023-04-07 21:23:58 -05:00
James Lambert 18bd112c40 work on test chamber 07 2023-04-05 20:59:51 -06:00
Weston Salinas ff2101642d Adding Sound for Fast Falling
- added a new function in SoundPlayer that allows to adjust a playing activesound
- added new fast falling whoosh sound
- tuned whoosh sound to be right volume
2023-04-05 19:31:57 -05:00
James Lambert 2cf701f863 Finish up test chamber 11 2023-04-04 06:24:59 -06:00
James Lambert 392f9adf9c Work on cutscenes and triggers for test chamber 07 2023-04-03 07:26:19 -06:00
James Lambert 0d312e1f79 More work on test chamber 07 2023-03-31 21:10:42 -06:00
James Lambert 0cdb9bf8c0 More work on test chamber 07 2023-03-30 16:40:49 -06:00
James Lambert 8c50e8f4fa More work on test chamber 7 2023-03-30 08:02:53 -06:00
James Lambert 31390f0d29 work on test chamber 07 2023-03-29 19:59:16 -06:00
James Lambert e5e6bc577f Work on test chamber 07 2023-03-27 21:24:10 -06:00
Weston Salinas 5077f65b61 added an animated portal64 logo to readme 2023-03-27 14:35:30 -05:00
James Lambert e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
Weston Salinas e360a288df Added A Few More Sounds and Utilized Flags
- Door open and close sound implemented
- Pedestal rotating sound implemented
- Elevator moving sound and timing implemented
- fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once)
2023-03-15 18:04:08 -05:00
Weston Salinas ef476af8a3 Added Various Sounds to Game
- intercom on sound triggers when its the first queued sound
- intercom off sound triggers when its the last queued sound in a string of sounds
- button press sound implemented
- cube dropper now has a sound when it drops cube
- pedestal now has a shooting sound
2023-03-14 15:34:34 -05:00
James Lambert 1f2992fbb6 Work on the test chamber some more 2023-03-13 21:58:11 -06:00
lambertjamesd 8cfe569c00
Merge pull request #70 from westonCoder/player-action-sounds
Player Action Sound Additions
2023-03-13 21:41:52 -06:00
James Lambert aac8af391e Work on test chamber 07 2023-03-13 21:13:47 -06:00
James Lambert f4b149d24b Start work on test chamber 07 2023-03-13 21:13:47 -06:00
Weston 718b19a95b
Merge branch 'master' into player-action-sounds 2023-03-13 22:10:50 -05:00
Weston Salinas 52ede9d936 Player Action Sound Additions
- player now has footsteps (always sounds like concrete steps)
- player now has jump footstep
- player now has landing footstep
- player has select (grabbing) sound
- player now has select denied sound
- player has various new additions to flags to accomodate sounds

Fixes #20
Fixes #69
2023-03-13 22:04:31 -05:00
Weston Salinas 66bccd2b5b Flickering Signage Addition
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert f6464067bb Finish up test chamber 06 2023-02-28 20:57:03 -07:00
James Lambert 9c815de719 Work on next test chamber 2023-02-27 22:04:31 -07:00
James Lambert 7db90f4276 Fix airborn momentum 2023-02-27 21:23:08 -07:00
James Lambert affd0de279 work on test chamber 06 2023-02-26 22:05:06 -07:00