Commit graph

48 commits

Author SHA1 Message Date
James Lambert 98be397cdb Add bones to chell 2022-11-26 11:58:59 -07:00
James Lambert 1c703b2e70 Create chell 3d model 2022-11-24 21:50:25 -07:00
James Lambert beadfaf2e0 Add window frame medium 2022-11-12 21:14:36 -07:00
James Lambert 0236fcc42c Cancel all cutscenes between levels 2022-08-31 08:25:56 -06:00
James Lambert 766857dad7 Merge branch 'master' of github.com:lambertjamesd/portal64 2022-08-31 07:36:55 -06:00
skarard a30d6bcba6 wip: pedestal animation broken (but builds) 2022-08-29 17:53:23 +01:00
James Lambert b59695f2a4 work on next test chamber 2022-08-26 21:20:14 -06:00
James Lambert d56aac8c1d Fixup some bugs 2022-08-15 08:22:44 -06:00
James Lambert 338b197dcc Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
James Lambert d48c57a19e Work on signage for all levels 2022-08-10 08:24:24 -06:00
James Lambert a2a88ac1aa Have signage room number count 2022-08-09 21:50:47 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert c8c56abdb5 Fixup skeletal animation and armatures 2022-08-08 22:08:00 -06:00
James Lambert 0fafeee5b0 Work on pedestal animation 2022-08-08 08:37:33 -06:00
James Lambert 0a9071805b Work on portal gun pedestal 2022-08-07 18:57:12 -06:00
James Lambert 18a879d7fa Fixup skeletal animation 2022-08-07 13:55:50 -06:00
James Lambert ec0c6a79dc Work on portal gun pedestal
work on movement polish
2022-08-04 12:58:10 -06:00
James Lambert c38a5d5472 Some minor bug fixes 2022-07-14 16:57:44 -06:00
James Lambert a1d670faf6 Start work on portal animation 2022-07-09 21:47:40 -06:00
James Lambert 16bf155b16 Fix some hole cutting bugs 2022-07-08 20:48:11 -06:00
James Lambert 1e2e20d828 Some more portal polish 2022-07-07 22:43:56 -06:00
James Lambert c70db7b9e8 Polish up passing through portals
polish up portal border
2022-07-06 21:38:22 -06:00
James Lambert c8a5301eaf Get -02 optimizations working
Fix some small bugs
2022-06-27 21:41:33 -06:00
James Lambert 40cdc0d02a Work on player collision logic some 2022-06-25 15:24:50 -06:00
James Lambert f2b6ebd66f Work on elevator logic 2022-06-22 23:20:48 -06:00
James Lambert 916d9828fd Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
James Lambert 54f7ab8002 Elevator now opens 2022-06-21 14:56:27 -06:00
James Lambert 41b81594f2 work on automatic elevator doors 2022-06-21 14:56:27 -06:00
James Lambert 6d282ffa69 Fixup mesh collision 2022-06-20 20:07:50 -06:00
James Lambert 7f45487a22 Implement mesh collider generation 2022-06-20 14:31:23 -06:00
James Lambert f3759000e9 Start work on elevator 2022-06-17 22:11:58 -06:00
James Lambert 58ad8f63ae Add the radio 2022-06-10 21:35:24 -06:00
James Lambert 8083c5082a Work on button and door logic 2022-06-04 17:07:53 -06:00
James Lambert 8596ec8183 The button moves now 2022-06-04 08:47:04 -06:00
James Lambert 4a9986a75b Work on skinned meshes 2022-06-03 21:56:19 -06:00
James Lambert 7c240a8393 work on cylinder collider 2022-05-29 16:10:50 -06:00
James Lambert 4956892ae1 Add level signage 2022-05-28 17:49:03 -06:00
James Lambert ce9b51aa9b Small bug fixes 2022-05-27 21:26:08 -06:00
James Lambert bdd6d69868 Add another observation room 2022-05-27 13:18:30 -06:00
James Lambert 0efc94f11d Add window frame 2022-05-27 08:35:15 -06:00
James Lambert 762dec32cc Beginnings of cylinder physics 2022-05-26 20:14:57 -06:00
James Lambert e65b6dbfec Add door model 2022-05-24 21:36:55 -06:00
James Lambert 10440621f0 Fix sphere culling 2022-05-24 20:49:06 -06:00
James Lambert f1f362157d work on button 2022-05-24 20:07:18 -06:00
James Lambert 22995afadf Start work on room segmentation 2022-05-21 16:39:15 -06:00
James Lambert e57ea9d8b7 Fill out level contents 2022-05-20 22:40:00 -06:00
James Lambert 6e00caff73 Include dynamic objects in sorting and culling logic 2022-05-19 07:54:17 -06:00
James Lambert ba6fb4ed2b Add portal gun 2022-05-11 22:44:05 -06:00