Commit graph

135 commits

Author SHA1 Message Date
hackgrid ebc5b112d1
Fix Makefile 2023-10-11 10:59:07 +02:00
James Lambert 1228850440 Better integrate subtitle generation into the build process 2023-10-10 22:13:48 -06:00
lambertjamesd b88d4d1192
Merge pull request #275 from westonCoder/subtitles-dynamic-enhancements
Dynamic Captions Building and Enhancements
2023-10-10 20:33:37 -06:00
westonCoder b2bde849ba Dynamic Captions Building and Enhancements
- python file added and invoked at make that produces a subtitles.c and subtitles.h synamically based on the closed captions files present inside of the resource/ folder
- added an in-game  slider to choose from the languages which were dynamically loaded at time of building.
- if no closecaption files are present at the time of building, the script will still make the subtitles.c/.h but it just wont have any data. This will also result in the two menu items relating to closed captions being removed.
- the names of subtitles in the .yaml files are the upercase versions of the names of subtitles in each subtitle file, so that they are easy to find.
- fixed margins on sides of subtitles
- fixed color of subtitles to be more visible
- sped up the fade in and out animations.
- automated new-line breaks.

Issues I have seen:
- if you load more than like 6 closed caption languages into the resource/ folder the game doesnt seem to want to start up once built. I think this is due to the sheer size of the subtitles.c file that is generated. I would love some feedback on how to make this work a little better/be more memory efficient, as it would be nice to have every closed caption language available on every build.
- languages with very unique characters (chinese, japanese, korean, greek, etc.) do not work because the python codec that is used to decode/encode the files doesnt support them. for now that logic is in a try/except so it wont fail, it will simply skip a language that is not supported.
2023-10-09 21:09:22 -05:00
James Lambert c937b43f78 Fail to get rumble pak working right 2023-10-09 18:52:28 -06:00
hackgrid 92f9c0aaea
add french, russian & spanish to Makefile 2023-10-08 13:02:58 +02:00
hackgrid 7982bb408a
Merge branch 'lambertjamesd:master' into german-audio 2023-10-08 12:19:46 +02:00
James Lambert 8887125fe4 Fixup some portal firing logic 2023-10-07 20:50:06 -06:00
hackgrid ea39e18ca1
add new german_audio target to Makefile 2023-10-07 22:22:32 +02:00
James Lambert 5526034235 Work on piston moving sound effects 2023-10-06 22:12:02 -06:00
James Lambert d08cbbb0b8 Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
James Lambert 5bdefbf465 Merge coplanar static meshes to reduce culling load 2023-10-02 21:20:52 -06:00
James Lambert 7dc17db4a8 turn on optimizations 2023-10-01 20:16:05 -06:00
lambertjamesd 43ea3e4f1e
Merge pull request #253 from hackgrid/fix-make-2
Fix Makefile some more (fixes #252)
2023-09-19 19:23:12 -06:00
hackgrid 71f616f548
Fix Makefile 2023-09-18 21:05:26 +02:00
James Lambert 65eebe53d3 Work on portal ball trail 2023-09-17 22:35:38 -06:00
James Lambert aea526a537 Fix crash when firing 2023-09-15 18:52:17 -06:00
lambertjamesd ba4d272451
Merge pull request #251 from hackgrid/fix-make-1
Fix Makefile (Fixes #226)
2023-09-15 18:41:16 -06:00
James Lambert 66f19b3cd5 Start work on portal gun projectile 2023-09-14 22:45:02 -06:00
hackgrid 99f974bc0d
Fix Makefile 2023-09-14 09:57:13 +02:00
James Lambert 5582be9a3b Make fizzler look better
implement particle effects for exploding balls
2023-09-13 22:05:27 -06:00
James Lambert 5aba1b3e77 Implemented very broken portal particle effect
Fixed portal hud indicator
2023-09-12 22:21:52 -06:00
James Lambert cfb98555c5 Make progress on particle effects 2023-09-12 21:43:55 -06:00
James Lambert 42f99d4c8b Mount entire project folder into docker again 2023-09-05 07:47:57 -06:00
James Lambert 6a603395ab Add indicator lights for signals 2023-09-04 20:39:42 -06:00
James Lambert 73f4e6f9a7 Fix some trigger related bugs 2023-09-04 10:22:38 -06:00
James Lambert 1afc1cd2ce fix make issue 2023-09-03 15:17:18 -06:00
James Lambert 298dab67f6 Implement test chamber 05 failsafe 2023-09-03 15:13:40 -06:00
James Lambert 60485246d1 Add collision to portal border 2023-08-20 21:57:49 -06:00
James Lambert a452dbea3e Reduce scene scale by half 2023-07-15 21:26:22 -06:00
James Lambert 69a44eba1d Move animated meshes to be dynamically loaded 2023-07-15 21:08:37 -06:00
James Lambert 8470c4ae22 Fix some fizzler related issues 2023-07-15 15:35:37 -06:00
James Lambert 77a44b2e64 Only load some models when needed 2023-07-15 11:28:43 -06:00
James Lambert 148534a67f Start work on dynamic loading of models 2023-07-14 23:10:48 -06:00
James Lambert cf3efa84aa Add portal cleanser sides 2023-07-14 21:03:34 -06:00
James Lambert 4ae24a854f Security cameras can now detach from wall 2023-07-01 08:31:49 -06:00
James Lambert 617baaaf6e Add security cameras 2023-06-30 23:03:09 -06:00
James Lambert bcba882efd Add clock object 2023-06-29 08:44:11 -06:00
David Voswinkel 2cc5ffb974 Remove docker command from main makefile 2023-05-16 20:20:20 +02:00
David Voswinkel e7aa6a96ae Make docker build work 2023-05-16 20:15:11 +02:00
James Lambert 0602f6c30e Work on controls settings 2023-05-12 08:21:47 -06:00
James Lambert 3fe76c2d30 Start work on joystick options 2023-05-10 21:20:07 -06:00
James Lambert 6a2b490112 Implement menu sounds 2023-05-09 20:41:36 -06:00
westonCoder 0b504bf482 Romfix and Makefile Info
- Added info on how to fix a rom if having hardware issues
- made the readme a little prettier with specific types of code blocks
- fixed the makefile to add build dependencies to game_menu
- added a make option "fix" that fixes a rom that is already made
2023-05-06 18:37:00 -05:00
hackgrid 588bf1d377
Fix Makefile 2023-05-01 20:22:09 +02:00
James Lambert 4adbef10b4 Start work on load game menu 2023-04-29 21:32:38 -06:00
Weston Salinas 5dece6e607 Require clips.h When Compiling Menus
- was unable to build withoug clips.h being built before test_chamber_00.h
2023-04-29 11:15:26 -05:00
James Lambert bba255a357 Work on controls menu 2023-04-25 21:20:32 -06:00
James Lambert e648add422 Breakup menu code into multiple files 2023-04-22 22:33:29 -06:00
James Lambert 8621a04d3c Made a lot of progress on new game menu 2023-04-22 17:32:28 -06:00