James Lambert
|
bcba882efd
|
Add clock object
|
2023-06-29 08:44:11 -06:00 |
|
James Lambert
|
16d7599628
|
Add toilet to first test chamber
|
2023-06-26 08:32:48 -06:00 |
|
James Lambert
|
e77e9963d6
|
Work on level light baking
|
2023-06-24 21:11:15 -06:00 |
|
James Lambert
|
145b07db90
|
Baking lighting is working much better
|
2023-06-20 21:04:52 -06:00 |
|
James Lambert
|
c1098894be
|
Fix wrong material name
|
2023-06-15 21:20:40 -06:00 |
|
James Lambert
|
bcc75089cd
|
Work on blender materials and use them in test chamber 00
|
2023-06-15 21:18:44 -06:00 |
|
James Lambert
|
486ebc1973
|
Implement auto uv as a blender script
|
2023-06-14 22:09:11 -06:00 |
|
James Lambert
|
9cb838d442
|
start work on material and lighting rework
|
2023-06-13 20:54:26 -06:00 |
|
James Lambert
|
e088c3959b
|
Get ambient lighting block working
|
2023-06-06 19:54:18 -06:00 |
|
James Lambert
|
6d8ef41f25
|
Add thickness to test chamber glass
|
2023-05-19 12:58:58 -06:00 |
|
James Lambert
|
e9851b9b33
|
Fix gap in wall at the end of test chamber 11 #113
|
2023-05-08 21:10:32 -06:00 |
|
James Lambert
|
5fd18ff408
|
Fix glitchy surface in test chamber #122
|
2023-05-08 21:04:45 -06:00 |
|
James Lambert
|
e1014a3924
|
Implement box dropper serialization
|
2023-05-07 20:51:36 -06:00 |
|
Weston Salinas
|
676cb60038
|
Fixed Box Dropper Trigger in Chamber 4
Fixes #104
- simply encompassed the entire chamber past the glass in chamber 4 with the box dropper trigger
|
2023-04-30 20:44:49 -05:00 |
|
James Lambert
|
ba5f97b346
|
Work on main menu camera
|
2023-04-21 23:32:46 -06:00 |
|
James Lambert
|
6b311659d6
|
Start work on main menu
|
2023-04-21 21:05:14 -06:00 |
|
James Lambert
|
d574d1df95
|
release 0.8
|
2023-04-18 21:16:27 -06:00 |
|
James Lambert
|
7b8d96c9e1
|
Add fizzler to test chamber 07
|
2023-04-13 06:48:01 -06:00 |
|
James Lambert
|
c2bb0772f4
|
Fixup uv rotations
|
2023-04-12 20:26:41 -06:00 |
|
James Lambert
|
a1964cf75e
|
Finish up test chamber 07
|
2023-04-10 16:34:55 -06:00 |
|
James Lambert
|
a0ee1f87bc
|
Finish up test chamber 07
|
2023-04-09 14:20:24 -06:00 |
|
James Lambert
|
e84e11acfa
|
Finish up test chamber 07
|
2023-04-09 14:16:54 -06:00 |
|
James Lambert
|
d4105b04a7
|
fix broken test chamber 07
|
2023-04-09 10:31:37 -06:00 |
|
James Lambert
|
926882261f
|
make much progress on test chamber 07
|
2023-04-08 18:28:58 -06:00 |
|
James Lambert
|
25126503d4
|
Test chamber 07 progress
|
2023-04-08 15:40:00 -06:00 |
|
James Lambert
|
18bd112c40
|
work on test chamber 07
|
2023-04-05 20:59:51 -06:00 |
|
James Lambert
|
2cf701f863
|
Finish up test chamber 11
|
2023-04-04 06:24:59 -06:00 |
|
James Lambert
|
392f9adf9c
|
Work on cutscenes and triggers for test chamber 07
|
2023-04-03 07:26:19 -06:00 |
|
James Lambert
|
0d312e1f79
|
More work on test chamber 07
|
2023-03-31 21:10:42 -06:00 |
|
James Lambert
|
0cdb9bf8c0
|
More work on test chamber 07
|
2023-03-30 16:40:49 -06:00 |
|
James Lambert
|
8c50e8f4fa
|
More work on test chamber 7
|
2023-03-30 08:02:53 -06:00 |
|
James Lambert
|
31390f0d29
|
work on test chamber 07
|
2023-03-29 19:59:16 -06:00 |
|
James Lambert
|
e5e6bc577f
|
Work on test chamber 07
|
2023-03-27 21:24:10 -06:00 |
|
James Lambert
|
e9e443ebeb
|
Refactor door to be controlled by animation controller to allow for multiple door types
|
2023-03-26 21:33:23 -06:00 |
|
James Lambert
|
1f2992fbb6
|
Work on the test chamber some more
|
2023-03-13 21:58:11 -06:00 |
|
James Lambert
|
aac8af391e
|
Work on test chamber 07
|
2023-03-13 21:13:47 -06:00 |
|
James Lambert
|
f4b149d24b
|
Start work on test chamber 07
|
2023-03-13 21:13:47 -06:00 |
|
James Lambert
|
f6464067bb
|
Finish up test chamber 06
|
2023-02-28 20:57:03 -07:00 |
|
James Lambert
|
9c815de719
|
Work on next test chamber
|
2023-02-27 22:04:31 -07:00 |
|
James Lambert
|
7db90f4276
|
Fix airborn momentum
|
2023-02-27 21:23:08 -07:00 |
|
James Lambert
|
affd0de279
|
work on test chamber 06
|
2023-02-26 22:05:06 -07:00 |
|
James Lambert
|
b2c5e7f341
|
Add some more collision
|
2023-02-25 21:51:52 -07:00 |
|
James Lambert
|
34f336f3af
|
More work on test chamber 06
|
2023-02-25 21:36:22 -07:00 |
|
James Lambert
|
d66003f315
|
Start work on test chamber 06
|
2023-02-23 21:55:57 -07:00 |
|
James Lambert
|
9878d18821
|
Finish up test chamber 05
|
2023-02-21 21:02:24 -07:00 |
|
James Lambert
|
948f6d6eed
|
work on test chamber 05
|
2023-02-20 21:00:29 -07:00 |
|
James Lambert
|
fc253fe93b
|
Minor issues for next release
|
2023-02-18 20:20:28 -07:00 |
|
James Lambert
|
915790ecee
|
Fixup test chamber 04
|
2023-02-17 21:48:15 -07:00 |
|
James Lambert
|
f612ba79fa
|
Fix first portal wall clipping problem
|
2023-02-13 08:59:07 -07:00 |
|
James Lambert
|
d88499d6ca
|
Fix some physics problems between player and grabbed objects
|
2023-02-12 21:59:30 -07:00 |
|
James Lambert
|
e0789a13fc
|
Add ball burn marks
|
2023-02-11 21:17:44 -07:00 |
|
James Lambert
|
26c8fa5f99
|
Some test chamber polish
|
2023-02-11 14:28:14 -07:00 |
|
James Lambert
|
4ac92e6163
|
Fix infinite jump glitch
|
2023-02-10 22:15:20 -07:00 |
|
James Lambert
|
95f9239d7e
|
Underwater graphics done
moved autoportal frames to be a decor object
|
2023-02-10 21:11:58 -07:00 |
|
James Lambert
|
0b7aee7f22
|
saving and loading checkpoints
|
2023-02-07 21:56:24 -07:00 |
|
James Lambert
|
18e6a4090f
|
Add death overlay
|
2023-02-06 08:45:07 -07:00 |
|
James Lambert
|
90f775c43f
|
Work on test chamber 4 triggers
|
2023-02-04 21:43:31 -07:00 |
|
James Lambert
|
8938c24ae7
|
Work on test chamber 04
|
2023-02-03 21:56:10 -07:00 |
|
James Lambert
|
b578bf11f8
|
Work on test chamber 04
|
2023-02-02 21:26:13 -07:00 |
|
James Lambert
|
b538f022c6
|
Implement light bridge texture
|
2023-01-31 21:43:12 -07:00 |
|
James Lambert
|
3b937e619c
|
Work on test chamber 7
|
2023-01-28 20:56:21 -07:00 |
|
James Lambert
|
994271f762
|
work on test chamber 3
|
2023-01-27 21:06:54 -07:00 |
|
James Lambert
|
1a65e4e28f
|
Work on test chamber 7
|
2023-01-26 21:51:35 -07:00 |
|
James Lambert
|
7d71ed2708
|
Implement test chamber 6
|
2023-01-21 22:00:41 -07:00 |
|
James Lambert
|
970d45687c
|
Start implementing ball catcher
|
2023-01-20 21:50:13 -07:00 |
|
James Lambert
|
1ff35c25f2
|
Start work on ball launcher, ball catcher, and ball
|
2023-01-16 14:36:32 -07:00 |
|
James Lambert
|
861fcc542c
|
Build out portal paradox
|
2023-01-06 08:48:52 -07:00 |
|
James Lambert
|
9b7077aa09
|
Some work on the next test chamber
|
2022-12-15 21:07:50 -07:00 |
|
James Lambert
|
a0bed76f85
|
Work on next test chamber
|
2022-12-14 21:46:24 -07:00 |
|
James Lambert
|
a2f8d743c5
|
Fix some level details
|
2022-12-07 22:09:44 -07:00 |
|
James Lambert
|
266ee8c24e
|
Work on test chamber 1
|
2022-12-06 20:52:15 -07:00 |
|
James Lambert
|
d4a662e638
|
Fix some test chamber issues
|
2022-11-12 20:41:53 -07:00 |
|
James Lambert
|
f767fdf8ab
|
Add freecam
|
2022-09-27 19:33:56 -06:00 |
|
James Lambert
|
e7601c2e4d
|
Small elevator details
|
2022-08-31 07:36:07 -06:00 |
|
James Lambert
|
f7ee3f1880
|
Level polish
|
2022-08-19 21:21:22 -06:00 |
|
James Lambert
|
d48c57a19e
|
Work on signage for all levels
|
2022-08-10 08:24:24 -06:00 |
|
James Lambert
|
0fafeee5b0
|
Work on pedestal animation
|
2022-08-08 08:37:33 -06:00 |
|
James Lambert
|
475a182a79
|
Start work on loading next level
|
2022-07-25 08:23:27 -06:00 |
|
James Lambert
|
b6821b5de6
|
v0.5.1
|
2022-07-25 07:43:37 -06:00 |
|
James Lambert
|
20f84f1fd4
|
Fix pointers after loading level from cart
|
2022-07-24 16:03:29 -06:00 |
|
James Lambert
|
0a8db5cc0e
|
Seperate levels from code segment
|
2022-07-24 08:52:28 -06:00 |
|
James Lambert
|
407aaf7bdc
|
Update test chamber
|
2022-07-16 16:32:31 -06:00 |
|
James Lambert
|
16bf155b16
|
Fix some hole cutting bugs
|
2022-07-08 20:48:11 -06:00 |
|
James Lambert
|
f7167ecd72
|
Allow collision surface to portal surface to be a many to many relationship
|
2022-07-05 13:57:09 -06:00 |
|
James Lambert
|
cdd72f9f49
|
More work on hole cutting algorithm
|
2022-06-28 08:31:05 -06:00 |
|
James Lambert
|
c8a5301eaf
|
Get -02 optimizations working
Fix some small bugs
|
2022-06-27 21:41:33 -06:00 |
|
James Lambert
|
40cdc0d02a
|
Work on player collision logic some
|
2022-06-25 15:24:50 -06:00 |
|
James Lambert
|
3d7f85f25d
|
Split triggers and cutscenes and allow cutscenes to reference other cutscenes
|
2022-06-25 14:10:18 -06:00 |
|
James Lambert
|
e788782e57
|
work on second test chamber
|
2022-06-24 22:30:12 -06:00 |
|
James Lambert
|
7ee68bb904
|
Implement test chamber 2 logic
|
2022-06-23 22:43:03 -06:00 |
|
James Lambert
|
6c45c3437f
|
Work on second test chamber
|
2022-06-23 17:20:48 -06:00 |
|
James Lambert
|
f2b6ebd66f
|
Work on elevator logic
|
2022-06-22 23:20:48 -06:00 |
|
James Lambert
|
916d9828fd
|
Separate out graphics scale into model scale and fixed point scale
|
2022-06-21 21:49:14 -06:00 |
|
James Lambert
|
41b81594f2
|
work on automatic elevator doors
|
2022-06-21 14:56:27 -06:00 |
|
James Lambert
|
3e0194aa32
|
Make cube a regular decor object
|
2022-06-15 19:24:33 -06:00 |
|
James Lambert
|
65e61a54c3
|
Add fizzler to level editor
|
2022-06-14 21:11:29 -06:00 |
|
James Lambert
|
4411a99bdc
|
Implement fizzle
|
2022-06-14 13:01:26 -06:00 |
|
James Lambert
|
ace04c87f5
|
Add bias to portal clipping plane
|
2022-06-11 16:03:44 -06:00 |
|
James Lambert
|
7676510a12
|
Adjust contact constraint
|
2022-06-11 14:04:39 -06:00 |
|
James Lambert
|
799e613732
|
Decor can be added with the level editor
|
2022-06-11 12:11:34 -06:00 |
|