James Lambert
6f68f5057d
Start work on platform moving sounds
2023-10-05 21:18:20 -06:00
James Lambert
d08cbbb0b8
Improve appearance of light rail endcaps
2023-10-04 21:47:21 -06:00
westonCoder
93cb25db64
Game Options Menu Tweaks
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This PR implements the following quality of life/bug fixes, as well as a new feature:
- fixed a minor bug where you couldnt apply a single button to look forward/look back
- start no longer exits the menu. this is because if the player set a or b buttons as the pause action, they could no longer use the menu's anymore, because it would exit them from the menu.
- adjusted the sensitivity/accelleration sliders down slightly
- added a portal render depth slider in the GameplayOptions menu. this allows the player to adjust the portal render depth in real time. this was in the original game in the menu so I replicated here.
attached video shows new menu additions.
2023-10-04 11:58:04 -05:00
westonCoder
a6b66783f8
Various Tweaks to Portal Gun Mechanics
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- tweaked portal gun to have a max fire rate, that is tied to its animation speed (used video of portal1 for reference)
- allowed ControllerActionOpenPortal1 and ControllerActionOpenPortal2 actions to be "Holdable" meaning that you can hold down the button and continuously do that action
- made sure two portals cant be shot at once, prohibiting both buttons being held at once.
video attached:
2023-10-04 00:14:55 -05:00
James Lambert
5bdefbf465
Merge coplanar static meshes to reduce culling load
2023-10-02 21:20:52 -06:00
James Lambert
ba67c38665
Wake up objects when portals are shot underneath then
2023-10-01 20:41:48 -06:00
James Lambert
7dc17db4a8
turn on optimizations
2023-10-01 20:16:05 -06:00
James Lambert
c9745a14a1
Fix problem where player falls through floor after teleporting to a different room
2023-09-30 21:40:38 -06:00
James Lambert
11c359d8e6
Make point constraint less likely to push things through wall
2023-09-30 21:16:08 -06:00
James Lambert
b575325ed2
Fix bug where you can shoot through the back of glass
2023-09-30 20:53:53 -06:00
James Lambert
2546a0ef46
Mark another task off the README
2023-09-30 18:03:11 -06:00
James Lambert
dd54ac6aea
Add trigger to prompt switch usage
2023-09-30 18:02:35 -06:00
James Lambert
f8ca236f1b
Allow cube triggers to control if held cubes still trigger
2023-09-30 17:53:48 -06:00
James Lambert
4bc26ef00c
Work on action prompts
2023-09-30 16:42:31 -06:00
James Lambert
3cba3a52a5
Refactor hud to be a separate object
2023-09-30 11:35:00 -06:00
James Lambert
2641d98eeb
Fix floor in test chamber 02 around pedestal
2023-09-28 22:09:24 -06:00
James Lambert
80d7720a98
Change default controls
2023-09-28 20:29:16 -06:00
James Lambert
81d446a80e
Polish up ball launcher
2023-09-28 18:04:36 -06:00
James Lambert
6344908bd8
Fix portal gun elevator teleportation bug
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fix some broken walls in test chamber 07
2023-09-26 18:53:33 -06:00
James Lambert
c1c244151d
Cleanup unused teleport on break constraint feature
2023-09-25 21:27:52 -06:00
James Lambert
aa59171368
Simplify portal gun constraint and fix visual glitch when passing through portals
2023-09-25 21:23:29 -06:00
James Lambert
8273b32fc6
fix issue when player starts halfway through elevator when starting a new game on later test chambers
2023-09-24 20:10:34 -06:00
James Lambert
fda868e584
turn player collider into a sphere shorty after teleporting
2023-09-24 19:38:20 -06:00
James Lambert
02d3bb6e7e
Make contact filtering on portals more accurate the portal surface
2023-09-24 09:23:30 -06:00
James Lambert
55142fe61c
Fix some small portal rendering bugs
2023-09-23 16:57:39 -06:00
James Lambert
8ff28b0c11
Document some more TODO
2023-09-22 08:17:37 -06:00
James Lambert
89c5f9a543
Implement deadzone setting
2023-09-21 21:21:40 -06:00
James Lambert
7b898c1bbd
Fix issue with a ceiling surface
2023-09-21 20:31:46 -06:00
James Lambert
101cc3494f
Update readme todo list
2023-09-21 20:26:56 -06:00
James Lambert
21ef5d46f3
Fix up some hole cutting issues
2023-09-21 20:26:17 -06:00
James Lambert
d99fd21ad6
work on hole cutting algorithm
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change default controls
2023-09-20 20:29:02 -06:00
lambertjamesd
43ea3e4f1e
Merge pull request #253 from hackgrid/fix-make-2
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Fix Makefile some more (fixes #252 )
2023-09-19 19:23:12 -06:00
James Lambert
bddedca707
Fix player collider to be a capsule
2023-09-19 19:22:24 -06:00
James Lambert
55fa62c57e
Finish up portal trail effect
2023-09-18 21:08:52 -06:00
hackgrid
71f616f548
Fix Makefile
2023-09-18 21:05:26 +02:00
James Lambert
65eebe53d3
Work on portal ball trail
2023-09-17 22:35:38 -06:00
James Lambert
79b64c72ba
Adjust goals before next release
2023-09-16 07:06:35 -06:00
James Lambert
32edc58997
Open portal after projectile hits
2023-09-16 07:05:26 -06:00
James Lambert
a391432c72
Work on portal projectile effect
2023-09-15 22:08:32 -06:00
James Lambert
aea526a537
Fix crash when firing
2023-09-15 18:52:17 -06:00
lambertjamesd
ba4d272451
Merge pull request #251 from hackgrid/fix-make-1
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Fix Makefile (Fixes #226 )
2023-09-15 18:41:16 -06:00
James Lambert
66f19b3cd5
Start work on portal gun projectile
2023-09-14 22:45:02 -06:00
hackgrid
99f974bc0d
Fix Makefile
2023-09-14 09:57:13 +02:00
James Lambert
5582be9a3b
Make fizzler look better
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implement particle effects for exploding balls
2023-09-13 22:05:27 -06:00
James Lambert
6a48f7e405
Polish up fail portal splash particle effect
2023-09-13 20:46:01 -06:00
James Lambert
5aba1b3e77
Implemented very broken portal particle effect
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Fixed portal hud indicator
2023-09-12 22:21:52 -06:00
James Lambert
cfb98555c5
Make progress on particle effects
2023-09-12 21:43:55 -06:00
James Lambert
7499075c65
Better portal culling
2023-09-07 20:58:36 -06:00
James Lambert
7a469245ef
Fix broken trigger in test chamber 11
2023-09-06 20:53:24 -06:00
James Lambert
801583dd07
Fix test chamber 05
2023-09-06 19:55:59 -06:00