Commit graph

11 commits

Author SHA1 Message Date
Matt Penny 1e05c88d43 Check in missing QR code image 2024-08-20 22:52:51 -04:00
Matt Penny da028cd405 Update credits with link to current repo 2024-08-20 19:59:36 -04:00
Matt Penny bd3dc02c56 Get all textures from VPK
Some textures cannot be used in their current form, and so they are
transformed at build time by Imagemagick commands (e.g., add shapes,
crop and merge different portions, etc.).

For a very small number of textures, making them usable takes more than
a few simple commands. For example, Chell's eyes and ears are detached
from her face in the texture image, and there are not enough polygons in
her model or pixels in an N64 texture to make a good UV map.

For these few complex textures, James worked around the problem by
checking in pre-edited images. This commit removes those images and
instead performs the necessary transformations at build time. As a result,
some textures are now slightly different (ball launcher/catcher, cube,
Chell). Chell's UV map is redone to accomodate this - for the better.
2024-01-21 00:42:52 -05:00
Matt Penny 94be65409d Update readme with Still Alive info 2024-01-13 11:27:25 -05:00
James Lambert 189133c1fe Finish up credits screen 2023-11-22 15:38:02 -07:00
westonCoder b958cddb59 Made README More Inviting
- added a slideshow gif of some in game images
- added some details about what the project is, and the major accomplishments
- added some hyperlinks to various pages for easy access

Fixes #229
2023-09-05 14:07:24 -05:00
Weston Salinas 6393e2ff71 Simply Added center Reticle
- adds center reticle to HUD
- made asset myself lol

Fixes #110
2023-05-04 22:10:52 -05:00
James Lambert 16adc80e11 Implement control icons 2023-04-26 22:03:41 -06:00
James Lambert 8621a04d3c Made a lot of progress on new game menu 2023-04-22 17:32:28 -06:00
Weston Salinas 5077f65b61 added an animated portal64 logo to readme 2023-03-27 14:35:30 -05:00
James Lambert ba6fb4ed2b Add portal gun 2022-05-11 22:44:05 -06:00