jak-project/game/mips2c/jak3_functions
Hat Kid bc66d416b4
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decompiler: call-parent-state-handler and suspend-for macros (#3625)
Also fix `hud-draw-pris2` bucket in Jak 3 to make subtitles work and
foreground HUD envmap.
2024-09-04 19:35:54 +02:00
..
cloth.cpp [jak3] prim rendering for cloth (#3607) 2024-07-26 20:31:32 -04:00
collide_cache.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
collide_edge_grab.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
collide_func.cpp [jak3] A bunch of small fixes to get game.cgo to load (#3435) 2024-03-24 16:30:28 -04:00
collide_hash.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
collide_mesh.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
debug.cpp [jak3] remove some stubs and fix health bar (#3468) 2024-04-15 16:24:29 +01:00
font.cpp decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483) 2024-04-28 08:59:46 -04:00
foreground.cpp decompiler: call-parent-state-handler and suspend-for macros (#3625) 2024-09-04 19:35:54 +02:00
generic_effect.cpp Decompile font, decomp, background, shrubbery (#3428) 2024-03-16 20:25:30 -04:00
generic_merc.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
joint.cpp [jak3] A bunch of small fixes to get game.cgo to load (#3435) 2024-03-24 16:30:28 -04:00
lights.cpp [jak3] A bunch of small fixes to get game.cgo to load (#3435) 2024-03-24 16:30:28 -04:00
merc_blend_shape.cpp decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
nav_control.cpp decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
nav_engine.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
ocean.cpp decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
ocean_vu0.cpp decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
particle_curves.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
ripple.cpp decomp3: more misc files (#3466) 2024-04-22 18:43:51 +02:00
shadow.cpp jak 3 shadows (#3530) 2024-05-23 18:29:42 +01:00
sky.cpp Jak3 sky (#3514) 2024-05-12 09:36:50 -04:00
sky.h [jak3] Decompile sprite and debug files (#3420) 2024-03-10 21:11:41 -04:00
sparticle.cpp decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
sparticle_launcher.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
spatial_hash.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00
texture.cpp [jak3] A bunch of small fixes to get game.cgo to load (#3435) 2024-03-24 16:30:28 -04:00
wvehicle_part.cpp fix c++ compiler warnings, extract_merc assert (#3488) 2024-05-03 17:29:18 +01:00