.. |
cloth.cpp
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[jak3] prim rendering for cloth (#3607)
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2024-07-26 20:31:32 -04:00 |
collide_cache.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
collide_edge_grab.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
collide_func.cpp
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[jak3] A bunch of small fixes to get game.cgo to load (#3435)
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2024-03-24 16:30:28 -04:00 |
collide_hash.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
collide_mesh.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
debug.cpp
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[jak3] remove some stubs and fix health bar (#3468)
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2024-04-15 16:24:29 +01:00 |
font.cpp
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |
foreground.cpp
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decompiler: call-parent-state-handler and suspend-for macros (#3625)
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2024-09-04 19:35:54 +02:00 |
generic_effect.cpp
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Decompile font, decomp, background, shrubbery (#3428)
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2024-03-16 20:25:30 -04:00 |
generic_merc.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
joint.cpp
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[jak3] A bunch of small fixes to get game.cgo to load (#3435)
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2024-03-24 16:30:28 -04:00 |
lights.cpp
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[jak3] A bunch of small fixes to get game.cgo to load (#3435)
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2024-03-24 16:30:28 -04:00 |
merc_blend_shape.cpp
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
nav_control.cpp
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decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461)
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2024-04-12 18:44:38 -04:00 |
nav_engine.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
ocean.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
ocean_vu0.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
particle_curves.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
ripple.cpp
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
shadow.cpp
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jak 3 shadows (#3530)
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2024-05-23 18:29:42 +01:00 |
sky.cpp
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Jak3 sky (#3514)
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2024-05-12 09:36:50 -04:00 |
sky.h
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[jak3] Decompile sprite and debug files (#3420)
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2024-03-10 21:11:41 -04:00 |
sparticle.cpp
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decomp3: spawn target , add merc and particle buckets and some temporary hacks (#3445)
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2024-04-05 00:07:39 -04:00 |
sparticle_launcher.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
spatial_hash.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |
texture.cpp
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[jak3] A bunch of small fixes to get game.cgo to load (#3435)
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2024-03-24 16:30:28 -04:00 |
wvehicle_part.cpp
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fix c++ compiler warnings, extract_merc assert (#3488)
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2024-05-03 17:29:18 +01:00 |