.. |
collide-cache-h.gc
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test game actors and fix up/disable broken ones (#1103)
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2022-01-27 19:33:34 -05:00 |
collide-cache.gc
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fix bug in collide-probe (#1180)
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2022-02-18 23:01:05 -05:00 |
collide-edge-grab-h.gc
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[game] edge grab, small fixes, add zoomer (#1083)
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2022-01-17 14:36:29 -05:00 |
collide-edge-grab.gc
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test game actors and fix up/disable broken ones (#1103)
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2022-01-27 19:33:34 -05:00 |
collide-frag-h.gc
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[collision] add notes on -h files, add some enums (#1068)
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2022-01-08 20:57:57 -05:00 |
collide-frag.gc
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[collision] add notes on -h files, add some enums (#1068)
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2022-01-08 20:57:57 -05:00 |
collide-func-h.gc
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Fix asize bug, decompile a few files (#293)
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2021-02-28 18:05:07 -05:00 |
collide-func.gc
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goalc: reduce cleverness of outer product (#1059)
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2022-01-09 11:39:22 -05:00 |
collide-h.gc
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[Decomp] Some more collision header files and speed up tests (#296)
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2021-03-01 11:15:24 -05:00 |
collide-mesh-h.gc
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cleanup and bug fix (#1161)
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2022-02-13 13:03:30 -05:00 |
collide-mesh.gc
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more small fixes (#1094)
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2022-01-19 19:39:36 -05:00 |
collide-planes.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
collide-probe.gc
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collide probe works, amazingly (#1072)
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2022-01-10 19:28:17 -05:00 |
collide-reaction-target.gc
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[collision] implement most of background collision, spawn target! (#1076)
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2022-01-15 16:52:47 -05:00 |
collide-shape-h.gc
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proper support for hardcoded "time" types (#1141)
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2022-02-12 12:26:19 -05:00 |
collide-shape-rider.gc
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proper support for hardcoded "time" types (#1141)
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2022-02-12 12:26:19 -05:00 |
collide-shape.gc
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Continue cleanup of source files (#1138)
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2022-02-06 18:53:43 -05:00 |
collide-target-h.gc
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proper support for hardcoded "time" types (#1141)
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2022-02-12 12:26:19 -05:00 |
collide-touch-h.gc
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some cleanup and docs on collide-touch and the tie extractor (#1074)
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2022-01-12 10:47:17 -05:00 |
collide-touch.gc
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some cleanup and docs on collide-touch and the tie extractor (#1074)
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2022-01-12 10:47:17 -05:00 |
collide.gc
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decomp: relocate and collide (#867)
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2021-09-29 21:00:36 -04:00 |
main-collide.gc
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[collision] implement most of background collision, spawn target! (#1076)
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2022-01-15 16:52:47 -05:00 |