jak-project/goal_src/jak2/engine/geometry
ManDude 9351bf782e
[decomp2] game-info, game-task and task-control (#1884)
And everything else needed for them!

A couple functions are bad currently.

- fixes #1929 - untested on linux
- fixes #1924 - now you need to type `,` before a lambda you want to put
in a pair.
- fix debugger symbol table in jak 2
- made the decompiler output `(meters 2)` instead of `(meters 2.0)`
- fixed a bug with the bitfield enum special -1 case
- made bad game text decomp not exit the decompiler
- added `editable-player` and `script`
2022-09-27 19:44:20 -04:00
..
bounding-box-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
bounding-box.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
cylinder.gc [decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926) 2022-09-26 20:57:44 -04:00
geometry-h.gc [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
geometry.gc [decomp2] joint-mod, chain-physics, loader (#1816) 2022-09-02 18:13:38 -04:00
path-h.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
path.gc [decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926) 2022-09-26 20:57:44 -04:00
vol-h.gc [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
vol.gc [decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926) 2022-09-26 20:57:44 -04:00