jak-project/goal_src/jak1/levels/ogre/ogre-obs.gc
Hat Kid f4085a4362
jak1: clean up all dummy methods (#2457)
Cleans up every `dummy-*` and `TODO-RENAME-*` method up with either
proper names or by renaming them to `[type-name]-method-[method-id]`
similar to Jak 2's `all-types`.

Also fixes the bad format string in `collide-cache` and adds the event
handler hack to Jak 1.

The game boots and runs fine, but I might have missed a PAL patch or
other manual patches here and there, please double-check if possible.
2023-04-05 18:41:05 -04:00

1502 lines
52 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: ogre-obs.gc
;; name in dgo: ogre-obs
;; dgos: L1, OGR
;; DECOMP BEGINS
(import "goal_src/jak1/import/ogre-step-ag.gc")
(import "goal_src/jak1/import/tntbarrel-ag.gc")
(import "goal_src/jak1/import/ogre-bridge-ag.gc")
(import "goal_src/jak1/import/shortcut-boulder-ag.gc")
(import "goal_src/jak1/import/medres-snow-ag.gc")
(import "goal_src/jak1/import/ogre-bridgeend-ag.gc")
(import "goal_src/jak1/import/ogre-isle-ag.gc")
(defskelgroup *med-res-snow-sg* medres-snow medres-snow-lod0-jg medres-snow-idle-ja
((medres-snow-lod0-mg (meters 999999)))
:bounds (static-spherem -390 150 70 410)
)
(defpartgroup group-tntbarrel-BIG-explosion
:id 473
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 64)
:parts ((sp-item 2234 :period 3000 :length 5)
(sp-item 2235 :period 3000 :length 5)
(sp-item 2236 :period 3000 :length 40)
(sp-item 2237 :period 3000 :length 40)
(sp-item 2238 :period 3000 :length 40)
)
)
(defpart 2236
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 32.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-rnd-flt spt-scale-x (meters 2.4) (meters 1.8) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 192.0 64.0 1.0)
(sp-rnd-flt spt-g 192.0 64.0 1.0)
(sp-flt spt-b 128.0)
(sp-rnd-flt spt-a 32.0 96.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.32) (meters 0.42666668) 1.0)
(sp-flt spt-scalevel-x (meters -0.009333333))
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-g -2.1333334)
(sp-flt spt-fade-b -1.4222223)
(sp-rnd-flt spt-accel-y -2.048 -2.048 1.0)
(sp-flt spt-friction 0.9)
(sp-int spt-timer 300)
(sp-cpuinfo-flags bit2 bit14)
(sp-int-plain-rnd spt-next-time 30 89 1)
(sp-launcher-by-id spt-next-launcher 2239)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 2) (meters 12) 1.0)
)
)
(defpart 2239
:init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -1.0666667))
)
(defpart 2238
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 6.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-flt spt-scale-x (meters 0.5))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 180.0) 1.0)
(sp-flt spt-scale-y (meters 32))
(sp-flt spt-r 255.0)
(sp-flt spt-g 196.0)
(sp-flt spt-b 64.0)
(sp-rnd-flt spt-a 32.0 64.0 1.0)
(sp-flt spt-scalevel-y (meters 3.4133334))
(sp-flt spt-fade-g -3.2666667)
(sp-flt spt-fade-b -1.0666667)
(sp-flt spt-fade-a -1.6)
(sp-int spt-timer 60)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2234
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-y (meters 2))
(sp-flt spt-scale-x (meters 128))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 255.0)
(sp-rnd-flt spt-g 192.0 32.0 1.0)
(sp-flt spt-b 128.0)
(sp-flt spt-a 128.0)
(sp-int spt-timer 900)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2235
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-y (meters 2))
(sp-flt spt-scale-x (meters 32))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 255.0)
(sp-rnd-flt spt-g 192.0 32.0 1.0)
(sp-flt spt-b 128.0)
(sp-flt spt-a 128.0)
(sp-int spt-timer 900)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2237
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 48.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-rnd-flt spt-scale-x (meters 16) (meters 10) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 255.0)
(sp-rnd-flt spt-g 128.0 64.0 1.0)
(sp-flt spt-b 128.0)
(sp-rnd-flt spt-a 48.0 48.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.32) (meters 0.21333334) 1.0)
(sp-flt spt-scalevel-x (meters 0.053333335))
(sp-rnd-flt spt-rotvel-z (degrees -0.6) (degrees 1.2) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-a -0.08533333)
(sp-rnd-flt spt-accel-y 2.048 2.048 1.0)
(sp-flt spt-friction 0.85)
(sp-int spt-timer 510)
(sp-cpuinfo-flags bit2 bit14)
(sp-int spt-next-time 42)
(sp-launcher-by-id spt-next-launcher 2240)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 160.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 0) (meters 8) 1.0)
)
)
(defpart 2240
:init-specs ((sp-flt spt-fade-r -0.26666668)
(sp-flt spt-fade-g -0.26666668)
(sp-flt spt-fade-b -0.52916664)
(sp-int spt-next-time 240)
(sp-launcher-by-id spt-next-launcher 2241)
)
)
(defpart 2241
:init-specs ((sp-flt spt-fade-r -0.24380952)
(sp-flt spt-fade-g -0.12190476)
(sp-flt spt-fade-b 0.0)
(sp-flt spt-fade-a -0.09142857)
(sp-int spt-next-time 525)
(sp-launcher-by-id spt-next-launcher 2242)
)
)
(defpart 2242
:init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0))
)
(defpartgroup group-tntbarrel-explosion
:id 474
:duration (seconds 2)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 12)
:parts ((sp-item 2079 :period 600 :length 5)
(sp-item 2080 :period 600 :length 40)
(sp-item 2081 :period 600 :length 20)
(sp-item 2082 :period 600 :length 20)
)
)
(defpart 2080
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 8.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-rnd-flt spt-scale-x (meters 0.4) (meters 0.8) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 192.0 64.0 1.0)
(sp-rnd-flt spt-g 192.0 64.0 1.0)
(sp-flt spt-b 128.0)
(sp-rnd-flt spt-a 32.0 96.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.16) 1.0)
(sp-flt spt-scalevel-x (meters -0.0026666666))
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-g -2.1333334)
(sp-flt spt-fade-b -1.4222223)
(sp-rnd-flt spt-accel-y -0.68266666 -0.68266666 1.0)
(sp-flt spt-friction 0.9)
(sp-int spt-timer 300)
(sp-cpuinfo-flags bit2 bit14)
(sp-int-plain-rnd spt-next-time 30 89 1)
(sp-launcher-by-id spt-next-launcher 2083)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 2) (meters 4) 1.0)
)
)
(defpart 2083
:init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -1.0666667))
)
(defpart 2082
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 6.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-flt spt-scale-x (meters 0.3))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 180.0) 1.0)
(sp-flt spt-scale-y (meters 12))
(sp-flt spt-r 255.0)
(sp-flt spt-g 196.0)
(sp-flt spt-b 64.0)
(sp-rnd-flt spt-a 32.0 64.0 1.0)
(sp-flt spt-scalevel-y (meters 0.85333335))
(sp-flt spt-fade-g -3.2666667)
(sp-flt spt-fade-b -1.0666667)
(sp-flt spt-fade-a -1.6)
(sp-int spt-timer 60)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2079
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-y (meters 2))
(sp-flt spt-scale-x (meters 24))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 255.0)
(sp-rnd-flt spt-g 192.0 32.0 1.0)
(sp-flt spt-b 128.0)
(sp-flt spt-a 128.0)
(sp-flt spt-fade-a -2.3272727)
(sp-int spt-timer 54)
(sp-cpuinfo-flags bit2 bit3 bit14)
)
)
(defpart 2081
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 16.0)
(sp-rnd-flt spt-y (meters 0) (meters 1) 1.0)
(sp-rnd-flt spt-scale-x (meters 3) (meters 1.5) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 255.0)
(sp-rnd-flt spt-g 128.0 64.0 1.0)
(sp-flt spt-b 128.0)
(sp-rnd-flt spt-a 64.0 64.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.08) (meters 0.04) 1.0)
(sp-flt spt-scalevel-x (meters 0.02))
(sp-rnd-flt spt-rotvel-z (degrees -0.6) (degrees 1.2) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-a -0.28444445)
(sp-rnd-flt spt-accel-y 0.68266666 0.68266666 1.0)
(sp-flt spt-friction 0.8)
(sp-int spt-timer 510)
(sp-cpuinfo-flags bit2 bit14)
(sp-int spt-next-time 42)
(sp-launcher-by-id spt-next-launcher 2084)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 0) (meters 3) 1.0)
)
)
(defpart 2084
:init-specs ((sp-flt spt-fade-r -1.0666667)
(sp-flt spt-fade-g -1.0666667)
(sp-flt spt-fade-b -2.1166666)
(sp-int spt-next-time 60)
(sp-launcher-by-id spt-next-launcher 2085)
)
)
(defpart 2085
:init-specs ((sp-flt spt-fade-r -0.5688889)
(sp-flt spt-fade-g -0.28444445)
(sp-flt spt-fade-b 0.0)
(sp-flt spt-fade-a -0.21333334)
(sp-int spt-next-time 225)
(sp-launcher-by-id spt-next-launcher 2086)
)
)
(defpart 2086
:init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0))
)
(defskelgroup *tntbarrel-sg* tntbarrel tntbarrel-lod0-jg tntbarrel-idle-ja
((tntbarrel-lod0-mg (meters 999999)))
:bounds (static-spherem 0 2 0 4)
)
(deftype tntbarrel (process-drawable)
((root-override collide-shape :offset 112)
)
:heap-base #x40
:method-count-assert 22
:size-assert #xb0
:flag-assert #x16004000b0
(:methods
(idle () _type_ :state 20)
(die (symbol) _type_ :state 21)
)
)
(defstate die (tntbarrel)
:virtual #t
:code (behavior ((arg0 symbol))
(ja-channel-set! 0)
(clear-collide-with-as (-> self root-override))
(ja-post)
(sound-play "dcrate-break")
(if arg0
(process-spawn
part-tracker
:init part-tracker-init
(-> *part-group-id-table* 473)
-1
#f
#f
#f
(-> self root-override trans)
:to *entity-pool*
)
(process-spawn
part-tracker
:init part-tracker-init
(-> *part-group-id-table* 474)
-1
#f
#f
#f
(-> self root-override trans)
:to *entity-pool*
)
)
(suspend)
(cleanup-for-death self)
(deactivate self)
(none)
)
)
(defstate idle (tntbarrel)
:virtual #t
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('die-big)
(go-virtual die #t)
)
(('die)
(go-virtual die #f)
)
(('attack 'touch)
(send-event proc 'attack-invinc (-> event param 0) (static-attack-info ((mode 'death))))
(go-virtual die #f)
)
)
)
:code (behavior ()
(transform-post)
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
(none)
)
)
(defmethod init-from-entity! tntbarrel ((obj tntbarrel) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind crate))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense touch))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 9216.0 0.0 14336.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *tntbarrel-sg* '())
(set-vector! (-> obj draw color-mult) 1.3 1.3 1.3 1.0)
(go (method-of-object obj idle))
(none)
)
(defskelgroup *ogre-step-a-sg* ogre-step ogre-step-a-lod0-jg ogre-step-a-idle-ja
((ogre-step-a-lod0-mg (meters 999999)))
:bounds (static-spherem 0 3 0 5)
)
(defskelgroup *ogre-step-b-sg* ogre-step ogre-step-b-lod0-jg ogre-step-b-idle-ja
((ogre-step-b-lod0-mg (meters 999999)))
:bounds (static-spherem 0 3 0 5)
)
(defskelgroup *ogre-step-c-sg* ogre-step ogre-step-c-lod0-jg ogre-step-c-idle-ja
((ogre-step-c-lod0-mg (meters 999999)))
:bounds (static-spherem 0 3 0 6.5)
)
(defskelgroup *ogre-isle-a-sg* ogre-isle ogre-isle-a-lod0-jg ogre-isle-a-idle-ja
((ogre-isle-a-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
(defskelgroup *ogre-isle-b-sg* ogre-isle ogre-isle-b-lod0-jg ogre-isle-b-idle-ja
((ogre-isle-b-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
(defskelgroup *ogre-isle-c-sg* ogre-isle ogre-isle-c-lod0-jg ogre-isle-c-idle-ja
((ogre-isle-c-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
(defskelgroup *ogre-isle-d-sg* ogre-isle ogre-isle-d-lod0-jg ogre-isle-d-idle-ja
((ogre-isle-d-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
(deftype ogre-plat (rigid-body-platform)
((anchor-point vector :inline :offset-assert 736)
(idle-y-offset float :offset-assert 752)
(float-y-offset float :offset-assert 756)
(delay time-frame :offset-assert 760)
(active symbol :offset-assert 768)
(triggered entity-actor :offset-assert 772)
)
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(defmethod rigid-body-platform-method-23 ogre-plat ((obj ogre-plat) (arg0 float))
((the-as (function rigid-body-platform basic none) (find-parent-method ogre-plat 23)) obj (the-as basic arg0))
(rigid-body-platform-method-27 obj (-> obj anchor-point))
0
(none)
)
(defstate rigid-body-platform-idle (ogre-plat)
:virtual #t
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(the-as object (case event-type
(('trigger)
(set! (-> self triggered) (the-as entity-actor #t))
(set! (-> self delay) (the-as time-frame (-> event param 0)))
(let ((v0-0 (-> *display* base-frame-counter)))
(set! (-> self state-time) v0-0)
v0-0
)
)
)
)
)
:trans (behavior ()
(cond
((-> self active)
(when (and *target* (>= (-> self info idle-distance)
(vector-vector-distance (-> self root-overlay trans) (-> *target* control trans))
)
)
(if (-> self triggered)
(sound-play "rock-in-lava")
)
(go-virtual rigid-body-platform-float)
)
)
(else
(if (and (-> self triggered) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (-> self delay)))
(set! (-> self active) #t)
)
)
)
(none)
)
:code (behavior ()
(logior! (-> self draw status) (draw-status hidden))
(loop
(suspend)
)
(none)
)
:post (the-as (function none :behavior ogre-plat) ja-post)
)
(defstate rigid-body-platform-float (ogre-plat)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior ogre-plat)
rigid-body-platform-event-handler
)
:trans (behavior ()
(cond
((or (not *target*) (< (-> self info idle-distance)
(vector-vector-distance (-> self root-overlay trans) (-> *target* control trans))
)
)
(let ((f30-1 (-> self idle-y-offset)))
(seek! (-> self float-height-offset) f30-1 (* 2048.0 (-> *display* seconds-per-frame)))
(if (= (-> self float-height-offset) f30-1)
(go-virtual rigid-body-platform-idle)
)
)
)
(else
(seek! (-> self float-height-offset) (-> self float-y-offset) (* 32768.0 (-> *display* seconds-per-frame)))
)
)
(none)
)
:code (behavior ()
(logclear! (-> self draw status) (draw-status hidden))
(loop
(suspend)
)
(none)
)
:post (the-as (function none :behavior ogre-plat) rigid-body-platform-post)
)
(defmethod rigid-body-platform-method-30 ogre-plat ((obj ogre-plat))
(let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) default-collision-reaction)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s5-0 1)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid ca-1))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 8192.0 0.0 32768.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> obj root-overlay) s5-0)
)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-plat ((obj ogre-plat))
(set! (-> obj float-height-offset) (-> obj idle-y-offset))
(let ((s5-0 (-> obj info control-point-count)))
(dotimes (s4-0 s5-0)
(let ((s3-0 (-> obj control-point-array data s4-0)))
(let ((f30-0 (* 65536.0 (/ (the float s4-0) (the float s5-0))))
(f28-0 (-> obj root-overlay root-prim local-sphere w))
)
(set! (-> s3-0 local-pos x) (* f28-0 (sin f30-0)))
(set! (-> s3-0 local-pos y) 0.0)
(set! (-> s3-0 local-pos z) (* f28-0 (cos f30-0)))
)
(set! (-> s3-0 local-pos w) 1.0)
)
)
)
(set! (-> obj anchor-point quad) (-> obj root-overlay trans quad))
(set! (-> obj active) #f)
(set! (-> obj triggered) #f)
0
(none)
)
(define *ogre-step-constants* (new 'static 'rigid-body-platform-constants
:drag-factor 2.0
:buoyancy-factor 2.0
:max-buoyancy-depth (meters 4)
:gravity-factor 1.0
:gravity (meters 80)
:player-weight (meters 35)
:player-bonk-factor 0.5
:player-dive-factor 1.0
:player-force-distance (meters 5)
:player-force-clamp (meters 1000000)
:player-force-timeout (seconds 0.1)
:explosion-force (meters 100)
:linear-damping 0.9
:angular-damping 0.9
:control-point-count 6
:mass 2.0
:inertial-tensor-x (meters 4)
:inertial-tensor-y (meters 10)
:inertial-tensor-z (meters 4)
:idle-distance (meters 150)
:platform #t
:sound-name "lava-plat"
)
)
(deftype ogre-step (ogre-plat)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(defmethod rigid-body-platform-method-31 ogre-step ((obj ogre-step))
(set! (-> obj idle-y-offset) -28672.0)
(set! (-> obj float-y-offset) 0.0)
(+! (-> obj root-overlay trans y) (-> obj idle-y-offset))
(rigid-body-platform-method-29 obj *ogre-step-constants*)
((the-as (function ogre-plat none) (find-parent-method ogre-step 31)) obj)
(let ((a0-5 (entity-actor-lookup (-> obj entity) 'alt-actor 0)))
(if (and a0-5 (logtest? (-> a0-5 extra perm status) (entity-perm-status complete)))
(set! (-> obj active) #t)
)
)
0
(none)
)
(defmethod rigid-body-platform-method-34 ogre-step ((obj ogre-step))
(if (-> obj active)
(go (method-of-object obj rigid-body-platform-float))
(go (method-of-object obj rigid-body-platform-idle))
)
0
(none)
)
(deftype ogre-step-a (ogre-step)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(deftype ogre-step-b (ogre-step)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(deftype ogre-step-c (ogre-step)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(deftype ogre-step-d (ogre-step)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(defmethod rigid-body-platform-method-31 ogre-step-a ((obj ogre-step-a))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0)
(initialize-skeleton obj *ogre-step-a-sg* '())
((the-as (function ogre-step none) (find-parent-method ogre-step-a 31)) obj)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-step-b ((obj ogre-step-b))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0)
(initialize-skeleton obj *ogre-step-b-sg* '())
((the-as (function ogre-step none) (find-parent-method ogre-step-b 31)) obj)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-step-c ((obj ogre-step-c))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 26624.0)
(initialize-skeleton obj *ogre-step-c-sg* '())
((the-as (function ogre-step none) (find-parent-method ogre-step-c 31)) obj)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-step-d ((obj ogre-step-d))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0)
(initialize-skeleton obj *ogre-step-b-sg* '())
((the-as (function ogre-step none) (find-parent-method ogre-step-d 31)) obj)
0
(none)
)
(define *ogre-isle-constants* (new 'static 'rigid-body-platform-constants
:drag-factor 2.0
:buoyancy-factor 2.0
:max-buoyancy-depth (meters 2)
:gravity-factor 1.0
:gravity (meters 80)
:player-weight (meters 35)
:player-bonk-factor 0.5
:player-dive-factor 1.0
:player-force-distance (meters 2)
:player-force-clamp (meters 1000000)
:player-force-timeout (seconds 0.1)
:explosion-force (meters 4000)
:linear-damping 0.9
:angular-damping 0.9
:control-point-count 6
:mass 2.0
:inertial-tensor-x (meters 10)
:inertial-tensor-y (meters 2)
:inertial-tensor-z (meters 10)
:cm-joint-y (meters 1)
:idle-distance (meters 150)
:platform #t
:sound-name #f
)
)
(deftype ogre-isle (ogre-plat)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(defmethod rigid-body-platform-method-31 ogre-isle ((obj ogre-isle))
(set! (-> obj idle-y-offset) -6144.0)
(set! (-> obj float-y-offset) 4096.0)
(rigid-body-platform-method-29 obj *ogre-isle-constants*)
((the-as (function ogre-plat none) (find-parent-method ogre-isle 31)) obj)
(set! (-> obj active) #t)
0
(none)
)
(deftype ogre-isle-b (ogre-isle)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(deftype ogre-isle-c (ogre-isle)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(deftype ogre-isle-d (ogre-isle)
()
:heap-base #x2a0
:method-count-assert 35
:size-assert #x308
:flag-assert #x2302a00308
)
(defmethod rigid-body-platform-method-31 ogre-isle-b ((obj ogre-isle-b))
(set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x)))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 24576.0)
(initialize-skeleton obj *ogre-isle-b-sg* '())
((the-as (function ogre-isle none) (find-parent-method ogre-isle-b 31)) obj)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-isle-c ((obj ogre-isle-c))
(set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x)))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 24576.0)
(initialize-skeleton obj *ogre-isle-b-sg* '())
((the-as (function ogre-isle none) (find-parent-method ogre-isle-c 31)) obj)
0
(none)
)
(defmethod rigid-body-platform-method-31 ogre-isle-d ((obj ogre-isle-d))
(set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x)))
(set! (-> obj root-overlay trans z) (+ -8192.0 (-> obj root-overlay trans z)))
(set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 22528.0)
(initialize-skeleton obj *ogre-isle-d-sg* '())
((the-as (function ogre-isle none) (find-parent-method ogre-isle-d 31)) obj)
0
(none)
)
(defskelgroup *ogre-bridge-sg* ogre-bridge ogre-bridge-lod0-jg ogre-bridge-idle-ja
((ogre-bridge-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 52)
:longest-edge (meters 4.5)
)
(deftype ogre-bridge (process-drawable)
((root-override collide-shape-moving :offset 112)
(joint-mod-array joint-mod 8 :offset-assert 176)
(dead-joint-count int8 :offset-assert 208)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xd1
:flag-assert #x14007000d1
(:states
ogre-bridge-activate
ogre-bridge-activated
ogre-bridge-break
ogre-bridge-idle
)
)
(defmethod relocate ogre-bridge ((obj ogre-bridge) (arg0 int))
(dotimes (v1-0 8)
(if (nonzero? (-> obj joint-mod-array v1-0))
(&+! (-> obj joint-mod-array v1-0) arg0)
)
)
(the-as
ogre-bridge
((the-as (function process-drawable int process-drawable) (find-parent-method ogre-bridge 7)) obj arg0)
)
)
(defbehavior ogre-bridge-update-joints ogre-bridge ()
(let ((v1-1 (min 8 (-> self dead-joint-count))))
(dotimes (a0-1 v1-1)
(let ((a1-2 (-> self joint-mod-array a0-1)))
(set! (-> a1-2 trans z) (the-as float #t))
(set! (-> a1-2 trans x) (the-as float #t))
(set! (-> a1-2 trans y) (the-as float #t))
)
)
)
0
(none)
)
(defstate ogre-bridge-idle (ogre-bridge)
:exit (behavior ()
(ogre-bridge-update-joints)
(none)
)
:trans (behavior ()
(if (and (and *target*
(>= 286720.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans)))
)
(send-event *target* 'query 'powerup (pickup-type eco-blue))
)
(go ogre-bridge-activate)
)
0
(none)
)
:code (behavior ()
(ja-post)
(loop
(suspend)
)
(none)
)
)
(defstate ogre-bridge-activate (ogre-bridge)
:code (behavior ()
(let ((v1-0 (entity-actor-lookup (-> self entity) 'alt-actor 0)))
(when (if v1-0
(not (send-event
(if v1-0
(-> v1-0 extra process)
)
'next-stage
)
)
)
(suspend)
0
)
)
(ja-no-eval :group! (-> self draw art-group data 3) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(if (rand-vu-percent? 0.2)
(spawn-projectile-blue *target*)
)
(suspend)
(ja :num! (seek!))
)
(go ogre-bridge-activated)
(none)
)
:post (the-as (function none :behavior ogre-bridge) rider-post)
)
(defstate ogre-bridge-activated (ogre-bridge)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('break)
(+! (-> self dead-joint-count) 4)
(go ogre-bridge-break)
)
(('break-no-damage)
(go ogre-bridge-break)
)
(('complete)
(process-entity-status! self (entity-perm-status complete) #t)
#t
)
)
)
:code (behavior ()
(ja :group! (-> self draw art-group data 3) :num! max)
(transform-post)
(loop
(suspend)
)
(none)
)
:post (the-as (function none :behavior ogre-bridge) ja-post)
)
(defstate ogre-bridge-break (ogre-bridge)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(the-as object (case event-type
(('effect)
(when (= (-> event param 0) 'splash)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((a1-1 (-> event param 2)))
(set! (-> gp-0 quad) (-> self node-list data a1-1 bone transform vector 3 quad))
)
(set! (-> gp-0 y) 118784.0)
(process-spawn
part-tracker
:init part-tracker-init
(-> *part-group-id-table* 466)
-1
#f
#f
#f
gp-0
:to *entity-pool*
)
)
)
)
)
)
)
:code (behavior ()
(ja-no-eval :group! (-> self draw art-group data 4) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(go ogre-bridge-idle)
(none)
)
:post (the-as (function none :behavior ogre-bridge) rider-post)
)
(define *ogre-bridge-joint-array* (new 'static 'boxed-array :type uint8 #x4 #x9 #xc #x11 #x7 #xa #xf #x12))
(defmethod init-from-entity! ogre-bridge ((obj ogre-bridge) (arg0 entity-actor))
(stack-size-set! (-> obj main-thread) 512)
(set! (-> obj mask) (logior (process-mask platform) (-> obj mask)))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 17) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid ca-1))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 143360.0)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s2-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core action) (collide-action solid ca-1))
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
(set! (-> s2-0 transform-index) 4)
(set-vector! (-> s2-0 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-1 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core action) (collide-action solid ca-1))
(set! (-> s2-1 prim-core offense) (collide-offense indestructible))
(set! (-> s2-1 transform-index) 5)
(set-vector! (-> s2-1 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-1)
)
(let ((s2-2 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-2 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-2 collide-with) (collide-kind target))
(set! (-> s2-2 prim-core action) (collide-action solid ca-1))
(set! (-> s2-2 prim-core offense) (collide-offense indestructible))
(set! (-> s2-2 transform-index) 6)
(set-vector! (-> s2-2 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-2)
)
(let ((s2-3 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-3 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-3 collide-with) (collide-kind target))
(set! (-> s2-3 prim-core action) (collide-action solid ca-1))
(set! (-> s2-3 prim-core offense) (collide-offense indestructible))
(set! (-> s2-3 transform-index) 7)
(set-vector! (-> s2-3 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-3)
)
(let ((s2-4 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-4 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-4 collide-with) (collide-kind target))
(set! (-> s2-4 prim-core action) (collide-action solid ca-1))
(set! (-> s2-4 prim-core offense) (collide-offense indestructible))
(set! (-> s2-4 transform-index) 8)
(set-vector! (-> s2-4 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-4)
)
(let ((s2-5 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-5 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-5 collide-with) (collide-kind target))
(set! (-> s2-5 prim-core action) (collide-action solid ca-1))
(set! (-> s2-5 prim-core offense) (collide-offense indestructible))
(set! (-> s2-5 transform-index) 9)
(set-vector! (-> s2-5 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-5)
)
(let ((s2-6 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-6 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-6 collide-with) (collide-kind target))
(set! (-> s2-6 prim-core action) (collide-action solid ca-1))
(set! (-> s2-6 prim-core offense) (collide-offense indestructible))
(set! (-> s2-6 transform-index) 10)
(set-vector! (-> s2-6 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-6)
)
(let ((s2-7 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-7 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-7 collide-with) (collide-kind target))
(set! (-> s2-7 prim-core action) (collide-action solid ca-1))
(set! (-> s2-7 prim-core offense) (collide-offense indestructible))
(set! (-> s2-7 transform-index) 11)
(set-vector! (-> s2-7 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-7)
)
(let ((s2-8 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s2-8 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-8 collide-with) (collide-kind target))
(set! (-> s2-8 prim-core action) (collide-action solid ca-1))
(set! (-> s2-8 prim-core offense) (collide-offense indestructible))
(set! (-> s2-8 transform-index) 12)
(set-vector! (-> s2-8 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-8)
)
(let ((s2-9 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-9 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-9 collide-with) (collide-kind target))
(set! (-> s2-9 prim-core action) (collide-action solid ca-1))
(set! (-> s2-9 prim-core offense) (collide-offense indestructible))
(set! (-> s2-9 transform-index) 13)
(set-vector! (-> s2-9 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-9)
)
(let ((s2-10 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-10 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-10 collide-with) (collide-kind target))
(set! (-> s2-10 prim-core action) (collide-action solid ca-1))
(set! (-> s2-10 prim-core offense) (collide-offense indestructible))
(set! (-> s2-10 transform-index) 14)
(set-vector! (-> s2-10 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-10)
)
(let ((s2-11 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-11 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-11 collide-with) (collide-kind target))
(set! (-> s2-11 prim-core action) (collide-action solid ca-1))
(set! (-> s2-11 prim-core offense) (collide-offense indestructible))
(set! (-> s2-11 transform-index) 15)
(set-vector! (-> s2-11 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-11)
)
(let ((s2-12 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-12 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-12 collide-with) (collide-kind target))
(set! (-> s2-12 prim-core action) (collide-action solid ca-1))
(set! (-> s2-12 prim-core offense) (collide-offense indestructible))
(set! (-> s2-12 transform-index) 16)
(set-vector! (-> s2-12 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-12)
)
(let ((s2-13 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-13 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-13 collide-with) (collide-kind target))
(set! (-> s2-13 prim-core action) (collide-action solid ca-1))
(set! (-> s2-13 prim-core offense) (collide-offense indestructible))
(set! (-> s2-13 transform-index) 17)
(set-vector! (-> s2-13 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-13)
)
(let ((s2-14 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1))))
(set! (-> s2-14 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-14 collide-with) (collide-kind target))
(set! (-> s2-14 prim-core action) (collide-action solid ca-1))
(set! (-> s2-14 prim-core offense) (collide-offense indestructible))
(set! (-> s2-14 transform-index) 18)
(set-vector! (-> s2-14 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-14)
)
(let ((s2-15 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1))))
(set! (-> s2-15 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-15 collide-with) (collide-kind target))
(set! (-> s2-15 prim-core action) (collide-action solid ca-1))
(set! (-> s2-15 prim-core offense) (collide-offense indestructible))
(set! (-> s2-15 transform-index) 19)
(set-vector! (-> s2-15 local-sphere) 0.0 0.0 0.0 20480.0)
(append-prim s3-0 s2-15)
)
(let ((s2-16 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 2) (the-as uint 1))))
(set! (-> s2-16 prim-core collide-as) (collide-kind ground-object))
(set! (-> s2-16 collide-with) (collide-kind target))
(set! (-> s2-16 prim-core action) (collide-action solid ca-1))
(set! (-> s2-16 prim-core offense) (collide-offense indestructible))
(set! (-> s2-16 transform-index) 20)
(set-vector! (-> s2-16 local-sphere) 0.0 0.0 0.0 45056.0)
(append-prim s3-0 s2-16)
)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(logclear! (-> obj mask) (process-mask actor-pause))
(initialize-skeleton obj *ogre-bridge-sg* '())
(logior! (-> obj skel effect flags) 1)
(dotimes (s5-1 8)
(let ((v1-185 (new 'process 'joint-mod-set-local obj (the-as int (-> *ogre-bridge-joint-array* s5-1)) #f #f #f)))
(set! (-> obj joint-mod-array s5-1) (the-as joint-mod v1-185))
(vector-reset! (-> v1-185 transform scale))
)
)
(cond
((and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status complete)))
(set! (-> obj dead-joint-count) 8)
(ogre-bridge-update-joints)
(go ogre-bridge-activated)
)
(else
(go ogre-bridge-idle)
)
)
(none)
)
(defskelgroup *ogre-bridgeend-sg* ogre-bridgeend ogre-bridgeend-lod0-jg ogre-bridgeend-idle-ja
((ogre-bridgeend-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 -3 8.2)
)
(deftype ogre-bridgeend (process-drawable)
((root-override collide-shape :offset 112)
)
:heap-base #x40
:method-count-assert 20
:size-assert #xb0
:flag-assert #x14004000b0
(:states
ogre-bridgeend-idle
)
)
(defstate ogre-bridgeend-idle (ogre-bridgeend)
:code (behavior ()
(transform-post)
(anim-loop)
(none)
)
)
(defmethod init-from-entity! ogre-bridgeend ((obj ogre-bridgeend) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 12288.0 32768.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *ogre-bridgeend-sg* '())
(go ogre-bridgeend-idle)
(none)
)
(deftype ogre-lava (water-anim)
((idle-anim int32 :offset-assert 220)
(anim int32 :offset-assert 224)
)
:heap-base #x80
:method-count-assert 30
:size-assert #xe4
:flag-assert #x1e008000e4
)
(defstate water-vol-idle (ogre-lava)
:virtual #t
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('submerge1)
(set! (-> self anim) 3)
(go-virtual water-vol-idle)
)
(('submerge2)
(set! (-> self anim) 5)
(go-virtual water-vol-idle)
)
(('emerge1)
(set! (-> self anim) 4)
(go-virtual water-vol-idle)
)
(('emerge2)
(set! (-> self anim) 6)
(go-virtual water-vol-idle)
)
(('boulder)
(set! (-> self anim) 7)
(go-virtual water-vol-idle)
)
(else
((-> (method-of-type water-anim water-vol-idle) event) proc arg1 event-type event)
)
)
)
:code (behavior ()
(ja-channel-push! 2 (seconds 0.1))
(ja :chan 1 :group! (-> self draw art-group data (-> self idle-anim)) :num! min)
(ja-no-eval :group! (-> self draw art-group data (-> self anim)) :num! (seek! max 0.5) :frame-num 0.0)
(until (ja-done? 0)
(ja :chan 1 :frame-interp 0.5)
(ja-post)
(suspend)
(ja :num! (seek! max 0.5))
)
(ja :group! (-> self draw art-group data (-> self idle-anim)))
(ja :num-func num-func-identity :frame-num 0.0)
(loop
(suspend)
)
(none)
)
:post (the-as (function none :behavior ogre-lava) #f)
)
(defstate water-vol-startup (ogre-lava)
:virtual #t
:code (behavior ()
(set! (-> self idle-anim) 2)
(set! (-> self anim) (-> self idle-anim))
(go-virtual water-vol-idle)
(none)
)
)
(define ripple-for-ogre-lava (new 'static 'ripple-wave-set
:count 2
:converted #f
:wave (new 'static 'inline-array ripple-wave 4
(new 'static 'ripple-wave :scale 40.0 :xdiv 2 :speed 3.0)
(new 'static 'ripple-wave :scale 40.0 :xdiv -2 :zdiv 2 :speed 1.8)
(new 'static 'ripple-wave)
(new 'static 'ripple-wave)
)
)
)
(defmethod water-vol-method-22 ogre-lava ((obj ogre-lava))
(let ((t9-0 (method-of-type water-anim water-vol-method-22)))
(t9-0 obj)
)
(let ((v1-2 (new 'process 'ripple-control)))
(set! (-> obj draw ripple) v1-2)
(set! (-> v1-2 global-scale) 2048.0)
(set! (-> v1-2 waveform) ripple-for-ogre-lava)
)
(logclear! (-> obj flags) (water-flags wt23))
(set! (-> obj flags) (logior (water-flags wt25) (-> obj flags)))
(set! (-> obj attack-event) 'lava)
(none)
)
(deftype shortcut-boulder (process-drawable)
((root-override collide-shape :offset 112)
(broken-look lod-set :inline :offset-assert 176)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xd1
:flag-assert #x14007000d1
(:states
shortcut-boulder-break
shortcut-boulder-idle
)
)
(defskelgroup *shortcut-boulder-whole-sg* shortcut-boulder shortcut-boulder-whole-lod0-jg shortcut-boulder-idle-ja
((shortcut-boulder-whole-lod0-mg (meters 999999)))
:bounds (static-spherem 0 5.5 0 7.5)
)
(defskelgroup *shortcut-boulder-broken-sg* shortcut-boulder shortcut-boulder-broken-lod0-jg shortcut-boulder-idle-ja
((shortcut-boulder-broken-lod0-mg (meters 999999)))
:bounds (static-spherem 0 5.5 0 20)
)
(defpartgroup group-shortcut-boulder-explosion
:id 475
:duration (seconds 1)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 2149 :period 1500 :length 5)
(sp-item 2150 :period 1500 :length 5)
(sp-item 2151 :period 1500 :length 15)
)
)
(defpart 2150
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 1.0)
(sp-flt spt-scale-x (meters 15))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 130.0)
(sp-flt spt-g 64.0)
(sp-flt spt-b 54.0)
(sp-flt spt-a 128.0)
(sp-flt spt-fade-a -2.1333334)
(sp-int spt-timer 60)
(sp-cpuinfo-flags bit2 bit3)
)
)
(defpart 2149
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x1d :page #x2))
(sp-rnd-flt spt-num 16.0 16.0 1.0)
(sp-rnd-flt spt-scale-x (meters 0.1) (meters 0.3) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 70.0 16.0 1.0)
(sp-rnd-flt spt-g 70.0 16.0 1.0)
(sp-flt spt-b 70.0)
(sp-flt spt-a 128.0)
(sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.04) 1.0)
(sp-rnd-flt spt-rotvel-z (degrees -1.2) (degrees 2.4) 1.0)
(sp-flt spt-accel-y -10.922667)
(sp-flt spt-friction 0.99)
(sp-int spt-timer 300)
(sp-cpuinfo-flags bit2)
(sp-flt spt-userdata 0.0)
(sp-func spt-func 'check-water-level-drop)
(sp-rnd-flt spt-conerot-x (degrees 20.0) (degrees 50.000004) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defpart 2151
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2))
(sp-flt spt-num 16.0)
(sp-rnd-flt spt-y (meters 0.5) (meters 1) 1.0)
(sp-rnd-flt spt-scale-x (meters 2.5) (meters 1.5) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 96.0 64.0 1.0)
(sp-rnd-flt spt-g 64.0 48.0 1.0)
(sp-rnd-flt spt-b 64.0 16.0 1.0)
(sp-rnd-flt spt-a 16.0 32.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.016666668) (meters 0.016666668) 1.0)
(sp-flt spt-scalevel-x (meters 0.013333334))
(sp-flt spt-scalevel-y (meters 0.0033333334))
(sp-flt spt-accel-y -1.0922667)
(sp-flt spt-friction 0.95)
(sp-int spt-timer 600)
(sp-cpuinfo-flags bit2)
(sp-int-plain-rnd spt-next-time 30 299 1)
(sp-launcher-by-id spt-next-launcher 2152)
(sp-rnd-flt spt-conerot-x (degrees 70.0) (degrees 20.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defpart 2152
:init-specs ((sp-flt spt-fade-a -0.2))
)
(defstate shortcut-boulder-break (shortcut-boulder)
:code (behavior ()
(process-entity-status! self (entity-perm-status complete) #t)
(lods-assign! (-> self draw) (-> self broken-look))
(process-spawn
part-tracker
:init part-tracker-init
(-> *part-group-id-table* 475)
-1
#f
#f
#f
(-> self root-override trans)
:to *entity-pool*
)
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(cleanup-for-death self)
(deactivate self)
(none)
)
:post (the-as (function none :behavior shortcut-boulder) ja-post)
)
(defstate shortcut-boulder-idle (shortcut-boulder)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('attack)
(if (and (>= arg1 2) (= (-> event param 1) 'eco-yellow))
(go shortcut-boulder-break)
)
)
)
)
:code (behavior ()
(transform-post)
(loop
(logior! (-> self mask) (process-mask sleep))
(suspend)
)
(none)
)
)
(defmethod init-from-entity! shortcut-boulder ((obj shortcut-boulder) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-others))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind wall-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 22528.0 0.0 30720.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *shortcut-boulder-whole-sg* '())
(setup-lods! (-> obj broken-look) *shortcut-boulder-broken-sg* (-> obj draw art-group) (-> obj entity))
(set-vector! (-> obj draw color-emissive) 0.125 0.0625 0.0 0.0)
(go shortcut-boulder-idle)
(none)
)