;;-*-Lisp-*- (in-package goal) ;; name: ogre-obs.gc ;; name in dgo: ogre-obs ;; dgos: L1, OGR ;; DECOMP BEGINS (import "goal_src/jak1/import/ogre-step-ag.gc") (import "goal_src/jak1/import/tntbarrel-ag.gc") (import "goal_src/jak1/import/ogre-bridge-ag.gc") (import "goal_src/jak1/import/shortcut-boulder-ag.gc") (import "goal_src/jak1/import/medres-snow-ag.gc") (import "goal_src/jak1/import/ogre-bridgeend-ag.gc") (import "goal_src/jak1/import/ogre-isle-ag.gc") (defskelgroup *med-res-snow-sg* medres-snow medres-snow-lod0-jg medres-snow-idle-ja ((medres-snow-lod0-mg (meters 999999))) :bounds (static-spherem -390 150 70 410) ) (defpartgroup group-tntbarrel-BIG-explosion :id 473 :flags (use-local-clock) :bounds (static-bspherem 0 0 0 64) :parts ((sp-item 2234 :period 3000 :length 5) (sp-item 2235 :period 3000 :length 5) (sp-item 2236 :period 3000 :length 40) (sp-item 2237 :period 3000 :length 40) (sp-item 2238 :period 3000 :length 40) ) ) (defpart 2236 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2)) (sp-flt spt-num 32.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-rnd-flt spt-scale-x (meters 2.4) (meters 1.8) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 192.0 64.0 1.0) (sp-rnd-flt spt-g 192.0 64.0 1.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 32.0 96.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.32) (meters 0.42666668) 1.0) (sp-flt spt-scalevel-x (meters -0.009333333)) (sp-copy-from-other spt-scalevel-y -4) (sp-flt spt-fade-g -2.1333334) (sp-flt spt-fade-b -1.4222223) (sp-rnd-flt spt-accel-y -2.048 -2.048 1.0) (sp-flt spt-friction 0.9) (sp-int spt-timer 300) (sp-cpuinfo-flags bit2 bit14) (sp-int-plain-rnd spt-next-time 30 89 1) (sp-launcher-by-id spt-next-launcher 2239) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) (sp-rnd-flt spt-conerot-radius (meters 2) (meters 12) 1.0) ) ) (defpart 2239 :init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -1.0666667)) ) (defpart 2238 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2)) (sp-flt spt-num 6.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-flt spt-scale-x (meters 0.5)) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 180.0) 1.0) (sp-flt spt-scale-y (meters 32)) (sp-flt spt-r 255.0) (sp-flt spt-g 196.0) (sp-flt spt-b 64.0) (sp-rnd-flt spt-a 32.0 64.0 1.0) (sp-flt spt-scalevel-y (meters 3.4133334)) (sp-flt spt-fade-g -3.2666667) (sp-flt spt-fade-b -1.0666667) (sp-flt spt-fade-a -1.6) (sp-int spt-timer 60) (sp-cpuinfo-flags bit2 bit3 bit14) ) ) (defpart 2234 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2)) (sp-flt spt-num 1.0) (sp-flt spt-y (meters 2)) (sp-flt spt-scale-x (meters 128)) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 255.0) (sp-rnd-flt spt-g 192.0 32.0 1.0) (sp-flt spt-b 128.0) (sp-flt spt-a 128.0) (sp-int spt-timer 900) (sp-cpuinfo-flags bit2 bit3 bit14) ) ) (defpart 2235 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2)) (sp-flt spt-num 1.0) (sp-flt spt-y (meters 2)) (sp-flt spt-scale-x (meters 32)) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 255.0) (sp-rnd-flt spt-g 192.0 32.0 1.0) (sp-flt spt-b 128.0) (sp-flt spt-a 128.0) (sp-int spt-timer 900) (sp-cpuinfo-flags bit2 bit3 bit14) ) ) (defpart 2237 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2)) (sp-flt spt-num 48.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-rnd-flt spt-scale-x (meters 16) (meters 10) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 255.0) (sp-rnd-flt spt-g 128.0 64.0 1.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 48.0 48.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.32) (meters 0.21333334) 1.0) (sp-flt spt-scalevel-x (meters 0.053333335)) (sp-rnd-flt spt-rotvel-z (degrees -0.6) (degrees 1.2) 1.0) (sp-copy-from-other spt-scalevel-y -4) (sp-flt spt-fade-a -0.08533333) (sp-rnd-flt spt-accel-y 2.048 2.048 1.0) (sp-flt spt-friction 0.85) (sp-int spt-timer 510) (sp-cpuinfo-flags bit2 bit14) (sp-int spt-next-time 42) (sp-launcher-by-id spt-next-launcher 2240) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 160.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) (sp-rnd-flt spt-conerot-radius (meters 0) (meters 8) 1.0) ) ) (defpart 2240 :init-specs ((sp-flt spt-fade-r -0.26666668) (sp-flt spt-fade-g -0.26666668) (sp-flt spt-fade-b -0.52916664) (sp-int spt-next-time 240) (sp-launcher-by-id spt-next-launcher 2241) ) ) (defpart 2241 :init-specs ((sp-flt spt-fade-r -0.24380952) (sp-flt spt-fade-g -0.12190476) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -0.09142857) (sp-int spt-next-time 525) (sp-launcher-by-id spt-next-launcher 2242) ) ) (defpart 2242 :init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0)) ) (defpartgroup group-tntbarrel-explosion :id 474 :duration (seconds 2) :flags (use-local-clock) :bounds (static-bspherem 0 0 0 12) :parts ((sp-item 2079 :period 600 :length 5) (sp-item 2080 :period 600 :length 40) (sp-item 2081 :period 600 :length 20) (sp-item 2082 :period 600 :length 20) ) ) (defpart 2080 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2)) (sp-flt spt-num 8.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-rnd-flt spt-scale-x (meters 0.4) (meters 0.8) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 192.0 64.0 1.0) (sp-rnd-flt spt-g 192.0 64.0 1.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 32.0 96.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.16) 1.0) (sp-flt spt-scalevel-x (meters -0.0026666666)) (sp-copy-from-other spt-scalevel-y -4) (sp-flt spt-fade-g -2.1333334) (sp-flt spt-fade-b -1.4222223) (sp-rnd-flt spt-accel-y -0.68266666 -0.68266666 1.0) (sp-flt spt-friction 0.9) (sp-int spt-timer 300) (sp-cpuinfo-flags bit2 bit14) (sp-int-plain-rnd spt-next-time 30 89 1) (sp-launcher-by-id spt-next-launcher 2083) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) (sp-rnd-flt spt-conerot-radius (meters 2) (meters 4) 1.0) ) ) (defpart 2083 :init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -1.0666667)) ) (defpart 2082 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2)) (sp-flt spt-num 6.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-flt spt-scale-x (meters 0.3)) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 180.0) 1.0) (sp-flt spt-scale-y (meters 12)) (sp-flt spt-r 255.0) (sp-flt spt-g 196.0) (sp-flt spt-b 64.0) (sp-rnd-flt spt-a 32.0 64.0 1.0) (sp-flt spt-scalevel-y (meters 0.85333335)) (sp-flt spt-fade-g -3.2666667) (sp-flt spt-fade-b -1.0666667) (sp-flt spt-fade-a -1.6) (sp-int spt-timer 60) (sp-cpuinfo-flags bit2 bit3 bit14) ) ) (defpart 2079 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2)) (sp-flt spt-num 1.0) (sp-flt spt-y (meters 2)) (sp-flt spt-scale-x (meters 24)) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 255.0) (sp-rnd-flt spt-g 192.0 32.0 1.0) (sp-flt spt-b 128.0) (sp-flt spt-a 128.0) (sp-flt spt-fade-a -2.3272727) (sp-int spt-timer 54) (sp-cpuinfo-flags bit2 bit3 bit14) ) ) (defpart 2081 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2)) (sp-flt spt-num 16.0) (sp-rnd-flt spt-y (meters 0) (meters 1) 1.0) (sp-rnd-flt spt-scale-x (meters 3) (meters 1.5) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 255.0) (sp-rnd-flt spt-g 128.0 64.0 1.0) (sp-flt spt-b 128.0) (sp-rnd-flt spt-a 64.0 64.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.08) (meters 0.04) 1.0) (sp-flt spt-scalevel-x (meters 0.02)) (sp-rnd-flt spt-rotvel-z (degrees -0.6) (degrees 1.2) 1.0) (sp-copy-from-other spt-scalevel-y -4) (sp-flt spt-fade-a -0.28444445) (sp-rnd-flt spt-accel-y 0.68266666 0.68266666 1.0) (sp-flt spt-friction 0.8) (sp-int spt-timer 510) (sp-cpuinfo-flags bit2 bit14) (sp-int spt-next-time 42) (sp-launcher-by-id spt-next-launcher 2084) (sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 120.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) (sp-rnd-flt spt-conerot-radius (meters 0) (meters 3) 1.0) ) ) (defpart 2084 :init-specs ((sp-flt spt-fade-r -1.0666667) (sp-flt spt-fade-g -1.0666667) (sp-flt spt-fade-b -2.1166666) (sp-int spt-next-time 60) (sp-launcher-by-id spt-next-launcher 2085) ) ) (defpart 2085 :init-specs ((sp-flt spt-fade-r -0.5688889) (sp-flt spt-fade-g -0.28444445) (sp-flt spt-fade-b 0.0) (sp-flt spt-fade-a -0.21333334) (sp-int spt-next-time 225) (sp-launcher-by-id spt-next-launcher 2086) ) ) (defpart 2086 :init-specs ((sp-flt spt-fade-r 0.0) (sp-flt spt-fade-g 0.0) (sp-flt spt-fade-b 0.0)) ) (defskelgroup *tntbarrel-sg* tntbarrel tntbarrel-lod0-jg tntbarrel-idle-ja ((tntbarrel-lod0-mg (meters 999999))) :bounds (static-spherem 0 2 0 4) ) (deftype tntbarrel (process-drawable) ((root-override collide-shape :offset 112) ) :heap-base #x40 :method-count-assert 22 :size-assert #xb0 :flag-assert #x16004000b0 (:methods (idle () _type_ :state 20) (die (symbol) _type_ :state 21) ) ) (defstate die (tntbarrel) :virtual #t :code (behavior ((arg0 symbol)) (ja-channel-set! 0) (clear-collide-with-as (-> self root-override)) (ja-post) (sound-play "dcrate-break") (if arg0 (process-spawn part-tracker :init part-tracker-init (-> *part-group-id-table* 473) -1 #f #f #f (-> self root-override trans) :to *entity-pool* ) (process-spawn part-tracker :init part-tracker-init (-> *part-group-id-table* 474) -1 #f #f #f (-> self root-override trans) :to *entity-pool* ) ) (suspend) (cleanup-for-death self) (deactivate self) (none) ) ) (defstate idle (tntbarrel) :virtual #t :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (case event-type (('die-big) (go-virtual die #t) ) (('die) (go-virtual die #f) ) (('attack 'touch) (send-event proc 'attack-invinc (-> event param 0) (static-attack-info ((mode 'death)))) (go-virtual die #f) ) ) ) :code (behavior () (transform-post) (logior! (-> self mask) (process-mask sleep)) (suspend) 0 (none) ) ) (defmethod init-from-entity! tntbarrel ((obj tntbarrel) (arg0 entity-actor)) (let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player)))) (let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s3-0 prim-core collide-as) (collide-kind crate)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid)) (set! (-> s3-0 prim-core offense) (collide-offense touch)) (set! (-> s3-0 transform-index) 3) (set-vector! (-> s3-0 local-sphere) 0.0 9216.0 0.0 14336.0) (set-root-prim! s4-0 s3-0) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (backup-collide-with-as s4-0) (set! (-> obj root-override) s4-0) ) (process-drawable-from-entity! obj arg0) (initialize-skeleton obj *tntbarrel-sg* '()) (set-vector! (-> obj draw color-mult) 1.3 1.3 1.3 1.0) (go (method-of-object obj idle)) (none) ) (defskelgroup *ogre-step-a-sg* ogre-step ogre-step-a-lod0-jg ogre-step-a-idle-ja ((ogre-step-a-lod0-mg (meters 999999))) :bounds (static-spherem 0 3 0 5) ) (defskelgroup *ogre-step-b-sg* ogre-step ogre-step-b-lod0-jg ogre-step-b-idle-ja ((ogre-step-b-lod0-mg (meters 999999))) :bounds (static-spherem 0 3 0 5) ) (defskelgroup *ogre-step-c-sg* ogre-step ogre-step-c-lod0-jg ogre-step-c-idle-ja ((ogre-step-c-lod0-mg (meters 999999))) :bounds (static-spherem 0 3 0 6.5) ) (defskelgroup *ogre-isle-a-sg* ogre-isle ogre-isle-a-lod0-jg ogre-isle-a-idle-ja ((ogre-isle-a-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 8) ) (defskelgroup *ogre-isle-b-sg* ogre-isle ogre-isle-b-lod0-jg ogre-isle-b-idle-ja ((ogre-isle-b-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 8) ) (defskelgroup *ogre-isle-c-sg* ogre-isle ogre-isle-c-lod0-jg ogre-isle-c-idle-ja ((ogre-isle-c-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 8) ) (defskelgroup *ogre-isle-d-sg* ogre-isle ogre-isle-d-lod0-jg ogre-isle-d-idle-ja ((ogre-isle-d-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 8) ) (deftype ogre-plat (rigid-body-platform) ((anchor-point vector :inline :offset-assert 736) (idle-y-offset float :offset-assert 752) (float-y-offset float :offset-assert 756) (delay time-frame :offset-assert 760) (active symbol :offset-assert 768) (triggered entity-actor :offset-assert 772) ) :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (defmethod rigid-body-platform-method-23 ogre-plat ((obj ogre-plat) (arg0 float)) ((the-as (function rigid-body-platform basic none) (find-parent-method ogre-plat 23)) obj (the-as basic arg0)) (rigid-body-platform-method-27 obj (-> obj anchor-point)) 0 (none) ) (defstate rigid-body-platform-idle (ogre-plat) :virtual #t :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (the-as object (case event-type (('trigger) (set! (-> self triggered) (the-as entity-actor #t)) (set! (-> self delay) (the-as time-frame (-> event param 0))) (let ((v0-0 (-> *display* base-frame-counter))) (set! (-> self state-time) v0-0) v0-0 ) ) ) ) ) :trans (behavior () (cond ((-> self active) (when (and *target* (>= (-> self info idle-distance) (vector-vector-distance (-> self root-overlay trans) (-> *target* control trans)) ) ) (if (-> self triggered) (sound-play "rock-in-lava") ) (go-virtual rigid-body-platform-float) ) ) (else (if (and (-> self triggered) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (-> self delay))) (set! (-> self active) #t) ) ) ) (none) ) :code (behavior () (logior! (-> self draw status) (draw-status hidden)) (loop (suspend) ) (none) ) :post (the-as (function none :behavior ogre-plat) ja-post) ) (defstate rigid-body-platform-float (ogre-plat) :virtual #t :event (the-as (function process int symbol event-message-block object :behavior ogre-plat) rigid-body-platform-event-handler ) :trans (behavior () (cond ((or (not *target*) (< (-> self info idle-distance) (vector-vector-distance (-> self root-overlay trans) (-> *target* control trans)) ) ) (let ((f30-1 (-> self idle-y-offset))) (seek! (-> self float-height-offset) f30-1 (* 2048.0 (-> *display* seconds-per-frame))) (if (= (-> self float-height-offset) f30-1) (go-virtual rigid-body-platform-idle) ) ) ) (else (seek! (-> self float-height-offset) (-> self float-y-offset) (* 32768.0 (-> *display* seconds-per-frame))) ) ) (none) ) :code (behavior () (logclear! (-> self draw status) (draw-status hidden)) (loop (suspend) ) (none) ) :post (the-as (function none :behavior ogre-plat) rigid-body-platform-post) ) (defmethod rigid-body-platform-method-30 ogre-plat ((obj ogre-plat)) (let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player)))) (set! (-> s5-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s5-0 reaction) default-collision-reaction) (set! (-> s5-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing) ) (alloc-riders s5-0 1) (let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s4-0 prim-core collide-as) (collide-kind ground-object)) (set! (-> s4-0 collide-with) (collide-kind target)) (set! (-> s4-0 prim-core action) (collide-action solid ca-1)) (set! (-> s4-0 prim-core offense) (collide-offense indestructible)) (set! (-> s4-0 transform-index) 0) (set-vector! (-> s4-0 local-sphere) 0.0 8192.0 0.0 32768.0) (set-root-prim! s5-0 s4-0) ) (set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w))) (backup-collide-with-as s5-0) (set! (-> obj root-overlay) s5-0) ) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-plat ((obj ogre-plat)) (set! (-> obj float-height-offset) (-> obj idle-y-offset)) (let ((s5-0 (-> obj info control-point-count))) (dotimes (s4-0 s5-0) (let ((s3-0 (-> obj control-point-array data s4-0))) (let ((f30-0 (* 65536.0 (/ (the float s4-0) (the float s5-0)))) (f28-0 (-> obj root-overlay root-prim local-sphere w)) ) (set! (-> s3-0 local-pos x) (* f28-0 (sin f30-0))) (set! (-> s3-0 local-pos y) 0.0) (set! (-> s3-0 local-pos z) (* f28-0 (cos f30-0))) ) (set! (-> s3-0 local-pos w) 1.0) ) ) ) (set! (-> obj anchor-point quad) (-> obj root-overlay trans quad)) (set! (-> obj active) #f) (set! (-> obj triggered) #f) 0 (none) ) (define *ogre-step-constants* (new 'static 'rigid-body-platform-constants :drag-factor 2.0 :buoyancy-factor 2.0 :max-buoyancy-depth (meters 4) :gravity-factor 1.0 :gravity (meters 80) :player-weight (meters 35) :player-bonk-factor 0.5 :player-dive-factor 1.0 :player-force-distance (meters 5) :player-force-clamp (meters 1000000) :player-force-timeout (seconds 0.1) :explosion-force (meters 100) :linear-damping 0.9 :angular-damping 0.9 :control-point-count 6 :mass 2.0 :inertial-tensor-x (meters 4) :inertial-tensor-y (meters 10) :inertial-tensor-z (meters 4) :idle-distance (meters 150) :platform #t :sound-name "lava-plat" ) ) (deftype ogre-step (ogre-plat) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (defmethod rigid-body-platform-method-31 ogre-step ((obj ogre-step)) (set! (-> obj idle-y-offset) -28672.0) (set! (-> obj float-y-offset) 0.0) (+! (-> obj root-overlay trans y) (-> obj idle-y-offset)) (rigid-body-platform-method-29 obj *ogre-step-constants*) ((the-as (function ogre-plat none) (find-parent-method ogre-step 31)) obj) (let ((a0-5 (entity-actor-lookup (-> obj entity) 'alt-actor 0))) (if (and a0-5 (logtest? (-> a0-5 extra perm status) (entity-perm-status complete))) (set! (-> obj active) #t) ) ) 0 (none) ) (defmethod rigid-body-platform-method-34 ogre-step ((obj ogre-step)) (if (-> obj active) (go (method-of-object obj rigid-body-platform-float)) (go (method-of-object obj rigid-body-platform-idle)) ) 0 (none) ) (deftype ogre-step-a (ogre-step) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (deftype ogre-step-b (ogre-step) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (deftype ogre-step-c (ogre-step) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (deftype ogre-step-d (ogre-step) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (defmethod rigid-body-platform-method-31 ogre-step-a ((obj ogre-step-a)) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0) (initialize-skeleton obj *ogre-step-a-sg* '()) ((the-as (function ogre-step none) (find-parent-method ogre-step-a 31)) obj) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-step-b ((obj ogre-step-b)) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0) (initialize-skeleton obj *ogre-step-b-sg* '()) ((the-as (function ogre-step none) (find-parent-method ogre-step-b 31)) obj) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-step-c ((obj ogre-step-c)) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 26624.0) (initialize-skeleton obj *ogre-step-c-sg* '()) ((the-as (function ogre-step none) (find-parent-method ogre-step-c 31)) obj) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-step-d ((obj ogre-step-d)) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 12288.0 0.0 20480.0) (initialize-skeleton obj *ogre-step-b-sg* '()) ((the-as (function ogre-step none) (find-parent-method ogre-step-d 31)) obj) 0 (none) ) (define *ogre-isle-constants* (new 'static 'rigid-body-platform-constants :drag-factor 2.0 :buoyancy-factor 2.0 :max-buoyancy-depth (meters 2) :gravity-factor 1.0 :gravity (meters 80) :player-weight (meters 35) :player-bonk-factor 0.5 :player-dive-factor 1.0 :player-force-distance (meters 2) :player-force-clamp (meters 1000000) :player-force-timeout (seconds 0.1) :explosion-force (meters 4000) :linear-damping 0.9 :angular-damping 0.9 :control-point-count 6 :mass 2.0 :inertial-tensor-x (meters 10) :inertial-tensor-y (meters 2) :inertial-tensor-z (meters 10) :cm-joint-y (meters 1) :idle-distance (meters 150) :platform #t :sound-name #f ) ) (deftype ogre-isle (ogre-plat) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (defmethod rigid-body-platform-method-31 ogre-isle ((obj ogre-isle)) (set! (-> obj idle-y-offset) -6144.0) (set! (-> obj float-y-offset) 4096.0) (rigid-body-platform-method-29 obj *ogre-isle-constants*) ((the-as (function ogre-plat none) (find-parent-method ogre-isle 31)) obj) (set! (-> obj active) #t) 0 (none) ) (deftype ogre-isle-b (ogre-isle) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (deftype ogre-isle-c (ogre-isle) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (deftype ogre-isle-d (ogre-isle) () :heap-base #x2a0 :method-count-assert 35 :size-assert #x308 :flag-assert #x2302a00308 ) (defmethod rigid-body-platform-method-31 ogre-isle-b ((obj ogre-isle-b)) (set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x))) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 24576.0) (initialize-skeleton obj *ogre-isle-b-sg* '()) ((the-as (function ogre-isle none) (find-parent-method ogre-isle-b 31)) obj) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-isle-c ((obj ogre-isle-c)) (set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x))) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 24576.0) (initialize-skeleton obj *ogre-isle-b-sg* '()) ((the-as (function ogre-isle none) (find-parent-method ogre-isle-c 31)) obj) 0 (none) ) (defmethod rigid-body-platform-method-31 ogre-isle-d ((obj ogre-isle-d)) (set! (-> obj root-overlay trans x) (+ -8192.0 (-> obj root-overlay trans x))) (set! (-> obj root-overlay trans z) (+ -8192.0 (-> obj root-overlay trans z))) (set-vector! (-> obj root-overlay root-prim local-sphere) 0.0 8192.0 0.0 22528.0) (initialize-skeleton obj *ogre-isle-d-sg* '()) ((the-as (function ogre-isle none) (find-parent-method ogre-isle-d 31)) obj) 0 (none) ) (defskelgroup *ogre-bridge-sg* ogre-bridge ogre-bridge-lod0-jg ogre-bridge-idle-ja ((ogre-bridge-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 0 52) :longest-edge (meters 4.5) ) (deftype ogre-bridge (process-drawable) ((root-override collide-shape-moving :offset 112) (joint-mod-array joint-mod 8 :offset-assert 176) (dead-joint-count int8 :offset-assert 208) ) :heap-base #x70 :method-count-assert 20 :size-assert #xd1 :flag-assert #x14007000d1 (:states ogre-bridge-activate ogre-bridge-activated ogre-bridge-break ogre-bridge-idle ) ) (defmethod relocate ogre-bridge ((obj ogre-bridge) (arg0 int)) (dotimes (v1-0 8) (if (nonzero? (-> obj joint-mod-array v1-0)) (&+! (-> obj joint-mod-array v1-0) arg0) ) ) (the-as ogre-bridge ((the-as (function process-drawable int process-drawable) (find-parent-method ogre-bridge 7)) obj arg0) ) ) (defbehavior ogre-bridge-update-joints ogre-bridge () (let ((v1-1 (min 8 (-> self dead-joint-count)))) (dotimes (a0-1 v1-1) (let ((a1-2 (-> self joint-mod-array a0-1))) (set! (-> a1-2 trans z) (the-as float #t)) (set! (-> a1-2 trans x) (the-as float #t)) (set! (-> a1-2 trans y) (the-as float #t)) ) ) ) 0 (none) ) (defstate ogre-bridge-idle (ogre-bridge) :exit (behavior () (ogre-bridge-update-joints) (none) ) :trans (behavior () (if (and (and *target* (>= 286720.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))) ) (send-event *target* 'query 'powerup (pickup-type eco-blue)) ) (go ogre-bridge-activate) ) 0 (none) ) :code (behavior () (ja-post) (loop (suspend) ) (none) ) ) (defstate ogre-bridge-activate (ogre-bridge) :code (behavior () (let ((v1-0 (entity-actor-lookup (-> self entity) 'alt-actor 0))) (when (if v1-0 (not (send-event (if v1-0 (-> v1-0 extra process) ) 'next-stage ) ) ) (suspend) 0 ) ) (ja-no-eval :group! (-> self draw art-group data 3) :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (if (rand-vu-percent? 0.2) (spawn-projectile-blue *target*) ) (suspend) (ja :num! (seek!)) ) (go ogre-bridge-activated) (none) ) :post (the-as (function none :behavior ogre-bridge) rider-post) ) (defstate ogre-bridge-activated (ogre-bridge) :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (case event-type (('break) (+! (-> self dead-joint-count) 4) (go ogre-bridge-break) ) (('break-no-damage) (go ogre-bridge-break) ) (('complete) (process-entity-status! self (entity-perm-status complete) #t) #t ) ) ) :code (behavior () (ja :group! (-> self draw art-group data 3) :num! max) (transform-post) (loop (suspend) ) (none) ) :post (the-as (function none :behavior ogre-bridge) ja-post) ) (defstate ogre-bridge-break (ogre-bridge) :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (the-as object (case event-type (('effect) (when (= (-> event param 0) 'splash) (let ((gp-0 (new 'stack-no-clear 'vector))) (let ((a1-1 (-> event param 2))) (set! (-> gp-0 quad) (-> self node-list data a1-1 bone transform vector 3 quad)) ) (set! (-> gp-0 y) 118784.0) (process-spawn part-tracker :init part-tracker-init (-> *part-group-id-table* 466) -1 #f #f #f gp-0 :to *entity-pool* ) ) ) ) ) ) ) :code (behavior () (ja-no-eval :group! (-> self draw art-group data 4) :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (go ogre-bridge-idle) (none) ) :post (the-as (function none :behavior ogre-bridge) rider-post) ) (define *ogre-bridge-joint-array* (new 'static 'boxed-array :type uint8 #x4 #x9 #xc #x11 #x7 #xa #xf #x12)) (defmethod init-from-entity! ogre-bridge ((obj ogre-bridge) (arg0 entity-actor)) (stack-size-set! (-> obj main-thread) 512) (set! (-> obj mask) (logior (process-mask platform) (-> obj mask))) (let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player)))) (set! (-> s4-0 dynam) (copy *standard-dynamics* 'process)) (set! (-> s4-0 reaction) default-collision-reaction) (set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing) ) (alloc-riders s4-0 1) (let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 17) 0))) (set! (-> s3-0 prim-core collide-as) (collide-kind ground-object)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid ca-1)) (set! (-> s3-0 transform-index) 0) (set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 143360.0) (set-root-prim! s4-0 s3-0) (let ((s2-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s2-0 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-0 collide-with) (collide-kind target)) (set! (-> s2-0 prim-core action) (collide-action solid ca-1)) (set! (-> s2-0 prim-core offense) (collide-offense indestructible)) (set! (-> s2-0 transform-index) 4) (set-vector! (-> s2-0 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-0) ) (let ((s2-1 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-1 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-1 collide-with) (collide-kind target)) (set! (-> s2-1 prim-core action) (collide-action solid ca-1)) (set! (-> s2-1 prim-core offense) (collide-offense indestructible)) (set! (-> s2-1 transform-index) 5) (set-vector! (-> s2-1 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-1) ) (let ((s2-2 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-2 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-2 collide-with) (collide-kind target)) (set! (-> s2-2 prim-core action) (collide-action solid ca-1)) (set! (-> s2-2 prim-core offense) (collide-offense indestructible)) (set! (-> s2-2 transform-index) 6) (set-vector! (-> s2-2 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-2) ) (let ((s2-3 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-3 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-3 collide-with) (collide-kind target)) (set! (-> s2-3 prim-core action) (collide-action solid ca-1)) (set! (-> s2-3 prim-core offense) (collide-offense indestructible)) (set! (-> s2-3 transform-index) 7) (set-vector! (-> s2-3 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-3) ) (let ((s2-4 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-4 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-4 collide-with) (collide-kind target)) (set! (-> s2-4 prim-core action) (collide-action solid ca-1)) (set! (-> s2-4 prim-core offense) (collide-offense indestructible)) (set! (-> s2-4 transform-index) 8) (set-vector! (-> s2-4 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-4) ) (let ((s2-5 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-5 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-5 collide-with) (collide-kind target)) (set! (-> s2-5 prim-core action) (collide-action solid ca-1)) (set! (-> s2-5 prim-core offense) (collide-offense indestructible)) (set! (-> s2-5 transform-index) 9) (set-vector! (-> s2-5 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-5) ) (let ((s2-6 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-6 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-6 collide-with) (collide-kind target)) (set! (-> s2-6 prim-core action) (collide-action solid ca-1)) (set! (-> s2-6 prim-core offense) (collide-offense indestructible)) (set! (-> s2-6 transform-index) 10) (set-vector! (-> s2-6 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-6) ) (let ((s2-7 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-7 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-7 collide-with) (collide-kind target)) (set! (-> s2-7 prim-core action) (collide-action solid ca-1)) (set! (-> s2-7 prim-core offense) (collide-offense indestructible)) (set! (-> s2-7 transform-index) 11) (set-vector! (-> s2-7 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-7) ) (let ((s2-8 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s2-8 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-8 collide-with) (collide-kind target)) (set! (-> s2-8 prim-core action) (collide-action solid ca-1)) (set! (-> s2-8 prim-core offense) (collide-offense indestructible)) (set! (-> s2-8 transform-index) 12) (set-vector! (-> s2-8 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-8) ) (let ((s2-9 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-9 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-9 collide-with) (collide-kind target)) (set! (-> s2-9 prim-core action) (collide-action solid ca-1)) (set! (-> s2-9 prim-core offense) (collide-offense indestructible)) (set! (-> s2-9 transform-index) 13) (set-vector! (-> s2-9 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-9) ) (let ((s2-10 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-10 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-10 collide-with) (collide-kind target)) (set! (-> s2-10 prim-core action) (collide-action solid ca-1)) (set! (-> s2-10 prim-core offense) (collide-offense indestructible)) (set! (-> s2-10 transform-index) 14) (set-vector! (-> s2-10 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-10) ) (let ((s2-11 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-11 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-11 collide-with) (collide-kind target)) (set! (-> s2-11 prim-core action) (collide-action solid ca-1)) (set! (-> s2-11 prim-core offense) (collide-offense indestructible)) (set! (-> s2-11 transform-index) 15) (set-vector! (-> s2-11 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-11) ) (let ((s2-12 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-12 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-12 collide-with) (collide-kind target)) (set! (-> s2-12 prim-core action) (collide-action solid ca-1)) (set! (-> s2-12 prim-core offense) (collide-offense indestructible)) (set! (-> s2-12 transform-index) 16) (set-vector! (-> s2-12 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-12) ) (let ((s2-13 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-13 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-13 collide-with) (collide-kind target)) (set! (-> s2-13 prim-core action) (collide-action solid ca-1)) (set! (-> s2-13 prim-core offense) (collide-offense indestructible)) (set! (-> s2-13 transform-index) 17) (set-vector! (-> s2-13 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-13) ) (let ((s2-14 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 1)))) (set! (-> s2-14 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-14 collide-with) (collide-kind target)) (set! (-> s2-14 prim-core action) (collide-action solid ca-1)) (set! (-> s2-14 prim-core offense) (collide-offense indestructible)) (set! (-> s2-14 transform-index) 18) (set-vector! (-> s2-14 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-14) ) (let ((s2-15 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 1)))) (set! (-> s2-15 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-15 collide-with) (collide-kind target)) (set! (-> s2-15 prim-core action) (collide-action solid ca-1)) (set! (-> s2-15 prim-core offense) (collide-offense indestructible)) (set! (-> s2-15 transform-index) 19) (set-vector! (-> s2-15 local-sphere) 0.0 0.0 0.0 20480.0) (append-prim s3-0 s2-15) ) (let ((s2-16 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 2) (the-as uint 1)))) (set! (-> s2-16 prim-core collide-as) (collide-kind ground-object)) (set! (-> s2-16 collide-with) (collide-kind target)) (set! (-> s2-16 prim-core action) (collide-action solid ca-1)) (set! (-> s2-16 prim-core offense) (collide-offense indestructible)) (set! (-> s2-16 transform-index) 20) (set-vector! (-> s2-16 local-sphere) 0.0 0.0 0.0 45056.0) (append-prim s3-0 s2-16) ) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (backup-collide-with-as s4-0) (set! (-> obj root-override) s4-0) ) (process-drawable-from-entity! obj arg0) (logclear! (-> obj mask) (process-mask actor-pause)) (initialize-skeleton obj *ogre-bridge-sg* '()) (logior! (-> obj skel effect flags) 1) (dotimes (s5-1 8) (let ((v1-185 (new 'process 'joint-mod-set-local obj (the-as int (-> *ogre-bridge-joint-array* s5-1)) #f #f #f))) (set! (-> obj joint-mod-array s5-1) (the-as joint-mod v1-185)) (vector-reset! (-> v1-185 transform scale)) ) ) (cond ((and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status complete))) (set! (-> obj dead-joint-count) 8) (ogre-bridge-update-joints) (go ogre-bridge-activated) ) (else (go ogre-bridge-idle) ) ) (none) ) (defskelgroup *ogre-bridgeend-sg* ogre-bridgeend ogre-bridgeend-lod0-jg ogre-bridgeend-idle-ja ((ogre-bridgeend-lod0-mg (meters 999999))) :bounds (static-spherem 0 0 -3 8.2) ) (deftype ogre-bridgeend (process-drawable) ((root-override collide-shape :offset 112) ) :heap-base #x40 :method-count-assert 20 :size-assert #xb0 :flag-assert #x14004000b0 (:states ogre-bridgeend-idle ) ) (defstate ogre-bridgeend-idle (ogre-bridgeend) :code (behavior () (transform-post) (anim-loop) (none) ) ) (defmethod init-from-entity! ogre-bridgeend ((obj ogre-bridgeend) (arg0 entity-actor)) (let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum usually-hit-by-player)))) (let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s3-0 prim-core collide-as) (collide-kind ground-object)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid)) (set! (-> s3-0 prim-core offense) (collide-offense indestructible)) (set! (-> s3-0 transform-index) 3) (set-vector! (-> s3-0 local-sphere) 0.0 0.0 12288.0 32768.0) (set-root-prim! s4-0 s3-0) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (backup-collide-with-as s4-0) (set! (-> obj root-override) s4-0) ) (process-drawable-from-entity! obj arg0) (initialize-skeleton obj *ogre-bridgeend-sg* '()) (go ogre-bridgeend-idle) (none) ) (deftype ogre-lava (water-anim) ((idle-anim int32 :offset-assert 220) (anim int32 :offset-assert 224) ) :heap-base #x80 :method-count-assert 30 :size-assert #xe4 :flag-assert #x1e008000e4 ) (defstate water-vol-idle (ogre-lava) :virtual #t :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (case event-type (('submerge1) (set! (-> self anim) 3) (go-virtual water-vol-idle) ) (('submerge2) (set! (-> self anim) 5) (go-virtual water-vol-idle) ) (('emerge1) (set! (-> self anim) 4) (go-virtual water-vol-idle) ) (('emerge2) (set! (-> self anim) 6) (go-virtual water-vol-idle) ) (('boulder) (set! (-> self anim) 7) (go-virtual water-vol-idle) ) (else ((-> (method-of-type water-anim water-vol-idle) event) proc arg1 event-type event) ) ) ) :code (behavior () (ja-channel-push! 2 (seconds 0.1)) (ja :chan 1 :group! (-> self draw art-group data (-> self idle-anim)) :num! min) (ja-no-eval :group! (-> self draw art-group data (-> self anim)) :num! (seek! max 0.5) :frame-num 0.0) (until (ja-done? 0) (ja :chan 1 :frame-interp 0.5) (ja-post) (suspend) (ja :num! (seek! max 0.5)) ) (ja :group! (-> self draw art-group data (-> self idle-anim))) (ja :num-func num-func-identity :frame-num 0.0) (loop (suspend) ) (none) ) :post (the-as (function none :behavior ogre-lava) #f) ) (defstate water-vol-startup (ogre-lava) :virtual #t :code (behavior () (set! (-> self idle-anim) 2) (set! (-> self anim) (-> self idle-anim)) (go-virtual water-vol-idle) (none) ) ) (define ripple-for-ogre-lava (new 'static 'ripple-wave-set :count 2 :converted #f :wave (new 'static 'inline-array ripple-wave 4 (new 'static 'ripple-wave :scale 40.0 :xdiv 2 :speed 3.0) (new 'static 'ripple-wave :scale 40.0 :xdiv -2 :zdiv 2 :speed 1.8) (new 'static 'ripple-wave) (new 'static 'ripple-wave) ) ) ) (defmethod water-vol-method-22 ogre-lava ((obj ogre-lava)) (let ((t9-0 (method-of-type water-anim water-vol-method-22))) (t9-0 obj) ) (let ((v1-2 (new 'process 'ripple-control))) (set! (-> obj draw ripple) v1-2) (set! (-> v1-2 global-scale) 2048.0) (set! (-> v1-2 waveform) ripple-for-ogre-lava) ) (logclear! (-> obj flags) (water-flags wt23)) (set! (-> obj flags) (logior (water-flags wt25) (-> obj flags))) (set! (-> obj attack-event) 'lava) (none) ) (deftype shortcut-boulder (process-drawable) ((root-override collide-shape :offset 112) (broken-look lod-set :inline :offset-assert 176) ) :heap-base #x70 :method-count-assert 20 :size-assert #xd1 :flag-assert #x14007000d1 (:states shortcut-boulder-break shortcut-boulder-idle ) ) (defskelgroup *shortcut-boulder-whole-sg* shortcut-boulder shortcut-boulder-whole-lod0-jg shortcut-boulder-idle-ja ((shortcut-boulder-whole-lod0-mg (meters 999999))) :bounds (static-spherem 0 5.5 0 7.5) ) (defskelgroup *shortcut-boulder-broken-sg* shortcut-boulder shortcut-boulder-broken-lod0-jg shortcut-boulder-idle-ja ((shortcut-boulder-broken-lod0-mg (meters 999999))) :bounds (static-spherem 0 5.5 0 20) ) (defpartgroup group-shortcut-boulder-explosion :id 475 :duration (seconds 1) :flags (use-local-clock) :bounds (static-bspherem 0 0 0 8) :parts ((sp-item 2149 :period 1500 :length 5) (sp-item 2150 :period 1500 :length 5) (sp-item 2151 :period 1500 :length 15) ) ) (defpart 2150 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2)) (sp-flt spt-num 1.0) (sp-flt spt-scale-x (meters 15)) (sp-copy-from-other spt-scale-y -4) (sp-flt spt-r 130.0) (sp-flt spt-g 64.0) (sp-flt spt-b 54.0) (sp-flt spt-a 128.0) (sp-flt spt-fade-a -2.1333334) (sp-int spt-timer 60) (sp-cpuinfo-flags bit2 bit3) ) ) (defpart 2149 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x1d :page #x2)) (sp-rnd-flt spt-num 16.0 16.0 1.0) (sp-rnd-flt spt-scale-x (meters 0.1) (meters 0.3) 1.0) (sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 70.0 16.0 1.0) (sp-rnd-flt spt-g 70.0 16.0 1.0) (sp-flt spt-b 70.0) (sp-flt spt-a 128.0) (sp-rnd-flt spt-vel-y (meters 0.04) (meters 0.04) 1.0) (sp-rnd-flt spt-rotvel-z (degrees -1.2) (degrees 2.4) 1.0) (sp-flt spt-accel-y -10.922667) (sp-flt spt-friction 0.99) (sp-int spt-timer 300) (sp-cpuinfo-flags bit2) (sp-flt spt-userdata 0.0) (sp-func spt-func 'check-water-level-drop) (sp-rnd-flt spt-conerot-x (degrees 20.0) (degrees 50.000004) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) ) ) (defpart 2151 :init-specs ((sp-tex spt-texture (new 'static 'texture-id :page #x2)) (sp-flt spt-num 16.0) (sp-rnd-flt spt-y (meters 0.5) (meters 1) 1.0) (sp-rnd-flt spt-scale-x (meters 2.5) (meters 1.5) 1.0) (sp-copy-from-other spt-scale-y -4) (sp-rnd-flt spt-r 96.0 64.0 1.0) (sp-rnd-flt spt-g 64.0 48.0 1.0) (sp-rnd-flt spt-b 64.0 16.0 1.0) (sp-rnd-flt spt-a 16.0 32.0 1.0) (sp-rnd-flt spt-vel-y (meters 0.016666668) (meters 0.016666668) 1.0) (sp-flt spt-scalevel-x (meters 0.013333334)) (sp-flt spt-scalevel-y (meters 0.0033333334)) (sp-flt spt-accel-y -1.0922667) (sp-flt spt-friction 0.95) (sp-int spt-timer 600) (sp-cpuinfo-flags bit2) (sp-int-plain-rnd spt-next-time 30 299 1) (sp-launcher-by-id spt-next-launcher 2152) (sp-rnd-flt spt-conerot-x (degrees 70.0) (degrees 20.0) 1.0) (sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0) ) ) (defpart 2152 :init-specs ((sp-flt spt-fade-a -0.2)) ) (defstate shortcut-boulder-break (shortcut-boulder) :code (behavior () (process-entity-status! self (entity-perm-status complete) #t) (lods-assign! (-> self draw) (-> self broken-look)) (process-spawn part-tracker :init part-tracker-init (-> *part-group-id-table* 475) -1 #f #f #f (-> self root-override trans) :to *entity-pool* ) (ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0) (until (ja-done? 0) (suspend) (ja :num! (seek!)) ) (cleanup-for-death self) (deactivate self) (none) ) :post (the-as (function none :behavior shortcut-boulder) ja-post) ) (defstate shortcut-boulder-idle (shortcut-boulder) :event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block)) (case event-type (('attack) (if (and (>= arg1 2) (= (-> event param 1) 'eco-yellow)) (go shortcut-boulder-break) ) ) ) ) :code (behavior () (transform-post) (loop (logior! (-> self mask) (process-mask sleep)) (suspend) ) (none) ) ) (defmethod init-from-entity! shortcut-boulder ((obj shortcut-boulder) (arg0 entity-actor)) (let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-others)))) (let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0)))) (set! (-> s3-0 prim-core collide-as) (collide-kind wall-object)) (set! (-> s3-0 collide-with) (collide-kind target)) (set! (-> s3-0 prim-core action) (collide-action solid)) (set! (-> s3-0 prim-core offense) (collide-offense indestructible)) (set! (-> s3-0 transform-index) 3) (set-vector! (-> s3-0 local-sphere) 0.0 22528.0 0.0 30720.0) (set-root-prim! s4-0 s3-0) ) (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w))) (backup-collide-with-as s4-0) (set! (-> obj root-override) s4-0) ) (process-drawable-from-entity! obj arg0) (initialize-skeleton obj *shortcut-boulder-whole-sg* '()) (setup-lods! (-> obj broken-look) *shortcut-boulder-broken-sg* (-> obj draw art-group) (-> obj entity)) (set-vector! (-> obj draw color-emissive) 0.125 0.0625 0.0 0.0) (go shortcut-boulder-idle) (none) )