jak-project/game/graphics/opengl_renderer
water111 edecac9f09
[decomp] add shrubbery renderer (#1914)
as with last time, fog and time of day are still garbage, but it still
works:


![image](https://user-images.githubusercontent.com/48171810/192119423-91b80500-a161-42ce-b734-0c528cc721cf.png)

The shrub near render is just falling back to generic again.
2022-09-24 17:46:13 -04:00
..
background [decomp] add shrubbery renderer (#1914) 2022-09-24 17:46:13 -04:00
foreground W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
loader W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
ocean W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
shaders [decomp] add shrubbery renderer (#1914) 2022-09-24 17:46:13 -04:00
AdgifHandler.h [graphics] port generic VU1 to OpenGL (#1221) 2022-03-06 19:56:43 -05:00
BucketRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
BucketRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
buckets.h [decomp] add shrubbery renderer (#1914) 2022-09-24 17:46:13 -04:00
CollideMeshRenderer.cpp collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00
CollideMeshRenderer.h Collision mesh extraction (#1330) 2022-04-25 21:53:23 -04:00
debug_gui.cpp Added screenshot hotkey (#1776) 2022-08-23 19:13:26 -04:00
debug_gui.h Added screenshot hotkey (#1776) 2022-08-23 19:13:26 -04:00
DepthCue.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
DepthCue.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
DirectRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
DirectRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
DirectRenderer2.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
DirectRenderer2.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
dma_helpers.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
dma_helpers.h [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
EyeRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
EyeRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
opengl_utils.cpp [graphics] some blit optimizations (#1667) 2022-07-17 14:45:00 -04:00
opengl_utils.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
OpenGLRenderer.cpp [decomp] add shrubbery renderer (#1914) 2022-09-24 17:46:13 -04:00
OpenGLRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
Profiler.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
Profiler.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
Shader.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
Shader.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
Shadow_PS2.cpp Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295) 2022-04-12 18:48:27 -04:00
ShadowRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
ShadowRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
SkyBlendCommon.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyBlendCPU.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SkyBlendCPU.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SkyBlendGPU.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SkyBlendGPU.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SkyRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
SkyRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
Sprite3.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
Sprite3.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
sprite_common.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SpriteRenderer.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
SpriteRenderer.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
TextureUploadHandler.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
TextureUploadHandler.h W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00