.. |
background
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[decomp] add shrubbery renderer (#1914)
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2022-09-24 17:46:13 -04:00 |
foreground
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
loader
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
ocean
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
shaders
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[decomp] add shrubbery renderer (#1914)
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2022-09-24 17:46:13 -04:00 |
AdgifHandler.h
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[graphics] port generic VU1 to OpenGL (#1221)
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2022-03-06 19:56:43 -05:00 |
BucketRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
BucketRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
buckets.h
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[decomp] add shrubbery renderer (#1914)
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2022-09-24 17:46:13 -04:00 |
CollideMeshRenderer.cpp
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collision renderer v2 (#1344)
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2022-04-30 14:48:24 -04:00 |
CollideMeshRenderer.h
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Collision mesh extraction (#1330)
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2022-04-25 21:53:23 -04:00 |
debug_gui.cpp
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Added screenshot hotkey (#1776)
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2022-08-23 19:13:26 -04:00 |
debug_gui.h
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Added screenshot hotkey (#1776)
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2022-08-23 19:13:26 -04:00 |
DepthCue.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
DepthCue.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
DirectRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
DirectRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
DirectRenderer2.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
DirectRenderer2.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
dma_helpers.cpp
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update readme and fix always playing str (#1139)
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2022-02-08 19:02:47 -05:00 |
dma_helpers.h
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
EyeRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
EyeRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
opengl_utils.cpp
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[graphics] some blit optimizations (#1667)
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2022-07-17 14:45:00 -04:00 |
opengl_utils.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
OpenGLRenderer.cpp
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[decomp] add shrubbery renderer (#1914)
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2022-09-24 17:46:13 -04:00 |
OpenGLRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
Profiler.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Profiler.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Shader.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
Shader.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
Shadow_PS2.cpp
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Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295)
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2022-04-12 18:48:27 -04:00 |
ShadowRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
ShadowRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
SkyBlendCommon.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyBlendCPU.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendCPU.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendGPU.cpp
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyBlendGPU.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SkyRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
SkyRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
Sprite3.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
Sprite3.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
sprite_common.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
SpriteRenderer.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
SpriteRenderer.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
TextureUploadHandler.cpp
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |
TextureUploadHandler.h
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W/misc fixes (#1838)
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2022-09-05 20:29:12 -04:00 |