jak-project/game
ManDude e69266bc95
[runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993)
* fix gamepad race condition, only allow gamepad for pad 0, fix `defstatehandler`, allow mapping any pad w/ keyboard

* dont render debug stuff with manylevel hack
2021-12-04 15:34:03 -05:00
..
common memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
graphics [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
kernel [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
mips2c [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
overlord [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
sce game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
system [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
CMakeLists.txt [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
fake_iso.txt add ref tests for tfrag (#989) 2021-12-04 13:14:40 -05:00
main.cpp [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
runtime.cpp memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
runtime.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00