jak-project/game
2023-07-03 17:49:27 +01:00
..
assets New Crowdin updates (#2786) 2023-06-30 00:00:37 -04:00
common Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
external game: refactor discord code and improve jak 2 support (#2714) 2023-06-17 05:16:40 +01:00
graphics change imgui toggle key from leftalt to f12 (#2794) 2023-07-03 17:49:27 +01:00
kernel Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
mips2c Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
overlord overlord: perform file operations on a thread pool (#2749) 2023-06-24 10:19:35 -04:00
sce sdl: safer code to resolve intermittent controller crashes related to disconnections (#2755) 2023-06-23 15:35:32 -04:00
settings Jak 2 pc subtitle support (#2672) 2023-06-08 01:04:16 +01:00
sound Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
system game: Improve OpenGL version detection and make requirement errors more obvious to the user (#2787) 2023-06-30 21:05:58 -04:00
tools [jak2] Floating point blerc (#2715) 2023-06-11 12:35:08 -04:00
CMakeLists.txt game: Improve OpenGL version detection and make requirement errors more obvious to the user (#2787) 2023-06-30 21:05:58 -04:00
main.cpp game: Improve OpenGL version detection and make requirement errors more obvious to the user (#2787) 2023-06-30 21:05:58 -04:00
runtime.cpp [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
runtime.h game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00