jak-project/decompiler/data
Ziemas 4e569f0115
Switch to std::span (#3376)
Now that we have cpp20 we can ditch nonstd::span.

Depends on #3375
2024-02-18 13:23:19 -05:00
..
dir_tpages.cpp decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
dir_tpages.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_count.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_count.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_subs.h [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
game_text.cpp Jak 2 pc subtitle support (#2672) 2023-06-08 01:04:16 +01:00
game_text.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
LinkedWordReader.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
streamed_audio.cpp Switch to std::span (#3376) 2024-02-18 13:23:19 -05:00
streamed_audio.h decomp: handle dumping jak 2 VAG file assets (#2969) 2023-09-09 10:33:41 -04:00
StrFileReader.cpp [jak2] Add static textures for the progress menu (#2838) 2023-07-23 12:35:59 -04:00
StrFileReader.h [jak2] Add static textures for the progress menu (#2838) 2023-07-23 12:35:59 -04:00
TextureDB.cpp Allow replacing all instances of a texture with one texture (#3234) 2023-12-02 12:17:47 -05:00
TextureDB.h decompiler: add texture merging feature (#3083) 2023-10-12 19:02:36 -04:00
tpage.cpp decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
tpage.h [shrub] Fix bug with gs-prim settings (#2899) 2023-08-13 16:06:59 -04:00