jak-project/goal_src/jak1/levels/beach/lurkercrab.gc
ManDude 0ce5835818
Create a new format for particle definitions (defpart) (#2572)
Updates the decompiler for the new format and there's new macros. This
new format should be easier to read/parse.

Also rewrote `sp-init-fields!` (both jak 1 and 2) from assembly to GOAL.

Hopefully I did not miss any regressions in Jak 1/2 while updating the
files, it's a lot.
2023-04-29 11:01:47 -04:00

618 lines
21 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: lurkercrab.gc
;; name in dgo: lurkercrab
;; dgos: BEA, L1
;; DECOMP BEGINS
(import "goal_src/jak1/import/lurkercrab-ag.gc")
(defpartgroup group-lurkercrab-slide
:id 159
:bounds (static-bspherem 0 -12 0 14)
:parts ((sp-item 663 :fade-after (meters 40) :falloff-to (meters 40))
(sp-item 664 :fade-after (meters 40) :falloff-to (meters 40))
)
)
(defpart 663
:init-specs ((:texture (new 'static 'texture-id :page #x2))
(:num 0.3 0.3)
(:y (meters -2))
(:scale-x (meters 2) (meters 2))
(:scale-y :copy scale-x)
(:r 100.0 30.0)
(:g 80.0 20.0)
(:b 30.0 30.0)
(:a 16.0 48.0)
(:vel-y (meters 0.0033333334))
(:scalevel-x (meters 0.033333335))
(:fade-a -0.21333334)
(:accel-y (meters -0.000033333334))
(:timer (seconds 1))
(:flags (bit2 bit12))
)
)
(defpart 664
:init-specs ((:texture (new 'static 'texture-id :index #xf :page #x2))
(:num 0.1 1.0)
(:y (meters -2))
(:scale-x (meters 0.2) (meters 0.2))
(:scale-y :copy scale-x)
(:r 75.0 60.0)
(:g 60.0 20.0)
(:b 23.0 30.0)
(:a 128.0)
(:vel-y (meters 0.026666667) (meters 0.026666667))
(:fade-a -0.42666668)
(:accel-y (meters -0.0016666667))
(:timer (seconds 1))
(:flags (bit2 bit12))
(:conerot-x (degrees 30) (degrees 30))
(:conerot-y (degrees 0) (degrees 360))
(:conerot-radius (meters 0.2))
)
)
(deftype lurkercrab (nav-enemy)
((orient basic :offset-assert 400)
)
:heap-base #x130
:method-count-assert 76
:size-assert #x194
:flag-assert #x4c01300194
(:states
lurkercrab-pushed
)
)
(defskelgroup *lurkercrab-sg* lurkercrab lurkercrab-lod0-jg lurkercrab-idle-ja
((lurkercrab-lod0-mg (meters 20)) (lurkercrab-lod1-mg (meters 40)) (lurkercrab-lod2-mg (meters 999999)))
:bounds (static-spherem 0 0 0 2.5)
)
(defmethod touch-handler lurkercrab ((obj lurkercrab) (arg0 process) (arg1 event-message-block))
(if (and (logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf6))
((method-of-type touching-shapes-entry prims-touching?)
(the-as touching-shapes-entry (-> arg1 param 0))
(-> obj collide-info)
(the-as uint 1)
)
)
(nav-enemy-send-attack arg0 (the-as touching-shapes-entry (-> arg1 param 0)) 'generic)
)
(send-shove-back
(-> obj collide-info)
arg0
(the-as touching-shapes-entry (-> arg1 param 0))
0.7
6144.0
16384.0
)
(the-as object (if (not (logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf8)))
(do-push-aways! (-> obj collide-info))
)
)
)
(defmethod attack-handler lurkercrab ((obj lurkercrab) (arg0 process) (arg1 event-message-block))
(let ((s5-0 (-> obj incomming-attack-id)))
(set! (-> obj incomming-attack-id) (the-as handle (-> arg1 param 2)))
(let ((v1-1 (-> arg1 param 1)))
(cond
((or (= v1-1 'flop) (= v1-1 'explode) (= v1-1 'darkeco))
(logclear! (-> obj mask) (process-mask actor-pause))
(go (method-of-object obj nav-enemy-die))
)
((= v1-1 'punch)
(cond
((logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5))
(logclear! (-> obj mask) (process-mask actor-pause))
(go (method-of-object obj nav-enemy-die))
)
((begin
(let ((s4-0 (new 'stack-no-clear 'vector)))
(let ((f30-0 (quaternion-xz-angle (target-rot))))
(set-vector! s4-0 (* 24576.0 (sin f30-0)) 0.0 (* 24576.0 (cos f30-0)) 1.0)
)
(vector+! s4-0 (-> obj collide-info trans) s4-0)
(set! (-> obj nav target-pos quad) (-> s4-0 quad))
)
(go lurkercrab-pushed)
(= s5-0 (-> obj incomming-attack-id))
)
'push
)
(else
#t
)
)
)
((logtest? (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5))
(logclear! (-> obj mask) (process-mask actor-pause))
(go (method-of-object obj nav-enemy-die))
)
((begin
(let ((s4-1 (new 'stack-no-clear 'vector)))
(vector-! s4-1 (-> obj collide-info trans) (target-pos 0))
(vector-normalize! s4-1 24576.0)
(vector+! s4-1 (-> obj collide-info trans) s4-1)
(set! (-> obj nav target-pos quad) (-> s4-1 quad))
)
(go lurkercrab-pushed)
(= s5-0 (-> obj incomming-attack-id))
)
'push
)
(else
#t
)
)
)
)
)
nav-enemy-default-event-handler
(defmethod nav-enemy-method-37 lurkercrab ((obj lurkercrab))
(when (-> obj orient)
(if (logtest? (nav-control-flags navcf19) (-> obj nav flags))
(seek-to-point-toward-point!
(-> obj collide-info)
(-> obj nav target-pos)
(-> obj rotate-speed)
(-> obj turn-time)
)
(seek-toward-heading-vec! (-> obj collide-info) (-> obj nav travel) (-> obj rotate-speed) (-> obj turn-time))
)
)
(if (not (-> obj orient))
(quaternion-rotate-y!
(-> obj collide-info quat)
(-> obj collide-info quat)
(* 163840.0 (-> *display* seconds-per-frame))
)
)
0
(none)
)
(defmethod nav-enemy-method-38 lurkercrab ((obj lurkercrab))
(integrate-for-enemy-with-move-to-ground!
(-> obj collide-info)
(-> obj collide-info transv)
(collide-kind background)
8192.0
#f
#f
#f
)
0
(none)
)
(defstate nav-enemy-idle (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:exit (behavior ()
(set! (-> self draw force-lod) -1)
(none)
)
:code (behavior ()
(set! (-> self target-speed) 0.0)
(set! (-> self draw force-lod) 2)
(ja-channel-push! 1 (seconds 0.075))
(loop
(ja :group! lurkercrab-idle-ja :num! (identity (ja-aframe 1.0 0)))
(let ((gp-1 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-1) (seconds 3))
(suspend)
)
)
(ja-no-eval :group! lurkercrab-idle-ja :num! (seek! (ja-aframe 19.0 0)) :frame-num (ja-aframe 1.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 19.0 0)))
)
(ja :num-func num-func-identity :frame-num (ja-aframe 19.0 0))
(let ((gp-5 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-5) (seconds 1))
(suspend)
)
)
(ja-no-eval :group! lurkercrab-idle-ja :num! (seek! (ja-aframe 1.0 0)) :frame-num (ja-aframe 19.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 1.0 0)))
)
)
(none)
)
)
(defbehavior lurkercrab-invulnerable lurkercrab ()
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf5))
(let ((v1-3 (find-prim-by-id (-> self collide-info) (the-as uint 2))))
(when v1-3
(let ((v0-1 4))
(set! (-> v1-3 prim-core offense) (the-as collide-offense v0-1))
v0-1
)
)
)
)
(defbehavior lurkercrab-vulnerable lurkercrab ()
(logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf5))
(let ((v1-3 (find-prim-by-id (-> self collide-info) (the-as uint 2))))
(when v1-3
(let ((v0-1 1))
(set! (-> v1-3 prim-core offense) (the-as collide-offense v0-1))
v0-1
)
)
)
)
(defstate nav-enemy-patrol (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:exit (behavior ()
(lurkercrab-invulnerable)
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate))
(none)
)
:code (behavior ()
(when (ja-group? lurkercrab-idle-ja)
(ja-no-eval :group! lurkercrab-idle-to-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(ja-channel-push! 1 (seconds 0.075))
(loop
(dotimes (gp-0 6)
(ja-no-eval :group! lurkercrab-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(when (nav-enemy-rnd-go-idle? 0.2)
(ja-no-eval :num! (loop!))
(ja-channel-push! 1 (seconds 0.6))
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate))
(nav-enemy-rnd-int-range 2 6)
(until (not (nav-enemy-rnd-go-idle? 0.2))
(ja :group! lurkercrab-idle-ja :num! (identity (ja-aframe 1.0 0)))
(let ((gp-2 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-2) (seconds 2))
(suspend)
)
)
)
(logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate))
(ja-no-eval :group! lurkercrab-idle-to-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(ja-no-eval :group! lurkercrab-peek-ja :num! (seek! (ja-aframe 30.0 0)) :frame-num (ja-aframe 1.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 30.0 0)))
)
(lurkercrab-vulnerable)
(logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(dotimes (gp-5 2)
(ja-no-eval :group! lurkercrab-peek-ja :num! (seek! (ja-aframe 60.0 0)) :frame-num (ja-aframe 30.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 60.0 0)))
)
)
(lurkercrab-invulnerable)
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(ja-no-eval :group! lurkercrab-peek-to-walk-ja :num! (seek! (ja-aframe 90.0 0)) :frame-num (ja-aframe 60.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 90.0 0)))
)
)
(none)
)
)
(defstate nav-enemy-notice (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:code (behavior ()
(go-virtual nav-enemy-chase)
(none)
)
)
(defstate nav-enemy-chase (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:exit (behavior ()
(lurkercrab-invulnerable)
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(none)
)
:trans (behavior ()
(if (logtest? (-> *target* state-flags)
(state-flags being-attacked invulnerable timed-invulnerable invuln-powerup do-not-notice dying)
)
(go-virtual nav-enemy-victory)
)
(if (< (ja-aframe-num 0) 2.0)
((-> (method-of-type nav-enemy nav-enemy-chase) trans))
)
(none)
)
:code (behavior ()
(logior! (-> self nav-enemy-flags) (nav-enemy-flags enable-rotate))
(ja-channel-push! 1 (seconds 0.075))
(loop
(ja-no-eval :group! lurkercrab-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(lurkercrab-vulnerable)
(logior! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(ja-no-eval :group! lurkercrab-peek-ja :num! (seek! (ja-aframe 30.0 0)) :frame-num (ja-aframe 1.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 30.0 0)))
)
(ja-no-eval :group! lurkercrab-snip-ja :num! (seek! (ja-aframe 120.0 0)) :frame-num (ja-aframe 30.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 120.0 0)))
)
(ja-no-eval :group! lurkercrab-peek-ja :num! (seek! (ja-aframe 60.0 0)) :frame-num (ja-aframe 30.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 60.0 0)))
)
(ja-no-eval :group! lurkercrab-peek-ja :num! (seek! (ja-aframe 60.0 0)) :frame-num (ja-aframe 30.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 60.0 0)))
)
(lurkercrab-invulnerable)
(logclear! (-> self nav-enemy-flags) (nav-enemy-flags navenmf6))
(ja-no-eval :group! lurkercrab-peek-to-walk-ja :num! (seek! (ja-aframe 90.0 0)) :frame-num (ja-aframe 60.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 90.0 0)))
)
(ja-no-eval :group! lurkercrab-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(ja-no-eval :group! lurkercrab-walk-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(none)
)
)
(defstate nav-enemy-stop-chase (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:code (behavior ()
(go-virtual nav-enemy-patrol)
(none)
)
)
(defstate nav-enemy-stare (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:code (behavior ()
(go-virtual nav-enemy-patrol)
(none)
)
)
(defstate nav-enemy-victory (lurkercrab)
:virtual #t
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:code (behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(ja-channel-push! 1 (seconds 0.075))
(ja :group! (-> self draw art-group data (-> self nav-info victory-anim)))
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1))
(ja :num-func num-func-identity :frame-num 0.0)
(suspend)
)
(go-virtual nav-enemy-patrol)
(none)
)
)
(defstate lurkercrab-pushed (lurkercrab)
:event (the-as
(function process int symbol event-message-block object :behavior lurkercrab)
nav-enemy-default-event-handler
)
:exit (behavior ()
(set! (-> self orient) #t)
(none)
)
:code (behavior ()
(set! (-> self momentum-speed) 57344.0)
(set! (-> self target-speed) 0.0)
(set! (-> self orient) #f)
(ja-no-eval :group! lurkercrab-kickback-ja :num! (seek! (ja-aframe 18.0 0) 0.75) :frame-num (ja-aframe 1.0 0))
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 18.0 0) 0.75))
)
(let ((gp-2 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-2) (seconds 0.25))
(suspend)
)
)
(let ((gp-3 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-3) (seconds 0.1))
(suspend)
)
)
(go-virtual nav-enemy-chase)
(none)
)
:post (behavior ()
(let ((a0-0 (-> self part))
(a1-0 (-> self collide-info root-prim prim-core))
)
(spawn a0-0 (the-as vector a1-0))
)
(nav-enemy-travel-post)
(none)
)
)
(define *lurkercrab-nav-enemy-info* (new 'static 'nav-enemy-info
:idle-anim 4
:walk-anim 6
:turn-anim -1
:notice-anim 4
:run-anim 6
:jump-anim 6
:jump-land-anim 6
:victory-anim 4
:taunt-anim 4
:die-anim 11
:neck-joint -1
:player-look-at-joint 5
:run-travel-speed (meters 5)
:run-rotate-speed (degrees 999.99994)
:run-acceleration (meters 12)
:run-turn-time (seconds 0.1)
:walk-travel-speed (meters 2)
:walk-rotate-speed (degrees 999.99994)
:walk-acceleration (meters 12)
:walk-turn-time (seconds 0.1)
:attack-shove-back (meters 1.2)
:attack-shove-up (meters 1.5)
:shadow-size (meters 2)
:notice-nav-radius (meters 1)
:nav-nearest-y-threshold (meters 10)
:notice-distance (meters 25)
:stop-chase-distance (meters 35)
:frustration-distance (meters 8)
:frustration-time (seconds 4)
:die-anim-hold-frame 4.0
:jump-land-anim-end-frame 10000000000.0
:jump-height-min (meters 1)
:jump-height-factor 0.5
:jump-start-anim-speed 1.0
:shadow-max-y (meters 1)
:shadow-min-y (meters -1)
:shadow-locus-dist (meters 150)
:use-align #f
:draw-shadow #t
:move-to-ground #t
:hover-if-no-ground #f
:use-momentum #t
:use-flee #f
:use-proximity-notice #f
:use-jump-blocked #f
:use-jump-patrol #f
:gnd-collide-with (collide-kind background)
:debug-draw-neck #f
:debug-draw-jump #f
)
)
(defmethod init-from-entity! lurkercrab ((obj lurkercrab) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 3) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set-vector! (-> s3-0 local-sphere) 0.0 10240.0 0.0 12288.0)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 2))))
(set! (-> s2-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core action) (collide-action solid))
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s2-0 local-sphere) 0.0 4915.2 0.0 4096.0)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-1 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core offense) (collide-offense normal-attack))
(set! (-> s2-1 transform-index) 16)
(set-vector! (-> s2-1 local-sphere) 0.0 0.0 0.0 1638.4)
(append-prim s3-0 s2-1)
)
(let ((s2-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-2 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-2 collide-with) (collide-kind target))
(set! (-> s2-2 prim-core offense) (collide-offense normal-attack))
(set! (-> s2-2 transform-index) 21)
(set-vector! (-> s2-2 local-sphere) 0.0 0.0 0.0 1638.4)
(append-prim s3-0 s2-2)
)
)
(set! (-> s4-0 nav-radius) 4096.0)
(backup-collide-with-as s4-0)
(set! (-> obj collide-info) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *lurkercrab-sg* '())
(init-defaults! obj *lurkercrab-nav-enemy-info*)
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 159) obj))
(set! (-> obj orient) #t)
(logclear! (-> obj nav-enemy-flags) (nav-enemy-flags navenmf5 navenmf6))
(set! (-> obj target-speed) 0.0)
(set! (-> obj momentum-speed) 0.0)
(set! (-> obj draw force-lod) 2)
(go (method-of-object obj nav-enemy-idle))
(none)
)