jak-project/game/sce/stubs.cpp
water111 78cde74d5a
update readme and fix always playing str (#1139)
* update readme deps

* replace assert

* bump timeout

* fix memory corruption in kernel

* use unknown if level name is invalid
2022-02-08 19:02:47 -05:00

45 lines
560 B
C++

#include <stdexcept>
#include "stubs.h"
#include "common/util/Assert.h"
namespace ee {
void sceGsResetGraph() {
ASSERT(false);
}
void sceGsPutIMR() {
ASSERT(false);
}
void sceGsGetIMR() {
ASSERT(false);
}
void sceGsExecStoreImage() {
ASSERT(false);
}
void FlushCache() {}
} // namespace ee
namespace iop {
u32 snd_BankLoadByLoc(u32 sector, u32 unk) {
(void)sector;
(void)unk;
ASSERT(false);
return 0;
}
u32 snd_GetLastLoadError() {
ASSERT(false);
return 0;
}
void snd_ResolveBankXREFS() {
ASSERT(false);
}
} // namespace iop