jak-project/game/sce/libgraph.cpp
water111 4b1b7e9507
[Decompile] DMA and similar (#275)
* add some dma

* clean up

* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00

9 lines
275 B
C++

#include "libgraph.h"
#include "common/log/log.h"
namespace ee {
void sceGsResetPath() {}
void sceGsResetGraph(int mode, int inter, int omode, int ffmode) {
lg::warn("sceGsResetGraph: mode {} inter {} omode {} fmode {}\n", mode, inter, omode, ffmode);
}
} // namespace ee