..
generic
make some macros for DMA stuff ( #725 )
2021-08-01 17:11:32 -04:00
hw
decomp: ocean-transition
( #616 )
2021-08-01 17:42:40 -04:00
merc
add ref test for sprite and support nested bitfields in static data ( #723 )
2021-07-26 20:02:16 -04:00
ocean
decomp: ocean-transition
( #616 )
2021-08-01 17:42:40 -04:00
shadow
decomp: shadow
( #681 )
2021-08-09 19:07:11 -04:00
shrub
decomp: decompile shrub-work
| tie-work
( #657 )
2021-06-30 21:57:13 -04:00
sky
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
sprite
make some macros for DMA stuff ( #725 )
2021-08-01 17:11:32 -04:00
tfrag
[decompiler] Working toward bsp
( #717 )
2021-07-25 15:30:37 -04:00
tie
[decompiler] Use meters, degrees, and seconds ( #689 )
2021-07-11 18:19:41 -04:00
vis
decomp: camera
| cam-combiner
| cam-start
| cam-update
( #621 )
2021-07-30 22:18:35 -04:00
water
define every skeleton-group, name every inherited virtual state ( #712 )
2021-07-23 20:38:05 -04:00
background-h.gc
[decompile] bsp-h ( #562 )
2021-06-07 18:30:16 -04:00
background.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
capture.gc
[decomp] Clean up - part 2 ( #687 )
2021-07-11 16:35:25 -04:00
decomp-h.gc
[Decomp] Minor fixes plus some math camera decomp ( #287 )
2021-02-26 15:27:13 -05:00
depth-cue-h.gc
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
depth-cue.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
eye-h.gc
decomp: a bunch of files ( #532 )
2021-05-28 20:11:06 -04:00
eye.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
font-h.gc
make some macros for DMA stuff ( #725 )
2021-08-01 17:11:32 -04:00
font.gc
decomp: hint-control
| menu
| default-menu
(as much as possible) ( #632 )
2021-07-04 18:25:08 -04:00
lights-h.gc
decomp: mood
( #672 )
2021-08-01 16:11:22 -04:00
lights.gc
support non-virtual gos in decompiler ( #707 )
2021-07-17 18:07:21 -04:00
mood-h.gc
decomp: mood
( #672 )
2021-08-01 16:11:22 -04:00
ripple.gc
[decompiler] recognize more inlined vector functions ( #637 )
2021-06-27 12:11:30 -04:00
texture-h.gc
[decomp] Clean up - part 2 ( #687 )
2021-07-11 16:35:25 -04:00
texture.gc
make some macros for DMA stuff ( #725 )
2021-08-01 17:11:32 -04:00
time-of-day-h.gc
decomp: mood
( #672 )
2021-08-01 16:11:22 -04:00
time-of-day.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
wind-h.gc
Change syntax for boxed array to support different length and allocated-length ( #568 )
2021-06-07 20:22:06 -04:00
wind.gc
[decompiler] clean up vector detection and add vector float product detection ( #638 )
2021-06-27 17:24:35 -04:00