jak-project/goal_src/engine/gfx
Tyler Wilding f438ba4e84
decomp: shadow (#681)
* decomp: Almost finish `shadow` blocked on static inline-array

* decomp: Add support for `sparticle-launcher` static data

* decomp: finalize `shadow`

* add definitions for sparticle related symbols

* actually fix the crash
2021-08-09 19:07:11 -04:00
..
generic make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
hw decomp: ocean-transition (#616) 2021-08-01 17:42:40 -04:00
merc add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
ocean decomp: ocean-transition (#616) 2021-08-01 17:42:40 -04:00
shadow decomp: shadow (#681) 2021-08-09 19:07:11 -04:00
shrub decomp: decompile shrub-work | tie-work (#657) 2021-06-30 21:57:13 -04:00
sky [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
sprite make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
tfrag [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
tie [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
vis decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
water define every skeleton-group, name every inherited virtual state (#712) 2021-07-23 20:38:05 -04:00
background-h.gc [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
background.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
capture.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
decomp-h.gc [Decomp] Minor fixes plus some math camera decomp (#287) 2021-02-26 15:27:13 -05:00
depth-cue-h.gc [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
depth-cue.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
eye-h.gc decomp: a bunch of files (#532) 2021-05-28 20:11:06 -04:00
eye.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
font-h.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
font.gc decomp: hint-control | menu | default-menu (as much as possible) (#632) 2021-07-04 18:25:08 -04:00
lights-h.gc decomp: mood (#672) 2021-08-01 16:11:22 -04:00
lights.gc support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00
mood-h.gc decomp: mood (#672) 2021-08-01 16:11:22 -04:00
ripple.gc [decompiler] recognize more inlined vector functions (#637) 2021-06-27 12:11:30 -04:00
texture-h.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
texture.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
time-of-day-h.gc decomp: mood (#672) 2021-08-01 16:11:22 -04:00
time-of-day.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
wind-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
wind.gc [decompiler] clean up vector detection and add vector float product detection (#638) 2021-06-27 17:24:35 -04:00