jak-project/goal_src/jak2/engine/ui
ManDude d46f790973
[jak2] un-hardcode level-related code a bit (#2330)
Makes it less of a headache to change level amounts.
2023-03-19 05:33:04 +00:00
..
progress [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
bigmap-data.gc d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
bigmap-h.gc d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
bigmap.gc [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
credits.gc port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
gui-h.gc [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
hud-classes.gc [jak2] WIP minimap (#2280) 2023-02-27 19:51:14 -05:00
hud-h.gc docs: add support for :override-doc in method declarations as well as documenting state handlers (#2139) 2023-01-21 20:45:45 -05:00
hud.gc port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
minimap-h.gc [decomp] minimap (#2118) 2023-01-11 19:42:39 -05:00
minimap.gc [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
text-h.gc d/jak2: finish decompiling gungame files and tomb-scenes (#2076) 2023-01-01 16:22:44 -05:00
text-id-h.gc decomp: race-* files (#2224) 2023-02-18 15:45:00 -05:00
text.gc docs - first chunk of work documenting the files I glossed over (#2130) 2023-01-15 11:33:39 -05:00