jak-project/goal_src/jak3/engine/collide/find-nearest.gc
Hat Kid 2969833b2d
decomp3: more engine stuff, detect non-virtual state inheritance (#3377)
- `speech`
- `ambient`
- `water-h`
- `vol-h`
- `generic-obs`
- `carry-h`
- `pilot-h`
- `board-h`
- `gun-h`
- `flut-h`
- `indax-h`
- `lightjak-h`
- `darkjak-h`
- `target-util`
- `history`
- `collide-reaction-target`
- `logic-target`
- `sidekick`
- `projectile`
- `voicebox`
- `ragdoll-edit`
- most of `ragdoll` (not added to gsrc yet)
- `curves`
- `find-nearest`
- `lightjak-wings`
- `target-handler`
- `target-anim`
- `target`
- `target2`
- `target-swim`
- `target-lightjak`
- `target-invisible`
- `target-death`
- `target-gun`
- `gun-util`
- `board-util`
- `target-board`
- `board-states`
- `mech-h`
- `vol`
- `vent`
- `viewer`
- `gem-pool`
- `collectables`
- `crates`
- `secrets-menu`

Additionally:

- Detection of non-virtual state inheritance
- Added a config file that allows overriding the process stack size set
by `stack-size-set!` calls
- Fix for integer multiplication with `r0`
- Fixed detection for the following macros:
	- `static-attack-info`
- `defpart` and `defpartgroup` (probably still needs adjustments, uses
Jak 2 implementation at the moment)
- `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a
`sound-group` of 0, so the macro has been temporarily defaulted to use
that)

One somewhat significant change made here that should be noted is that
the return type of `process::init-from-entity!` was changed to `object`.
I've been thinking about this for a while, since it looks a bit nicer
without the `(none)` at the end and I have recently encountered init
methods that early return `0`.
2024-03-03 15:15:27 -05:00

286 lines
15 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: find-nearest.gc
;; name in dgo: find-nearest
;; dgos: GAME
;; DECOMP BEGINS
(deftype search-info (structure)
((point vector :inline)
(best-point vector :inline)
(match-handle handle)
(match process-focusable)
(best float)
(radius float)
(rating search-info-flag)
(require search-info-flag)
(mask search-info-flag)
(rot-base vector :inline)
(back-point vector :inline)
(rot-range float)
)
)
(define *search-info* (new 'global 'search-info))
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 784 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 784 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 784 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 784 mismatch: defined as size 4, got size 16
;; ERROR: Unsupported inline assembly instruction kind - [mula.s f0, f3]
;; ERROR: Unsupported inline assembly instruction kind - [madda.s f1, f4]
;; ERROR: Unsupported inline assembly instruction kind - [madd.s f0, f2, f5]
(defun find-nearest-focusable ((arg0 (array collide-shape))
(arg1 vector)
(arg2 float)
(arg3 search-info-flag)
(arg4 search-info-flag)
(arg5 vector)
(arg6 vector)
(arg7 float)
)
(local-vars
(f0-12 float)
(sv-704 (function float float float))
(sv-720 float)
(sv-736 vector)
(sv-752 vector)
(sv-768 (function float float float))
(sv-784 float)
)
(with-pp
(rlet ((acc :class vf)
(vf0 :class vf)
(vf1 :class vf)
(vf2 :class vf)
(vf3 :class vf)
(vf4 :class vf)
)
(init-vf0-vector)
(let ((gp-0 *search-info*))
(set! (-> gp-0 match) #f)
(set! (-> gp-0 point quad) (-> arg1 quad))
(set! (-> gp-0 radius) arg2)
(set! (-> gp-0 best) 1000000000000000000000.0)
(set! (-> gp-0 rating) (search-info-flag))
(set! (-> gp-0 require) arg4)
(set! (-> gp-0 mask) arg3)
(set! (-> gp-0 rot-base quad) (-> arg5 quad))
(if arg6
(set! (-> gp-0 back-point quad) (-> arg6 quad))
(set! (-> gp-0 back-point quad) (-> gp-0 rot-base quad))
)
(set! arg7 (cond
((= arg7 65536.0)
-2.0
)
(else
(empty)
arg7
)
)
)
(set! (-> gp-0 rot-range) arg7)
(let ((s4-0 (-> arg0 length)))
(while (begin (label cfg-104) (nonzero? s4-0))
(+! s4-0 -1)
(let* ((s0-0 (-> arg0 s4-0))
(s2-0 (-> s0-0 process))
(s3-0 (if (type? s2-0 process-focusable)
s2-0
)
)
)
(when s3-0
(let ((s1-0 (process-mask->search-info-flag (the-as process-focusable s3-0))))
(when (and (and s3-0 (not (logtest? (-> (the-as process-focusable s3-0) focus-status) (focus-status disable dead))))
(logtest? s1-0 (search-info-flag crate guard attackable enemy attackable-priority high-priority))
)
(let* ((s2-1 (get-trans (the-as process-focusable s3-0) 3))
(f30-0 (- (vector-vector-distance (-> gp-0 point) s2-1) (-> s2-1 w)))
)
(when (nonzero? (-> s0-0 root-prim prim-core collide-as))
(let ((s0-1 (search-info-flag)))
0.0
(set! sv-736 (vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) 1.0))
(let ((f28-0 (cond
((logtest? (-> gp-0 mask) (search-info-flag prefer-xz))
(set! sv-704 deg-diff)
(set! sv-720 (vector-y-angle (-> gp-0 rot-base)))
(let ((a1-6 (vector-y-angle sv-736)))
(fabs (sv-704 sv-720 a1-6))
)
)
((logtest? (-> gp-0 mask) (search-info-flag prefer-angle))
(- -9999.0 (vector-dot sv-736 (-> gp-0 rot-base)))
)
((logtest? (search-info-flag prefer-center) (-> gp-0 mask))
(* f30-0 (fmax 0.01 (- 1.0 (vector-dot sv-736 (-> gp-0 rot-base)))))
)
(else
f30-0
)
)
)
)
(cond
((logtest? (-> gp-0 mask) (search-info-flag cull-angle-simple))
(let* ((v1-41 (-> gp-0 rot-base))
; (f0-11 (-> sv-736 x))
; (f1-6 (-> sv-736 y))
; (f2-2 (-> sv-736 z))
; (f3-0 (-> v1-41 x))
; (f4-0 (-> v1-41 y))
; (f5-0 (-> v1-41 z))
)
;; og:preserve-this
; (.mula.s f0-11 f3-0)
; (.madda.s f1-6 f4-0)
; (.madd.s f0-12 f2-2 f5-0)
(set! f0-12 (vector-dot sv-736 v1-41))
)
(if (< f0-12 (cos (-> gp-0 rot-range)))
(return (the-as process-focusable #f))
)
)
((logtest? (-> gp-0 mask) (search-info-flag cull-angle))
(cond
((< (-> gp-0 rot-range) 14563.556)
(let ((f26-1 (vector-dot (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) (-> gp-0 rot-base))))
(set! sv-752 (new 'stack-no-clear 'vector))
(let ((v1-53 (-> gp-0 point))
(a0-27 (-> gp-0 rot-base))
(f0-17 f26-1)
)
(.lvf vf2 (&-> a0-27 quad))
(.lvf vf1 (&-> v1-53 quad))
(let ((v1-54 f0-17))
(.mov vf3 v1-54)
)
)
(.add.x.vf vf4 vf0 vf0 :mask #b1000)
(.mul.x.vf acc vf2 vf3)
(.add.mul.w.vf vf4 vf1 vf0 acc :mask #b111)
(.svf (&-> sv-752 quad) vf4)
(let ((f26-2 (* f26-1 (tan (-> gp-0 rot-range))))
(t9-10 vector-vector-distance)
(a1-8 s2-1)
)
(if (< f26-2 (- (t9-10 sv-752 a1-8) (-> s2-1 w)))
(goto cfg-104)
)
)
)
)
(else
(if (< (vector-dot sv-736 (-> gp-0 rot-base)) (cos (-> gp-0 rot-range)))
(return (the-as process-focusable #f))
)
)
)
)
((logtest? (-> gp-0 mask) (search-info-flag cull-xz))
(let ((f26-4 (-> gp-0 rot-range)))
(set! sv-768 deg-diff)
(set! sv-784 (vector-y-angle (-> gp-0 rot-base)))
(let ((a1-9 (vector-y-angle sv-736)))
(if (< f26-4 (fabs (sv-768 sv-784 a1-9)))
(goto cfg-104)
)
)
)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag back-point))
(if (< (vector-dot
(vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 back-point)) 1.0)
(-> gp-0 rot-base)
)
0.0
)
(goto cfg-104)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag combo))
(if (not (send-event s3-0 'combo))
(goto cfg-104)
)
)
(if (logtest? s1-0 (search-info-flag high-priority))
(set! s0-1 (the-as search-info-flag (logior (the-as int s0-1) (search-info-flag high-priority))))
)
(if (logtest? s1-0 (search-info-flag guard enemy attackable-priority high-priority))
(set! s0-1 (the-as search-info-flag (logior (the-as int s0-1) (search-info-flag enemy))))
)
(if (logtest? s1-0 (search-info-flag attackable))
(set! s0-1 (the-as search-info-flag (logior (the-as int s0-1) (search-info-flag attackable))))
)
(if (logtest? s1-0 (search-info-flag crate))
(set! s0-1 (the-as search-info-flag (logior (the-as int s0-1) (search-info-flag crate))))
)
(if (and (nonzero? (-> s3-0 draw)) (logtest? (-> s3-0 draw status) (draw-control-status on-screen)))
(set! s0-1 (the-as search-info-flag (logior (the-as int s0-1) (search-info-flag on-screen))))
)
(let ((s1-1 (the-as search-info-flag (logand (the-as int s0-1) (-> gp-0 mask)))))
(when (and (>= (the-as int s1-1) (the-as int (-> gp-0 rating)))
(or (zero? (-> gp-0 require)) (logtest? (the-as int s1-1) (-> gp-0 require)))
(or (and (logtest? (the-as int s1-1) (search-info-flag high-priority))
(not (logtest? (-> gp-0 rating) (search-info-flag high-priority)))
)
(and (logtest? (the-as int s1-1) (search-info-flag high-priority))
(logtest? (-> gp-0 rating) (search-info-flag high-priority))
(< f28-0 (-> gp-0 best))
)
(< f28-0 (-> gp-0 best))
)
(< f30-0 (-> gp-0 radius))
)
(when (logtest? (search-info-flag probe) (-> gp-0 mask))
(let ((a1-13 (new 'stack-no-clear 'collide-query)))
(set! (-> a1-13 start-pos quad) (-> gp-0 back-point quad))
(vector-! (-> a1-13 move-dist) s2-1 (-> gp-0 back-point))
(let ((v1-124 a1-13))
(set! (-> v1-124 radius) 1228.8)
(set! (-> v1-124 collide-with) (collide-spec backgnd))
(set! (-> v1-124 ignore-process0) pp)
(set! (-> v1-124 ignore-process1) #f)
(set! (-> v1-124 ignore-pat)
(new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1 :board #x1)
)
(set! (-> v1-124 action-mask) (collide-action solid))
)
(let ((f0-34 (fill-and-probe-using-line-sphere *collide-cache* a1-13)))
(if (and (>= f0-34 0.0) (< f0-34 1.0))
(goto cfg-104)
)
)
)
)
(set! (-> gp-0 match) (the-as process-focusable s3-0))
(set! (-> gp-0 best) f28-0)
(set! (-> gp-0 rating) (the-as search-info-flag s1-1))
)
)
)
)
)
)
)
)
)
)
)
)
(-> gp-0 match)
)
)
)
)