jak-project/game/sound/989snd/ame_handler.h
Tyler Wilding 60db0e5ef9
deps: update fmt to latest version (#3403)
This updates `fmt` to the latest version and moves to just being a copy
of their repo to make updating easier (no editing their cmake / figuring
out which files to minimally include).

The motivation for this is now that we switched to C++ 20, there were a
ton of deprecated function usages that is going away in future compiler
versions. This gets rid of all those warnings.
2024-03-05 22:11:52 -05:00

81 lines
1.9 KiB
C++

// Copyright: 2021 - 2024, Ziemas
// SPDX-License-Identifier: ISC
#pragma once
#include <array>
#include "loader.h"
#include "midi_handler.h"
#include "musicbank.h"
#include "sound_handler.h"
#include "vagvoice.h"
#include "common/common_types.h"
namespace snd {
// added!
extern u64 SoundFlavaHack;
extern u8 GlobalExcite;
class MidiHandler;
class AmeHandler : public SoundHandler {
friend class MidiHandler;
public:
AmeHandler(MultiMidi* block,
VoiceManager& vm,
MusicBank::MIDISound& sound,
s32 vol,
s32 pan,
SoundBank& bank);
bool Tick() override;
SoundBank& Bank() override { return m_bank; };
void Pause() override;
void Unpause() override;
void Stop() override;
u8 Group() override { return m_sound.VolGroup; };
void SetVolPan(s32 vol, s32 pan) override;
void SetRegister(u8 reg, u8 value) override { m_register[reg] = value; }
void SetPMod(s32 mod) override;
private:
struct AMEError : public std::exception {
AMEError(std::string text) : msg(std::move(text)) {}
AMEError() : msg("Unknown AME error") {}
std::string msg;
const char* what() const noexcept override { return msg.c_str(); }
};
struct GroupDescription {
/* 0 */ s8 num_channels;
/* 1 */ s8 basis;
/* 2 */ s8 pad[2];
/* 4 */ s8 channel[16];
/* 14 */ s8 excite_min[16];
/* 24 */ s8 excite_max[16];
};
void StartSegment(u32 id);
void StopSegment(u32 id);
std::pair<bool, u8*> RunAME(MidiHandler&, u8* stream);
MusicBank::MIDISound& m_sound;
SoundBank& m_bank;
MultiMidi* m_header{nullptr};
VoiceManager& m_vm;
s32 m_vol{0};
s32 m_pan{0};
s8 m_repeats{0};
std::unordered_map<u32, std::unique_ptr<MidiHandler>> m_midis;
std::array<GroupDescription, 16> m_groups{};
std::array<u8, 16> m_register{};
std::array<u8*, 16> m_macro{};
};
} // namespace snd